This section of our Druid guide provides information on the various Druid only quests in the game. Druid quests focus on gaining animal forms and access to spells. As a Druid you will definately want to comple all of your class specific quests to gain access to these forms and spells.

The Druid quests are as follows: Bear Form Quest, Cure Poison Quest, Aquatic Form Quest, and Swift Flight Form Quest.

These quests are no longer needed, but they do offer XP and gold for doing them.

Bear Form Quest Chain

This quest chain starts at level 10 and grants access to your first animal form, the bear. There are two separate quest chains, one for each faction.

Alliance quest chain

Heading the Call – Step 1

  • Obtained at Level 10
  • Obtained from Theridran in Stormwind
  • Description: This is the very first step to obtain you will do to obtain your Bear Form. You will need to head over to Darnassus and seek out Mathrengyl Bearwalker. He will be located in the Cenarian Enclave district of the city. Once you approach the area a yellow dot will appear on the map. Speak with him to progress to the next step of the quest.
  • Moonglade – Step 2

  • Obtained at Level 10
  • Obtained from Mathrengyl Bearwalker in Darnassus
  • Description: On this step of the quest you will now have access to a new spell called “Teleport to Moonglade”. You will be required to use this spell to get to Moonglade to speak with Dendrite Starblaze. Once you use the spell you should see a building to your direct right. Look for the dot on your radar. He will be located on the second floor. Once you speak with him you will progress to the next step.
  • Great Bear Spirit – Step 3

  • Obtained at Level 10
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: On this step of the quest you will need to look for the Great Bear Spirit in Moonglade. He can be tricky to find. First leave the building and turn right and head towards the mountain side. Keep following it until you see the dot on your map. That will be where the Bear Spirit is located. Once you find him he will tell you a story and then you will need to head back to Dendrite Starblaze to finish the step.

    Back to Darnassus – Step 4

  • Obtained at Level 10
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: On this step you will need to head back to Darnassus and speak with Mathrengyl Bearwalker. The first thing you need to do is find the flight path and fly to Auberdine in Darkshore. The easiest way is to find the river, follow it west until you come to a bridge on your right where the river meets the lake. Cross the bridge and you should see the flight path there. Take it and head to Auberdine, once there head to Darnassus to get the next step of the quest.

    Body and Heart – Final Step

  • Obtained at Level 10
  • Obtained from Mathrengyl Bearwalker in Darnassus
  • Description: For the final step you must use the Cenarion Moondust on the Moonkin Stone of Auberdine to bring forth Lunaclaw. From there, you must face Lunaclaw and earn the strength of body and heart it possesses. Directly east of Auberdine lay many moonkin caves. The one closest to Auberdine has a Moonkin Stone inside it. Lunaclaw, the defender of the stone, will face you only when Cenarion Moondust is applied to it. Lunaclaw possesses within it a strength that you must use as one of the Claw. Once Defeated you will be able to speak to is spirit, after that is complete you will need to head back Mathrengyl Bearwalker and he will grant you the ability to turn into a bear. Well Done.

    Horde quest chain

    Heading the Call – Step 1

  • Obtained at Level 10
  • Obtained from Gennia Runetotem in Bloodhoof Village
  • Description: This is the very first step to obtain you will do to obtain your Bear Form. You will need to head over to Thunder Bluff and seek out Turak Runetotem. He will be located on the Elder Rise district of the city. Once you approach the area a yellow dot will appear on the map. Speak with him to progress to the next step of the quest.
  • Moonglade – Step 2

  • Obtained at Level 10
  • Obtained from Turak Runetotem in Thunder Bluff
  • Description: On this step of the quest you will now have access to a new spell called “Teleport to Moonglade”. You will be required to use this spell to get to Moonglade to speak with Dendrite Starblaze. Once you use the spell you should see a building to your direct right. Look for the dot on your radar. He will be located on the second floor. Once you speak with him you will progress to the next step.
  • Great Bear Spirit – Step 3

  • Obtained at Level 10
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: On this step of the quest you will need to look for the Great Bear Spirit in Moonglade. He can be tricky to find. First leave the building and turn right and head towards the mountain side. Keep following it until you see the dot on your map. That will be where the Bear Spirit is located. Once you find him he will tell you a story and then you will need to head back to Dendrite Starblaze to finish the step.

