Posted Mon, Mar 13, 2006 by Ethec
There are lots of things to buy in Auto Assault; luckily gas isn’t one of them!
This week’s common content editorial from Xerin is all about Auto Assault’s economy. While you won’t find high gas prices in the game, you will find an in-depth economy just waiting to bloom. What will compose Auto Assault’s economy? Will the secondary market have a big influence over Auto Assault? These topics and more are discussed in our editorial “Cash and Go”.
Game economies may sound like a laughable joke made at the expense of people who take online gaming too seriously, but in reality it’s a complex and interesting mechanic of any online RPG game. It’s not new either. If you where to trace online RPG gaming close to its roots, you most then likely would discover text based gaming known as MUDs (Multi-User Dungeons). These games included systems that emulated real world economies. Stock markets, player ran stores, trading networks, markets that ran with a supply and demand backend, and much more were included making the experience more realistic. While Auto Assault’s economy is nowhere near this complicated, it does contain lots of interesting points that add depth and variety to the game.
So hop in your rocket launcher on wheels and ride down to Auto Assault - TenTonHammer!