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Ulthuan - 09.19.07

Posted September 19th, 2007 by Brokain

WARHAMMER® ONLINE: AGE OF RECKONING™

ZONE OVERVIEW


Ulthuan

Official information from EA Mythic

The arrival of House Uthorin's massive Black Ark at the northern coast of the Blighted Isle represents the first strike in the Dark Elves' invasion of Ulthuan. Just as the legions of Druchii warriors spill out onto the craggy, mist-shrouded bluffs of black rock, they are ambushed by the warriors of the Shining Guard. The Blighted Isle is a place of particular importance to the Dark Elves, for it is home to the dread Shrine of Khaine, the Lord of Murder that the Druchii revere.

To the south of the Blighted Isle lies Chrace, where the land rises steeply to meet the pine-covered slopes of the Annulii Mountains. Here, the legendary White Lions of Chrace make their home. They are among the fiercest and most courageous warriors in all of Ulthuan, and will show no mercy to any Dark Elf invaders they meet on the field on battle.

Like the Blighted Isle, the Shadowlands are a bleak, rocky region blanketed in perpetual gloom. Over the millennia, many epic battles have been fought in this place, and the land itself seems cursed for it. Once, in an age long past, a great Elven kingdom called Nagarythe flourished in the north of Ulthuan. Malekith inherited this realm, and during the Sundering it was utterly destroyed. The Shadowlands are all that remain, its shores patrolled by the grim and silent Shadow Warriors who watch for threats from the Dark Elves.

The Dark Elves have for millennia gazed with envious eyes toward the plains of Ellyrion, for this kingdom of gentle summers and mild winters is home to the finest breeds of swift-footed steeds to be found in Ulthuan, and perhaps in all the world. The horses of Ellyrion are renowned for their courage and loyalty. Thundering across the golden steppes in great herds, these exceptional mounts are prized by the noble lords of Ulthuan, and frequently stolen by raiding parties from Naggaroth.

In stark contrast to the foreboding islands of the north is Avelorn, a woodland realm of eternal summer. The oldest of Ulthuan's kingdoms, Avelorn is blanketed in ancient magic that preserves its unearthly beauty; a beauty eclipsed only by its ruler, the Everqueen. Should the Dark Elves come this far, they will not hesitate to despoil the serene groves, poison the trickling streams of clear water and wreck down the vine-covered trees, for to do so would be to strike at the very heart of the High Elves.

Saphery lies to the south and east of Avelorn, on the shore of the Sea of Dreams. Called the land of wizardry, Saphery is home to some of the most powerful mages in all of Ulthuan. Among these, few as more potent that the Loremasters of the White Tower of Hoeth, a massive edifice that stretches skyward into the clouds. Protecting these scholars are the fearsome Sword Masters of Hoeth, who spend their lives mastering the art of combat with the greatsword.

A realm of tall mountain peaks and vast, deep valleys, Caledor is home to the proud Dragon Princes, noble warriors of ancient tradition. In the southern reaches of Caledor, on a great peninsula of rock, is Vaul's Forge. In this great workshop, the acolytes of Vaul, the blind Elven god of the forge, work day and night to craft enchanted armor and weapons for the Phoenix King's armies.

In the eastern reaches of Caledor , not far from the border of Eataine, is a large expanse of rugged terrain known as Dragonwake. Legend holds that one day, the ancient dragons who slumber here in deep caves will be roused to battle once again alongside their ancient allies, as they did in the old wars against Chaos. Now, the earth beneath Dragonwake rumbles and shakes, and black smoke rises once more from volcanoes long dormant.

Still further east is Eataine, homeland of the Phoenix King and crown jewel of Ulthuan. Here, sloping green plains roll gently down from the peaks of Caledor to meet the sea. Eataine is home to Lothern, the capital city of Ulthuan. The glittering silver spires and pristine marble walls of Lothern are an awesome reminder of the majesty and craftsmanship of the ancient High Elves, but now the great city has come under siege as the second phase of the Dark Elves' invasion begins. The cunning Druchii have blockaded the Straits of Lothern in order to prevent reinforcements and supplies from reaching the Inner Kingdoms of Ulthuan by sea.

From the forbidding northern reaches of Ulthuan to its glimmering capital in the south, war is spreading rapidly across the island home of the High Elves.

Ten Ton thoughts:

Well, it's all pretty straight forward. This is the land of the Elves. A land of power. A land of beauty. A land of ancient arts and long forgotten mythos. This is where you'll start if you choose to play an Elf of either side. With four more classes to be revealed for the High elves/DarkElves, I expect this little piece of land to be heavily overcrowded. However, one thing is for certain. Whether you decide to fight for Malekith or you decide to fight for Phoenix King, Ulthuan is shaping up to be one very cool place to be.

 

 



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