    Back to Thunder Bluff – Step 4

  • Obtained at Level 10
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: On this step you will need to head back to Thunder Bluff and speak with Turak Runetotem on Elder Rise. The first thing you need to do is find the flight path and fly to Mulgore. Easiest way is to find the river, follow it west until you come to a bridge on your right where the river meets the lake. Cross the bridge and you should see the flight path there.

    Body and Heart – Step 4

  • Obtained at Level 10
  • Obtained from Turak Runetotem in Thunder Bluff
  • Description: Use the Cenarion Lunardust on the Moonkin Stone between Mulgore and the Barrens to bring forth Lunaclaw. Look for a small hut to the right when you hit The Barrens and Mulgore border. The stone will be in the clearing behind the hut. From there, you must face Lunaclaw and earn the strength of body and heart it possesses. After you take him down you will need to talk to his spirit. After you talk to the Spirit head back to Turak Runetotem in Thunder Bluff and he will grant you the ability to turn into a bear. Well Done.
  • Cure Poison Quest Chain

    At level 14 you gain access to a quest chain that will allow you to cure poisons. Again there is a chain for each faction

    Alliance Cure Poison Quest Chain

    Lessons Anew – Step 1

  • Obtained at Level 14
  • Obtained from Mathrengyl Bearwalker in Darnassus
  • Description: You're now ready to learn about poisons and the power we as druids have over it. Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation. This gift is not to be taken lightly... and to ensure you learn this lesson, you'll work to address the affects of poisonings as a layman would. Travel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson.

    The Principle Source – Step 2

  • Obtained at Level 14
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: For this part of the quest you will need to fly to Auberdine. Once there leave town and follow the road north. You are looking for a river. Once you fine the river follow the bank in a East to North East Direction. Watch your step because there is lots of monsters that will attack you on the way. At the end of the river you will find a water fall with a cave at the top. Use the Empty Cliffspring Falls Sampler to draw a sample of water from the mouth of the cave by the falls. Once you fill the sampler you will then head back to Auberdine and look for Alanndarian Nightsong. Speak to this NPC to continue onto the next step.

    Gathering the Cure – Step 3

  • Obtained at Level 14
  • Obtained from Alanndarian Nightsong in Auberdine
  • Description: For this part of the quest you will need to bring 5 Earthroot and 12 Lunar Funguses to Alanndarian Nightsong in Auberdine so she may make a curative salve. The earthroot can be found by killing the various creatures in Darkshore. For the Lunar Fungus you will need to head back to the Moonkin Caves directly east of Auberdine and harvest them from the Lunar Fungal Blumes located in the Caves. Once you have found all the ingredients needed head back to Auberdine to continue to the next step.

    Curing the Sick – Step 4

  • Obtained at Level 14
  • Obtained from Alanndarian Nightsong in Auberdine
  • Description: At this point in the quest you will be given an item called Curative Animal Salve. Use the Curative Animal Salve on 10 Sickly Deer that are located throughout Darkshore; doing so should cure them. Sickly Deer have been reported starting south of the Cliffspring River to the north of Auberdine and extending all the way into southern Darkshore where the edge of Ashenvale begins. The will be the deer with A green color to them. Once you have cured all 10, head back to Auberdine and speak with Alanndarian Nightsong to be given the final step in the quest.

    Power Over Poison – Final Step

  • Obtained at Level 14
  • Obtained from Alanndarian Nightsong in Auberdine
  • Description: You've learned what it means to cure poison without the benefit of spiritual aid. Remember what others must endure in fighting poisonous afflictions as you soon embrace your newfound power over poison. You should now return to Mathrengyl Bearwalker in Darnassus. He, no doubt, has a very important spell to teach you now that the student understands the lesson given unto him/her. Return to Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus. You will now have access to the Cure Poison Spell. Well Done!

