As you will find out while reading this guide, Priests are a versatile
class that can really shine solo, or in a group. No matter the spec
Priests are sought after and renowned as excellent healers, and while
Shadow Priests may not do as much DPS as other classes, they bring many
valuable buffs to the raid. To increase your value and allow you to get
into more groups, having a second spec (either healing or shadow) and
being at least a little knowledgeable in that spec is recommended.
The PvP and PvE strategies have been moved to their own pages due to
volume. Enjoy!
Early
Priest Tips
While pulling solo be sure you are healed to full, you are buffed
(Spirit and Fortitude), and cast a shield on yourself. If you really
feel you need that extra help, precasting Renew on yourself before a
pull is never a bad idea. However, you should be able to kill most mobs
quickly enough that they won’t even make it through your
shield.
Aggro
(Threat)
One of the most important things you will need to learn as a Priest
regardless of if you are healing or DPSing is how NOT to gain aggro
while in a group. Never forget that as a priest you are wearing cloth,
and if you manage to pull aggro from your tank you will be killed
quickly.
Let’s start with a simple definition of aggro and how it
works. This is
in no way 100% complete, this is the basics. Aggro is the rated
aggression or threat that a MOB has towards someone. Each MOB has a
table that tracks the threat points for all targets it is aware of. It
is aware of everything in its threat range (varies depending on your
relative level to it). Ignoring abilities that generate extra threat,
each point of damage generates a point of threat against that MOB. The
MOB will aggro (or go aggressive against) the target it has the most
threat points against.
Threat gain can get very complicated and confusing, especially when
large groups of mobs are pulled. Healing, shields, and any
kind of DPS will gain aggro on one or more mobs depending on the
situation. Learning what to cast and when to cast it will
come with time and some trial and error. However,
for an easy way to watch your threat downloading a threat meter such as
Omen is recommended.
Fade is your friend while worrying about aggro. It should be used any
time you use a large heal, gain numerous large hits on a mob, or a tank
dies. Fade works by temporarily dropping a set amount of aggro points
from all mobs with you in their threat table. Don’t get to
comfortable though, all this threat will be returned as soon as Fade
wears off.
(Remove last part beginning with So and the entire Shadow Spec Grinding
Technique, Raid Tank Healing, and Raid Healing Technique)
The
Shadowfiend and You
As mentioned in the Basics page of this guide the Shadowfiend is a very
valuable tool for both healing and Shadow Priests. When you find
yourself running out of mana, summon this creature to help you
gain it back. Using this ability early in the fight may mean you can
use it again later in the same fight.
The Shadowfiend allows the caster to gain back 5% mana each
time the Shadowfiend attacks. The Shadowfiend lasts 15 seconds, and is
on a 5 minute cool down, however Shadow Priests can spec into
Veiled Shadows which will reduce the cool down of the Shadowfiend
ability by 1 minute for each point (up to two points) placed in the
talent. The one flaw of the Shadowfiend is it has rather low health.
While Blizzard has increased it, it has a tendency to die early
without returning much mana. To combat this, you can use Glyph
of the Shadowfiend which will allow you to receive 5% of your maximum
mana back if your Shadowfiend dies from damage.
Inner
Fire
Another class defining spell, Inner Fire is available to all Priests
and especially useful while soloing. While active Inner Fire increases
armor by 2440 and your spell power by 120. The buff lasts for 30
minutes, or until 20 charges are used. Each melee or ranged damage hit
against the Priest will remove one charge. Priests can choose to spec
into Improved Inner Fire which increases the effect by 45% and also
increases the total number of charges by 12.
Grouping
as a Priest
Priests of any spec should have no problem finding a place in
a group, and knowing your role will help make things that much easier.
Healing
Priests
In large groups Healing Priests will be asked to either be tank healers
or raid healers. Both are difficult jobs, and require split second
reactions and can mean the success or failure of the raid.
Main
Tank Healing
Tank healers must never forget that their primary priority is the tank.
Without the tank, the raid wipes, and you will have some very unhappy
people on your hands. As a general rule, if you are the MT healer, you
should not be healing anyone else besides the tank you are assigned to
(there are exceptions to this, but they will be learned over time and
as you gain more skill). Trust in your other healers to keep the raid
alive, because if the tank dies because you weren’t doing
your job, there is no one else to blame besides you.
MT healing requires the Priest to be prepared for the spikes in damage
all tanks take regardless of gear. As the fight progresses (and if you
heal the same tank over and over again) you will get used to the damage
they take and come to anticipate when these spikes in damage will come.
Try to smooth them out as best as possible by keeping Renew up at all
times. Keeping a heal always casting will help you be prepared to save
the MT in a pinch. If while casting you see the heal is going to land
while the tank is still at full health, simply cancel the heal. No mana
spent means no 5 second mana regen rule. Don’t be afraid to
throw shields on your tank if needed, and when in doubt it is much
better to overheal than to let your tank die.
Raid
Healing
Raid healers are responsible for keeping the entire raid alive, and
it’s no small task. Keep Renew up on as many people as
possible, especially those you know are going to take damage. Throw
shields out to any player who is low health. This may save them long
enough to allow you to heal them back up. Circle of Heal, and Prayer of
Mending are powerful spells that heal many players at once and are the
heals of choice for most raid healing Priests.
While in smaller groups such as 5 mans, Priest healers will be required
to do both tank healing and raid healing at the same time.
Shadow
Priests
Shadow Priests have it a little easier than their healing counterparts,
as they will only be required to DPS in groups. However they do have
responsibilites. Shadow Priests will be expected to pump out the DPS,
while not pulling aggro off the tank. It is also expected that Shadow
Priests keep up Vampiric Embrace and Vampiric Touch as often as
possible to help benefit the group. After a pull, or a boss fight
Shadow Priests should also help resurrect the dead.
To be successful as a Shadow Priest pay attention to your DoTs and cool
downs and the threat meter. Refresh DoTs as needed, and be sure to back
off on threat if you are close to pulling aggro. A dead Shadow Priest
is not helpful to anyone. Shadow Priest Cooldowns do not overlap in a
way that allows any set sequence so a priority scheme should be used.
The default is: Vampiric Touch > Shadow Word: Pain > Mind
Blast > Shadow Word: Death (be careful not to off yourself with
this ability) > Mind Flay.
While I am a firm believer in allowing players to choose how their UI
looks and also how they play in general there are a few small things
you can do to improve your prowess as a Priest.
If you are a clicker, really consider binding your most often used
spells to buttons. Unless you are a superhuman and have awesome latency
you are probably losing valuable DPS and healing to mouse movement.
Using WASD with your spells bound to the keys around them is an easy
way to start, however the actual keys used are not important as long as
you can use them without staring at your keyboard.
There are several U.I. Mods available to make your life simpler as a
Priest. Many players feel very strongly about the interface they use in
WoW and customize it to fit their personalities and play style. While
not all mods suit all players, there are some that most if not all
players should have. Listed below are a few mods that can help you on
your way to being the best Priest you can be:
- Omen (or any other threat
meter)
- X-Perl, Grid, or other type
of Unit Frames
- Decursive (no priest should
be without this)
- Deadly Boss Mods or BigWigs
Any other mods are entirely up to you. Remember, the best way to find
out if a mod will work for you is to download it and test it.