Interview w/ Brian Wheeler

We captured the king! We captured the king!... so, uh, now what?

We captured the king! We captured the king!... so, uh, now what?

Brian Wheeler, designer for EA Mythic's Warhammer Online: Age of Reckoning, sat down with MMORPG.com and talked a little about the actual war in WAR. Want to know about how many people to a group? How about a little regarding the Dogs of War? Interested in the city siege mechanic and how capturing the king works? You can find out about all that and more here


To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

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