    Horde Cure Poison Quest Chain

    Lesson Anew – Step 1

  • Obtained at Level 14
  • Obtained from Turak Runetotem in Thunder Bluff.
  • Description: You're now ready to learn about poisons and the power we as druids have over it. Cenarius has blessed us with the ability to purge even the most foul of poisons with but a mere incantation. This gift is not to be taken lightly... and to ensure you learn this lesson, you'll work to address the affects of poisonings as a layman would. Travel to Moonglade and speak with Dendrite Starblaze; he awaits your arrival to begin your lesson.

    The Principle Source – Step 2

  • Obtained at Level 14
  • Obtained from Dendrite Starblaze in Moonglade
  • Description: For this part of the quest you will need to use the Empty Dreadmist Peak Sampler to draw a sample of water from a pool at the top of the peak. You can find Dreadmist Peak to the northwest of the Crossroads on top of a mountain. On the mountain you should see a path leading up outlined by torches. On the way up you will need to fight your way through several enemies so you need to be carefull. Use this sampler to draw water from the pool at the very top of the peak. Once filled, deliver it to Tonga Runetotem at the Crossroads. He is the one that requested our aid, and you will work with him to address this malady. This will lead you to the next step of the Quest.

    Gathering the Cure – Step 3

  • Obtained at Level 14
  • Obtained from Tonga Runetotem in The Crossroads.
  • Description: You are going to need to Bring 5 Earthroot and 5 Kodo Horns to Tonga Runetotem at the Crossroads so he may make a curative salve. You can find the earth roots by killing various monsters in The Barrens and the horns will drop form the Kodo’s in the zone as well. Once gathered return to Moonglade and speak with Dendrite Starblaze for the Final part of the quest.

    Curing the Sick – Step 4

  • Obtained at Level 14
  • Obtained from Dendrite Starblaze in Moonglade.
  • Description: At this point in the quest you will be given an item called Curative Animal Salve. Use the Curative Animal Salve on 10 Sickly Deer that are located throughout The Barrens; doing so should cure them. Sickly Gazelles have been reported north of the east-west road that runs through the Crossroads. The will be the deer with A green color to them. Once you have cured all 10, head back to. Return to Turak Runetotem on the Elder Rise, Thunder Bluff.

    Power Over Poison – Final Step

  • Obtained at Level 14
  • Obtained from Turak Runetotem in Thunder Bluff.
  • Description: You've learned what it means to cure poison without the benefit of spiritual aid. Remember what others must endure in fighting poisonous afflictions as you soon embrace your newfound power over poison. You should now return to Turak Runetotem Thunder Bluff. He, no doubt, has a very important spell to teach you now that the student understands the lesson given unto him/her. Talk to Turak Runetotem again and you will now have access to the Cure Poison Spell. Well Done!

    Aquatic Quest Form Chain

    At level 16 Druids gain access to another quest that rewards you with another animal form. This form is your aquatic form that allows you to swim at full speed and breath underwater. Once again there are seperate chains for each faction.

    Alliance Aquatic Form Quest Chain

    A Lesson to Learn – Step 1

  • Obtained at Level 16
  • Obtained from Mathrengyl Bearwalker in Darnassus
  • Description: The time has come for you to learn more about one of the various animal aspects that Cenarius has blessed us with the ability to change into - one that affords you command and mastery of the water. For this, you must travel to the village of Nighthaven in Moonglade and speak with Dendrite Starblaze of the Cenarion Circle there. He will guide you further

    Trial of the Lake – Step 2

  • Obtained at Level 16
  • Obtained from Dendrite Starblaze in Moonglade.
  • Description: For your first trial, search the depths of Lake Elune'ara to locate a Shrine Bauble. It decays rapidly, so proceed with it to the Shrine of Remulos post haste. Use the bauble at the shrine, and then speak with Tajarri there; she is one of Moonglade's most trusted wardens. You only have a set amount of time to complete the task, and you may be competing against other druids searching for baubles. The Shrine Bauble will be located in a container at the bottom of the lake.

