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TenTonHammers guide to: Gnomeregan Guide

Updated Thu, Feb 21, 2008 by Messiah

Location

Gnomeregan is located in Dun Morogh along the western edge. Gnomeregan is the home city of the Gnomes. During the war with the Burning Legion the city was lost to the Gnomes. It is a large instance for both Alliance and Horde players, although it is located in Alliance territory. Horde can access Gnomeregan via a teleporter in Booty Bay.

Time

Gnomeregan is a large instance and can take approximately 2 to 4 hours, depending on party level and skill. If just doing a boss run with the workshop key and the back door it can be done in about 45 to 90 minutes.

Levels

Gnomeregan is meant for characters level 26 - 33. You can continue to make loot and experience runs to about level 34, but after that the experience gains are not worth the effort.

The MOBs in Gnomeregan range from 28 normal to 32 elite. The quest MOBs are up to 35 elite.

Map

We have put together a map that shows the layout of Gnomeregan and marks the location of all the key named MOBs and the key locations. The map can be found here.

Screen Shots

We will have a gallery for screen shots from Gnomeregan setup soon.

Tactics

Being the first mid level instance group tactics really start to come into play. It is very important to practice good team work at this stage so higher level (and more difficult) instances play easier and you get a good reputation for team play. If good team tactics are not used there are several spots where a wipe could occur.

The MOBs in Gnomeregan range from 28-32 elite and are generally found in groups of 3-5, with the occasional group of 6+. As well as placed MOBs there are patrols that wander Gnomeregan that you need to be careful of. A fairly normal fight against 3 or 4 MOBs can quickly turn ugly if a patrol wanders by and you are unprepared. Most groups of 3-5 mobs have one high level 30-32 elite and several 28-30 non-elite mobs. When fighting these groups it is important to take out the elite quickly as they do the most damage.

Being a level 26-33 instance, with the MOBs being 28-32 elite you will HAVE to work together as a team, especially if you are at the low end of the level scale. Most players in the correct level range will not be able to handle an elite MOB of their level or higher on their own. The best tactic to deal with this is to designate a single player to pull MOBs and be careful to not pull anything other than what is planned. If you are the puller always plan the pull carefully. This means, watching for patrols, movement of MOBs, and party health and mana. If you do these things even a party of all 26-30 characters stands an excellent chance at most of the instance. The final boss really requires a partly of all level 30 or higher, but other than that the instance should be doable to a level 26-30 mixed group.

There are several key tactical issues to keep in mind for this specific instance.

Most MOBs are in groups of 3-5, this can quickly overwhelm you if you are not careful. One thing that can help drastically is having the mage or rogue in the group sheep or sap one of the enemy. Also usually only one MOB in the group is elite, concentrate on killing them first.

Gnomeregan has two special MOBs, the first is called a sentry bot. The sentry bot looks like a walking warning light. When one gets close to your party it will set off the alarm and start screaming. They are very easy to kill and usually die with just a few hits. You MUST kill them as soon as they go into alarm mode. While they are on they call all nearby mobs to your location. They also run away from your group signalling all further mobs to react (pull) to you. The situation can turn ugly very quickly if the sentry bots are not dealt with.

The second special MOB in Gnomeregan is the Arcane Nullifier X-21. This MOB is a large robot that at certain times in combat can reflect all magic effects back at the caster. You can tell the times he will do this as they glow green. It seems to be about a 20 second cool down with about a 5 second activation time. When they start to glow do not cast any effects at them or use any special attacks, IE: a hunter’s stun shot will result in the hunter being stunned, etc. If you are a caster just wait out the 5 second period and then cast. If you are in the middle of a cast when he goes into this mode, simply move to cancel the cast and avoid the rebound.

Near the end of the instance you will start to encounter Dark Iron Dwarves while descending a spiral ramp. This is a difficult position of the instance due to all the MOBs being elite and in large groups. Be careful as there are several sentry bots that wander the area. Also stay close to the outer wall as the MOBs below sometimes trigger to you on the ramp and swarm up.

