Updated Fri, Jan 25, 2013 by Xerin
Tailoring is one of the primary professions players may choose to learn in World of Warcraft. A crafting profession, Tailoring allows the player to use various cloths combined with other reagents to craft useful items such as bags, armor, and even something as exotic and wondrous as a real flying carpet. Tailoring is usually a profession chosen by cloth-wearing classes such as Mages, Priests, and Warlocks, however, all classes can find something to love about this profession.
If you wish to take up the Tailoring
profession as one of your two primary profession choices you must first
seek out a <Tailoring Trainer>. These trainers can be found in all
major cities (for both factions) and can even sometimes be found in more
remote locations. If you find that you are having difficulty locating a
<Tailoring Trainer> in a city, simply speak to the nearest city
guard who will point you in the right direction.
Once you have located the <Tailoring Trainer>, you will be able to learn the first rank of Tailoring (Apprentice) for a small fee. This first rank of Tailoring will allow you to create some basic Tailoring patterns and allow you to earn skill points up to 75. As you skill up this profession and come closer to your current max skill level (75), you will want to return to your trainer to learn the next rank of the profession. You will need to repeat this process several times as you skill up until you reach the maximum rank. Check out the handy chart below for more information on Tailoring skill levels:
| Rank | Skill Levels |
| Apprentice | 1-75 |
| Journeyman | 50-150 |
| Expert | 125-225 |
| Artisan | 200-300 |
| Master (The Burning Crusade) | 300-375 |
| Grand Master (WotLK) | 375-450 |
| Illustrious (Cataclysm) | 425-525 |
| Zen Master | 525-600 |
With Tailoring trained as one of your primary
professions you can begin creating items using the patterns you have
learned. To tailor an item, choose a pattern that you have already learned
and wish to create. Collect all required materials to create the pattern
either by farming mobs, trade good vendors, or buying them on the auction
house. Once you have the materials you need, you can tailor your item at
any time and at almost any location. To tailor an item, choose “Tailoring”
from your professions menu, choose the pattern you wish to create, and
click “create”.
Cloth is the primary component of almost all
Tailoring patterns. Unlike many other professions, Tailoring materials are
not collecting using one of the gathering professions. Instead players can
find cloth after killing enemies (typically humanoids) in the world. Any
player can acquire cloth in this fashion, making this an easy to come by
resource.
To skill up Tailoring you simply need to create items from the patterns you have learned. You can find the patterns you have already learned by choosing Tailoring from your professions menu. Upon viewing this menu you may notice that each Tailoring pattern is color coated. Each color indicates what chance of skilling up you have if you create that particular pattern. Take a look at the chart below for more information on these colors:
| Color | Skill-Up Chance |
| Red | Unable to craft at this time. |
| Orange | A skill point will always be gained. |
| Yellow | A skill point will most likely be gained. |
| Green | A skill point will likely not be gained. |
| Gray | A skill point will never be gained. |
Every profession has a perk and in the case of
Tailoring the perk is pretty darn useful. Called Northern Cloth
Scavenging, this perk gives the Tailor the chance to sometimes find
additional cloth. As cloth is the primary resource for Tailoring, this
profession perk can really be an asset to the player.
As mentioned previously in this article, Tailoring does not depend on any other profession. This means that when it comes to choosing a complimentary secondary profession to go alongside Tailoring players have no boundaries. Almost any of the other primary professions are fair game, however, keep in mind that other crafting professions such as Blacksmithing and Leatherworking DO require gathering professions (or a lot of gold) to fuel them.