    Trial of the Sea Lion – Step 3

  • Obtained at Level 16
  • Obtained from Tajarri in Moonglade (Shrine of Remulos).
  • Description: Once you have completed the first step and have found the Bauble it weill be time for the second trial. For the second trial, you'll need the two halves that make the Pendant of the Sea Lion. One half draws power from the agility of the sea lion aspect, gliding through water; the other draws power from the incredible endurance of the sea lion aspect. Druids draw on both these traits equally to embody the aspect of their aquatic form. One of the pieces can be found off the North Coast in Auberdine, location 48,11 on the Map. Look for the set of rocks that look like horns sticking out. It will be on the ground in between them. The second piece is located in Westfall off the Northwestern coast, location 17, 32 on the map. Once you see the Bubbly Fissure the chest will be right beside it. Once you find both pieces head back to the Shrine of Remulos in Moongladem and use the items. Bring the joined pendant to Dendrite Starblaze in the village of Nighthaven, Moonglade.

    Aquatic Form – Final Step

  • Obtained at Level 16
  • Obtained from Dendrite Starblaze in Moonglade.
  • Description: You have completed the necessary lessons all young druids are taught before they can adopt an aquatic aspect. Go now back to your trainer, Mathrengyl Bearwalker, in Darnassus. Show him your pendant and prove to him you are ready to learn what he has to teach you. He will complete your training, allowing you to become one with the water. Return to Darnassus and show Mathrengyl Bearwalker the Pendant of the Sea Lion. Once you return the pendant you will be granted the ability to turn into a Sea Lion.

    Horde Aquatic Form Quest Chain

    A Lesson to Learn – Step 1

  • Obtained at Level 16
  • Obtained from Turak Runetotem in Thunder Bluff
  • Description: The time has come for you to learn more about one of the various animal aspects that Cenarius has blessed us with the ability to change into - one that affords you command and mastery of the water. For this, you must travel to the village of Nighthaven in Moonglade and speak with Dendrite Starblaze of the Cenarion Circle there. He will guide you further

    Trial of the Lake – Step 2

  • Obtained at Level 16
  • Obtained from Dendrite Starblaze in Moonglade.
  • Description: For your first trial, search the depths of Lake Elune'ara to locate a Shrine Bauble. It decays rapidly, so proceed with it to the Shrine of Remulos post haste. Use the bauble at the shrine, and then speak with Tajarri there; she is one of Moonglade's most trusted wardens. You only have a set amount of time to complete the task, and you may be competing against other druids searching for baubles. The Shrine Bauble will be located in a container at the bottom of the lake.

    Trial of the Sea Lion – Step 3

  • Obtained at Level 16
  • Obtained from Tajarri in Moonglade (Shrine of Remulos).
  • Description: Once you have completed the first step and have found the Bauble it weill be time for the second trial. For the second trial, you'll need the two halves that make the Pendant of the Sea Lion. One half draws power from the agility of the sea lion aspect, gliding through water; the other draws power from the incredible endurance of the sea lion aspect. Druids draw on both these traits equally to embody the aspect of their aquatic form. The first piece will be located in the water inder a tower in Sludge Fen in The Barrens. There will be a few enemies to fight through but nothing major. The second piece will be located off the Coast in Silverpine Forest. Look for the wrecked ship and swim directly west of it. Just before you get to the edge where the sea drops off swim straight down. You'll see the bubbling fissure and the lockbox should be right next to it. The fissure and the box re on the shelf just before it drops off into the ocean. Once you find both pieces head back to the Shrine of Remulos in Moongladem and use the items. Bring the joined pendant to Dendrite Starblaze in the village of Nighthaven, Moonglade.