The end boss Mekgineer Thermaplugg is a difficult boss to beat, especially the first time through. The thing that will help you the most is to assign one person for bomb duty. What's bomb duty you ask? In Thermaplugg room there are several chutes above his head around the room. The chutes all have faced shaped doors on them and bases with large red buttons on them. While fighting thermaplugg he will activate these chutes and call in living bombs that scuttle towards you and detonate. Once a chute has been activate the face door will open and green energy will crackle around the base and chute. The chute will continue to release living bombs until it is shut down. One player should be assigned to run around and click the large red button on the base of any active chute, this will shut it down and stop the release of bombs. At least until Thermaplugg activates it again. Having a player do this will greatly increase you chances of beating Thermaplugg.

Party Composition

As this is a mid level instance, party composition starts to really play a factor. The bigger factor will be still be player levels, but composition can make a big difference. You need to ensure that you have at least a one player at the upper end of the level range to help out against the named MOBs.

As in any group you will want someone in the party that can heal (even an alt-healer, although without a main you will likely want two alts) and someone who can tank. Other than that though, unless you are very low on the level scale you should be ok with almost anything. Tactics and player ability with their characters come into play far more at this early stage in the game that party composition does in the late game (55+).

Quests
There are many quests in Gnomeregan for both factions, being in Alliance territory though there are more for Alliance than Horde. There are 6 quests available for the Alliance before they enter the instance and only 1 for the Horde. Once inside the instance there are 4 neutral quests that are available to either faction and one additional alliance specific quest.

Alliance Faction Quests

Save Techbot's Brain
Faction: Alliance
Starting + Ending NPC / Location: Tinkmaster OversparK / Ironforge
Level Obtained: 22
Quest Level: 26
XP Reward: 250 - 2500
Monetary Reward: 20 silver
Objectives: Find Techbot in Gnomeregan and bring his brain back to Tinkmaster Overspark.

Notes: Techbot is located in a small room off of the main round room before entering the instance portion of Gnomeregan. He is marked on the map with the XXX marker.

Gyrodrillmatic Excavationators
Faction: Alliance
Start + End NPC / Location: Shoni the Silent / Stormwind City
Level Obtained: 26
Quest Level: 30
XP Reward: 250 - 2450
Item Reward: Shoni's Disarming Tool (Axe) or Shilly Mitts (Cloth Gloves)
Objectives: Search Gnomeregan for 24 robo-mechanical guts and return them to Shoni.

Notes: The robo-mechanical guts drop from various MOBS in Gnomeregan. You will mainly find that they drop from the robots however they can drop from almost any MOB.

Essential Artifacts
Faction: Alliance
Start + End NPC / Location: Klockmort Spannerspan / Ironforge
Level Obtained: 24
Quest Level: 30
XP Reward: 310 - 3050
Monetary Reward: 55 silver
Objectives: Bring 12 essential artifacts back to Klockmort Spannerspan.

Notes: The essential artifacts can be found throughout Gnomeregan. They appear as large upright computer frames and are generally found along walls or in corners.

Data Rescue
Faction: Alliance
Start + End NPC / Location: Mechanic Castpipe / Ironforge
Level Obtained: 25
Quest Level: 30
XP Reward: 370 - 3600
Item Reward: Repairman's Cape (back) or Mechanic's Pipehammer (2 Handed Mace)
Objectives: Bring a Prismatic Punch Card to Master Mechanic Castpipe in Ironforge.

Notes: To complete this quest you must find a white punch card (drops from MOBS before the instance) and then use it at the various security stations. Each security station provides the next level card, that must then be used to obtain the next.

Gnogaine
Faction: Alliance
Start + End NPC / Location: Ozzie Togglevolt / Kharanos
Level Obtained: 20
Quest Level: 27
XP Reward: 220 - 900
Monetary Reward: 25 silver
Objectives: Use the leaden sample vail to collect a sample from an irradiated invader or pillager.

Notes: The irradiated mobs are located just before the instance and just inside the front entrance. To collect a sample you must use the vail on a live MOB.

The Grand Betrayal
Faction: Alliance
Start + End NPC / Location: High Tinker Mekkatorque / Ironforge
Level Obtained: 25
Quest Level: 35
XP Reward: 280 - 2800
Item Reward: Dual Reinforced Legging (mail) or Triprunner Dungarees (Leather Leggings) or Civinad Robes (cloth chest)
Objectives: Kill Mekgineer Thermaplugg in Gnomeregan and return to Mekkatorque in Ironforge.