    Aquatic Form – Final Step

  • Obtained at Level 16
  • Obtained from Dendrite Starblaze in Moonglade.
  • Description: You have completed the necessary lessons all young druids are taught before they can adopt an aquatic aspect. Go now back to your trainer, Turak Runetotem in Thunder Bluff. Show him your pendant and prove to him you are ready to learn what he has to teach you. He will complete your training, allowing you to become one with the water. Once you return the pendant you will be granted the ability to turn into a Sea Lion.
  • Swift Flight Form Quest Chain

    At level 70 Druids can gain access to one of the most important quest chains for their class. The quest chain grants you access to your swift flight form, which allows you to travel at 280% speed while flying. However, to get access to the quest chain you need to train to 300 riding skill and then travel to Loganaar in Moonglade. Both factions share the same quest chain.

    Preperation

    A few of the quests require you to have some items to turn in. If you want to speed up the process you can pre-buy or pre-collect these items before starting the quest chain. This will save some time running around while on it. The items you require and the steps they are used for are as follows:

    • 10x Ancient Lichen - step 2
    • 10x Dreaming Glory - step 2
    • 1x Free Action Potion - step 15

    Step 1 - Morthis Whisperwing

    Obtained from: Loganaar in Moonglade

    Description: Before all of the druidic orders coalesced into the Cenarion Circle, the Druids of the Talon were responsible for teaching promising young druids the mysteries of flight. With the dissolution of the order, former members teach the skill sparingly.

    Even now, Morthis Whisperwing continues his search for a suitable apprentice. Few druids have truly mastered all the forms available to them, but you show the promise Morthis requires of his students. Seek him out at the Cenarion Refuge in Zangarmarsh

    Objective: Seek out Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.

    Notes: Simply travel to Cenarion Refuge in Zangarmarsh to find Morthis.

    Step 2 - The Ward of Wakening

    Obtained from: Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.

    Description: Long ago, the relics used to teach the ways of the stormcrow were entrusted to Clintar Dreamwalker for safekeeping.

    Clintar's body rests in the barrow dens of Moonglade while his spirit roams the Emerald Dream.

    I will prepare a potion you can use to ease the waking process. The mixture will require common herbs, as well as bogblossom, which grows on top of the mushrooms in the marsh. Take care in harvesting the blossoms, they're quite fragile and may explode violently if mishandled.

    Objective: Collect 10 Bogblossoms, 10 Ancient Lichen, and 10 Dreaming Glory and return them to Morthis

    Notes: The easiest thing to do if you are not a herbalist is to buy the lichen and dreaming glory from the auction house. The bogblossoms are found throughout Zangarmarsh on top of the giant mushrooms and can be gathered without the herbalist skill. Be careful though as they do explode sometimes, which will blast you off the mushroom to your death below unless you are quick at activating your normal flight form.

    Step 3 - Waking the Sleeper

    Obtained from: Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.

    Description: Take the ward with you and travel to Moonglade, to the Stormrage Barrow Dens. Within the southernmost barrow, watched over by the dreamwardens, you will find Clintar Dreamwalker.

    Administer the potion and watch over him while he wakes. He'll be extremely vulnerable as his spirit reunites with his body and he certainly won't recognize you. Declare yourself to him as soon as he comes around. He will need your help to gather the relics for the ceremony.

    Objective: Wake Clintar Dreamwalker in Moonglade

    Notes: Use your teleportation to go to Moonglade and then travel to the barrows near 75,65, once there you will find Clintar and you cna use the ward to wake him.

    Step 4 - No Mere Dream

    Obtained from: Clintar Dreamwalker in Moonglade

    Description: I cannot extricate myself fully from the Emerald Dream to help you, but a fragment of my spirit will guide you in your search for the relics. Guard it well, for it is a fragile thing.

    The Emerald Dream itself has become an alien, dangerous place. Its grasp on me is strong, and I will not be whole until the Emerald Dream returns to normalcy. What you see around you is but an echo of the reality inside the dream!

    Objective: Protect Clintar Dreamwalker's Spirit while it gathers the relics of Aviana, then speak to Dreamwarden Lurosa.

    Notes: This is a basic escort quest, however the MOBs respawn very quickly so you may get swarmed at some point. The spirits will aggro Clintar so you can DPS and heal as time allows. Also, you can and should buff Clintar. Pulling some of the MOBs ahead of him early if you have time can help. One of the MOBs in the barrow will be a raven, which leads into other quests in the chain. When done you speak to Dreamwarden Lurosa who will give you the next piece in the chain.

    Step 5 - Return to Morthis Whisperwing

    Obtained from: Dreamwarden Lurosa in Moonglade

    Description: Now that the relics have been recovered, you must leave this place with all haste. Clintar risked his safety and that of the dreamwardens to help you, but now he must fully devote his attention to fighting the force that has invaded the Emerald Dream.

    Take the relics back to Morthis Whisperwing, along with word of what you've seen here. He may be able to help us identify just what Clintar is struggling against.

    Objective: Take the relics of Aviana to Morthis Whisperwing at Cenarion Refuge in Zangarmarsh.

    Notes:Simply travel back to Zangarmarsh.

    Step 6 - To the Evergrove

    Obtained from: Morthis Whisperwing at Cenarion Refuge in Zangarmarsh.

    Description: Are you certain you saw a raven in the barrow den?

    This is a troubling development. There's little we can do to help Clintar and the dreamwardens directly, but if we can learn more about what's threatening the Emerald Dream, we may be able to stop it.

    We've been learning about the resurgence in an ancient arakkoa cult in Blade's Edge -- one that venerates a raven god. Go to the Evergrove and find Arthorn Wildsong. There may be a connection between what's happening there and in the Emerald Dream!

    Notes: Simply fly to Eversong in Blade's Edge Mountains and talk to Arthorn Windsong.

    Step 7 - The Book of the Raven

    Obtained from: Arthorn Windsong at Eversong in Blade's Edge Mountains

    Description: From what you've told me, Morthis's suspicions seem plausible, but we need confirmation.

    In his research, Timeon has uncovered clues that a "book of the raven" served as an ancient scripture to the cult. It is always mentioned in connection with the name "Sai'kkal the Elder" among "the high sacred crystals."

    The arakkoa spirits will not reveal themselves to your eyes. Take this stone with you to the Vortex Pinnacle near Ogri'la, obtain an aether ray eye, and combine them to augment your sight.

    Objective: Use an Aether Ray Eye with your Seer's Stone to reveal the raven cult ghosts. Search the Vortex Pinnacle for the spirit of Sai'kkal the Elder and question him about the book of the raven, then return to Arthorn Windsong.

    Notes: Fly to Vortex Pinnacle and find an Aethor Ray to kill, found around 32,50. Once you have an eye you can use it and the stone to see the Arakkoa spirits that roam the pinnacle. Travel to the ogre area to the west and search for Sai'kkal near 30,56. Speak to him and listen to his tale to complete this quest in the chain.

    Step 8 - Eyes in the Sky

    Obtained from: Arthorn Windsong at Eversong in Blade's Edge Mountains

    Description: Locating the pieces of the Book of the Raven, if they survive at all, is going to be difficult. Our best hope is to use a keener pair of eyes than your own.

    Down in Nagrand, on the eastern edge of the Twilight Ridge, Watcher Elaira studies the various bird species that make their home there. Visit her and see if she can help you harness avian sight to gather the pieces of the Book of the Raven.

    Notes: Fly to Nagrand and find and speak to Watcher Elaira who can be found near 20,36.

    Step 9 - To Catch a Sparrowhawk

    Obtained from: Watcher Elaira in Nagrand

    Description: The wild sparrowhawks of Nagrand have the keenest sight of all the predatory birds here. But, because of their size, they've been pushed out of most areas by the larger windrocs.

    Most of the sparrowhawks nest here, on the Twilight Ridge. If you can catch one, I'll train it to spot the pieces of your buried tables.

    It's going to be difficult, though. The sparrowhawks are very skittish and will flee at your approach. I'd suggest cornering one or prowling to get close enough to cast your net.

    Notes: The sparrowhawks are right aroung Elaira, however they are difficult to get near. The best ways ore to either use pounce to stun one or hibernate so that you have time to cast the next on it. Once you do talk to Elaira again.