Notes: Thermaplugg is a difficult boss to beat. As you are fighting him he will be calling in bombs from the chutes surrounding his area. See the tactics section of this guide for details on fighting him.

Horde Faction Quests

Rig Wars
Faction: Horde Starting + Ending NPC / Location: Nogg / Orgrimmar
Level Obtained: 25
Quest Level: 35
XP Reward: 280 - 2800
Objectives: Retrieve the Rig Blueprints and Thermaplugg's Safe Combination from Gnomeregan and bring them to Nogg in Orgrimmar.
Item Reward: Dual Reinforced Legging (mail) or Triprunner Dungarees (Leather Leggings) or Civinad Robes (cloth chest)
Objectives: Kill Mekgineer Thermaplugg to get his safe combination then unlock the safe to get the plans and return to Nogg in Ogrimmar.

Notes: Thermaplugg is a difficult boss to beat. As you are fighting him he will be calling in bombs from the chutes surrounding his area. See the tactics section of this guide for details on fighting him.

Dual Faction Quests

The Sparklematic 5200!
Faction: Alliance and Horde
Start + Ending NPC / Location: Sparklematic 5200 / clean room in Gnomeregan.
Level Obtained: 25
Quest Level: 30
Item Reward: Misc. item
Objectives: Insert a Grime-Encrusted Item into the Sparklematic 5200 and pay the 3 silver to have it cleaned.

Notes: The machine cleans the grime encrusted items that MOBs in Gnomeregan drop and returns usable / sellable items. Items range drastically in quality from simple ore to gems to magic items.

Grime Encrusted Ring
Faction: Alliance and Horde
Start NPC / Location: MOB drop in Gnomeregan - Dark Iron Dwarfs.
Ending NPC / Location: Sparklematic 5200 / Gnomeregan clean room.
Level Obtained: 28
Quest Level: 34
XP Reward: 270 - 2700
Item Reward: Engraved ring
Objectives: Find a way to remove the grime from the Grime-Encrusted Ring.

Notes: The ring is a random drop from the Dark Iron Dwarfs in the instance. Some times it takes a few runs through to get one, as it seems like only one per run drops, so only one party member will get it.

Return of the Ring
Faction: Alliance and Horde
Start NPC / Location for Alliance and Horde: Sparklematic 5200 / Gnomeregan clean room.
Ending NPC / Location for Alliance: Talvash del Kissel / Ironforge in mystic ward
Ending NPC / Location for Horde: NOG / Ogrimmar in Engineers tent
Level Obtained: 18
Quest Level: 34
XP Reward: 270 - 2700
Objectives: Return the ring to the rightful owner.

A Fine Mess
Faction: Alliance and Horde
Start NPC / Location: Kernobee / Gnomeregan.
Ending NPC / Location for Alliance + Horde: Scooty / Booty Bay
Level Obtained: 25
Quest Level: 30
XP Reward: 350 - 4000
Item Reward: Fire-welded Bracers (mail wrist) or Fairywing Mantle (cloth shoulders)
Objectives: Escort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.

Notes: You can find Kernobee in a room near the clean area. You must escort him all the way back to the Clockwerk entrance.

Phat Loot found in Gnomeregan

Phat loot is defined as Rare or better items found in the instance. In Gnomeregan there are many rare items that are very good for the level requirement. There have been no epic items dropped in Gnomeregan though.

Caverndeep Trudgers
Dropped by: Arcane Nullifier X-21 and Dark Iron Agents
Binds when equipped
Feet Mail
154 Armor
+4 Strength
+4 Agility
+10 Stamina
Requires Level 32

Charged Gear of
Dropped by: Mekgineer Thermaplugg
Binds when picked up
Finger Ring
+5 Arcane Resistance
+5 Nature Resistance
+ Various other bonues
Requires Level 32
NOTE: There are many different variations of the Charged Gear ring, all have the same base resistances. They also have one to two other effects. These range up to +10 for a single stat bonus or 2 stat bonuses of up to +7. There are also health and mana regeneration versions and resistance bonuses.

Electrocutioner Leg
Dropped by: Electrocutioner 6000
Binds when picked up
Main Hand Sword
26 - 49 Damage Speed 1.70
(22.1 damage per second)
Required Level 29
Chance on hit: Chance on hit: Blasts a target for 10 to 20 nature damage.