    Step 10 - The Raven Stones

    Obtained from: Watcher Elaira in Nagrand

    Description: I've trained your sparrowhawk to respond to a specific whistle. When it hears the sound, the bird will fly to you and guide you to the location of the nearest tablet fragment. Arthorn sent word that the fragments you're looking for are buried in the Skettis area of southeastern Terokkar Forest, so that's where the bird will wait for you.

    When you've gathered all the stones, return the whistle to Arthorn and she will see to the animal's care and release.

    Convey my greetings to Arthorn when you see her.

    Objective: Gather 8 Raven Stones from Skettis in Terokkar Forest and then visit Arthorn Windsong in Blade's Edge Mountains.

    Notes: Search Skettis for the stones by using the whistle. If you are careful you can get them all while not even entering combat. When done travel to Arthorn Windsong in Blade's Edge Mountains for the next part of the chain.

    Step 11 - The Eagle's Essence

    Obtained from: Arthorn Windsong at Eversong in Blade's Edge Mountains

    Description: The Book of the Raven tells us the raven's followers captured and bound the spirits of his rivals within stone shrines. A guardian was set to watch over each, lest the raven's enemies attempt to free them.

    The first of the shrines is the eagle's, found in the hills to the south of Lake Jorune and west of Stonebreaker Hold in Terrokkar Forest.

    The tablet says that the eagle fought valiantly, but was overcome by a swarm of enemies. The armor and endurance of your bear form is well-suited to this fight.

    Objective: Defeat the Guardian of the Eagle to obtain the Essence of the Eagle, then use the whistle to call your sparrowhawk to relay news of your success to Arthorn.

    Notes: This is a very difficult quest, but depending on your gear it can be soloed, if you are worried you can always grab a healer to help out. You can find the Shrine of the Eagle in Terokkar Forest near 45,45 and once there you just need to click on the shrine to start the encounter. When the guardian spawns he will be joined by a large number of ravens that all attack you. If you stay in bear form and use demoralizing road often you limit the damage you take. He hose have a very high damage spell that needs to be interupted called starfire, so keep yours stuns and interupts for it.

    Before you start the fight a full stack of HoTs and Barkskin can help greatly. Also keeping thorns up helps return some damage on the birds. When you are done use your whistle to summon your sparrowhawk.

    Step 12 - The Falcon's Essence

    Obtained from: Your summoned Sparrowhawk

    Description:The second spirit bound by the raven's followers was the falcon.

    It was subdued and imprisoned close to Skettis as a reminder to the raven-priests when they held power.

    On the shores of Lake Ere'Noru, to the northwest of Skettis, you'll find the falcon's shrine.

    To overcome the falcon's guardian, you'll need to use the falcon's strengths to your advantage. Use the speed and grace of your cat form to defeat the guardian before it reaches full strength!

    Objective: Defeat the Guardian of the Falcon to obtain the Essence of the Falcon, then use the whistle to call your sparrowhawk to relay news of your success to Arthorn.

    Notes: This is again a difficult quest, but easier than the previous one. Again, if you are worried you can always grab a healer to help out. You can find the Shrine of the Falcon in Terokkar Forest near 60,60 and once there you just need to click on the shrine to start the encounter. When the guardian spawns it is essentially a DPS race between you and him. He has a magic debuff that stacks 10% bonus damage per effect on you, so he needs to die quickly. He also has a knockback so align yourself away from the water and back towards any obsticle you can find. If you need to heal try to stun him first.When you are done use your whistle to summon your sparrowhawk.

    Step 13 - The Hawk's Essence

    Obtained from: Your summoned Sparrowhawk

    Description: The last, and strongest, of the spirits is that of the hawk. It was imprisoned far from Skettis, in a shrine on a remote island southest of Auchindoun.

    I believe this description best matches the island we know as Sorrow Wing Point.

    The tablet described the hawk's guardian as nearly invulnerable to the bird's claws. Forsake physical attacks and call down the fury of the stars to defeat this foe. Do not repeat the hawk's mistake.

    Objective: Defeat the Guardian of the Hawk and bring the Essence of the Hawk to Arthorn Windsong at the Evergrove.

    Notes: This is again a difficult quest so again, if you are worried you can always grab a healer to help out. You can find the Shrine of the Hawk in Terokkar Forest near 46,91 and once there you just need to click on the shrine to start the encounter. The key to this fight is staying at distance since he can hit for up to a 1000 damage per hit. Use Entangling roots to keep him away from you, and keep abolish poison and remove curse cast on yourself. He takes 500% damage from spells so just keep casting. When done return to Blade's Edge to turn in the quest and collect a very nice trinket called: Charm of Swift Flight which increases your speed in flight and swift flight forms by 10%.

    Step 14 - Return to Cenarion Refuge

    Obtained from: Arthorn Windsong at Eversong in Blade's Edge Mountains

    Description:Bring the essences to Morthis Whisperwing, along with word of our findings about the raven god.

    Morthis will know best how to use the essences and information in drawing Anzu out into the open. Make your way to him quickly, for there's no telling how long Clintar and the dreamwardens can withstand the raven's assault!

    Please, tell Morthis how much of a help I've been to you. I fear he will not see my hand in this work!

    Notes: Simply fly to Zangarmarsh and talk to Morthis again.

    Step 15 - Chasing the Moonstone

    Obtained from: Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.

    Description: If the essences are combined within a rare gemstone such as a Southfury moonstone, you'll be able to release them when you're prepared to challenge Anzu.

    The only problem is that Southfury moonstones are exceedingly rare and known only to occur on the cliffs in northwestern Azshara, near the waterfall at the river's source.

    Tragedy befell the last night elf party that set out in search of one. Their boat is still anchored in the river near where they sighted the moonstone.

    Objective: Find a Southfury moonstone and return it to Morthis.

    Notes: Travel to find the moonstone Altar in Azshara near 15,47. Do not click it yet, instead use either a free action potion or have a PvP trinket ready. Then click the altar at which point a goblin will jump out and attempt to sap you, if you took the free action potion this will not effect you, if not use your PvP trinket to get out of it, then chase her down the river. Since she swims off in the water, remember to switch to auqatic form.

    As you chase her she drops bombs that you must avoid, and ice blocks you. Avoid the bombs and if you get ice blocked simply change forms then change back. As soon as you catch her you complete the quest and can return to Morthis.

    Step 16 - Vanquish the Raven God

    Obtained from: Morthis Whisperwing at the Cenarion Refuge in Zangarmarsh.

    Description:We must waste no time in dealing with the raven god. You must take the essence-infused moonstone to a place of great power in order to lure the god from the relative safety of the Emerald Dream.

    Descend into the Sethekk Halls and set the moonstone in the clutches of the raven's claw. You'll find it in the chamber before the talon king's hall.

    Anzu must be made believe that his followers have gathered to welcome him back into the world. Once he has manifested, show him no mercy!

    Objective: Find and slay the Raven God and return to Morthis Whisperwing at Cenarion Expedition. You must do this on heroic difficulty.

    Notes: You need to enter heroic Sethekk Halls to complete this quest, which means being at least honored with Lower City. Once in the room just before the final boss you will see a claw that you can use with the moonstone to summon Anzu. Once spawned Anzu will have three banished birds around him that you can bring to life with various Druid HoTs. For best results and saving mana, it is best to use a macro to cast rank 1 on each bird.

    Once defeated you can return to Morthis to get your rewards, which are: Swift Flight Form, Idol of the Raven Goddess (a relic that adds to your various forms abilities) and a permanent moonstone to allow you to resummon Anzu in any future runs through heroic Sethekk Halls.

    Comments

    Have comments or suggestions? Thought of something that has been missed? Found an error? We would love to hear from you! Please post in our Druid Class guide forum, or email me at [email protected]


    To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

    Last Updated: Mar 13, 2016

    About The Author

    Byron has been playing and writing about World of Warcraft for the past ten years. He also plays pretty much ever other Blizzard game, currently focusing on Heroes of the Storm and Hearthstone, while still finding time to jump into Diablo III with his son.

    Comments

    Related Content

    Patch 5.4 Profession Changes