Electromagnetic Gigaflux Reactivator
Dropped by: Mekgineer Thermaplugg
Binds when picked up
Head Cloth
44 Armor
+15 Intellect
+12 Spirit
Requires Level 32
Use: Channels a bolt of lightning and hurls it towards all enemies in front of the caster causing 147 to 167 Nature damage. The caster is then surrounded by a barrier of electricity for 10 min.
Cooldown: 30 min.

Emissary Cuffs of
Dropped by: Dark Iron Ambassador
Binds when picked up
Wrist Leather
47 Armor
+ 5 Arcane resistance
+ Various other bonuses
Requires Level 33
NOTE: There are many different variations of the emissary cuffs, all have the same base resistance. They also have one to two other effects. These range up to +8 for a single stat bonus or 2 stat bonuses of up to +6.

Gizmotron Megachopper
Dropped by: Various MOBs in Gnomeregan
Binds when equipped
Two-handed Sword
61 - 92 Damage Speed 3.2
(23.9 damage per second)
+14 Strength
+5 Agility
Requires Level 29

Glass Shooter
Dropped by: Dark Iron Ambassador
Binds when picked up
Gun
36 - 68 Damage Speed 2.90
(17.9 damage per second)
Requires Level 30

Grubbis Paws
Dropped by: Grubbis
Binds when picked up
Mail Hands
144 Armor
+6 Strength
+5 Agility
+9 Spirit
Requires Level 29

Hi-Tech Supergun
Dropped by: MOBs in Grnoeregan
Binds when equipped
Gun
23 - 43 Damage Speed 2.3
(14.3 damage per second)
Requires Level 24

Hotshot Pilot's Gloves
Dropped by: Robot type MOBS in Gnomeregan
Binds when equipped
Cloth Hands
31 Armor
+3 Agility
+5 Stamina
+8 Intellect
+5 Spirit
Requires Level 27

Hydrocane
Dropped by: Viscous Fallout
Binds when picked up
Two-Hand Staff
48 - 73 Damage Speed 2.80
(21.6 damage per second)
+15 Frost Resistance
Requires Level 27
Equip: Allows underwater breathing

Manual Crowd Pummeler
Dropped by: Crowd Pummeler 9-60
Binds when picked up
Two-Handed Mace
46 - 70 Damage Speed 2.00
(29.0 damage per second)
+16 Strength
+5 Agility
Requires Level 29
Use: Increases your attack speed by 50% for 30 seconds. 3 charges

Mechbuilder's Overalls
Dropped by: MOBs in Gnomeregan
Binds when equipped
Cloth Chest
48 Armor
+5 Stamina
+15 Intellect
+5 Arcane Resistance
Requires engineering (75)
Requires Level 26

Pertolspill Leggings
Dropped by: MOBs in Gnomeregan
Binds when equipped
Leather Leggings
90 Armor
+14 Agility
+6 Stamina
Requires Level 30

Royal Diplomatic Sceptre
Dropped by: Dark Iron Ambassador
Binds when picked up
One-Handed Mace
37-69 Damage Speed 2.3
(23.0 Damage per second)
+7 Spirit
+2 Stamina
Requires Level 30

Supercharger Battle Axe
Dropped by: MOBs in Gnomeregan
Binds when equipped
Two-Handed Axe
51-78 Damage Speed 2.8
(23.0 damage per second)
Requires Level 23
Chance on hit: Blasts a target for 80 to 100 nature damage.

Themaplugg's Central Core
Dropped by: TMekgineer Thermaplugg
Binds when picked up
Shield
795 Armor
18 Block
+3 Spirit
Requires Level 32
Equip: When struck in combat has a 5% chance of inflicting 35 to 65 nature damage to the attacker.

Toxic Revenger
Dropped by: Viscous Fallout
Binds when picked up
Dagger
27 - 51 Damage Speed 1.90
(20.5 damage per second)
Requires Level 27
Chance on hit: Deals 5 nature damage every 5 seconds to any enemy in an 8 yard radius around the caster for 15 seconds.

Vibroblade
Dropped by: MOBs in Gnomeregan
Binds when equipped
One-Handed Axe
21 - 40 Damage Speed 1.6
(19.1 damage per second)
Requires Level 25
Chance on hit: Punctures targets armor lowering it by 100


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