Ten Ton Hammer's Warhammer Online: Age of Reckoning Scenarios

Battle for Praag and Maw of Madness.


Official info from EA Mythic

One of the more anticipated parts of Warhammer Online: Age of Reckoning has been the scenarios. We've known that there would be RvR instances for some time now and that they would count heavily towards the war effort, but the details of what these scenarios will entail or how they work has been left in the dark... until now. In the most recent newsletter, EA Mythic released information on two scenarios, how they work, what to expect, where they are, and some tips for winning. While there's no mention of the Dogs of War, there's plenty of questions answered about these once secretive RvR instances so pull up a chair and get ready to learn all about scenarios.

Once again Chaos vs. Empire dominates the scenario story as EA Mythic presents the Battle for Praag and the Maw of Madness, two high level confrontations to help decide the fate of the tier 4 zones.


 

Battle for Praag

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The Battle for Praag is an 18 vs. 18 Scenario in Tier 4 Empire vs. Chaos. Anyone between levels 23 and 40 can hop into this Scenario and beat the snot out of each other!

This Scenario features a tug-of-war mechanic with five capture locations running north to south in this battle strewn terrain. Only location is in play at a time, with the central location being first available for capture. It is a sprint from both sides to this location which must be captured and held by one side in order to move the battle forward to the next location. After a short period defending a flag (which grants points), the next location closer to the enemy camp will open for capture. The deeper you go into enemy territory, the more points you get for capturing a flag. Conversely, recapturing areas close to your home base will give fewer points.

When you first enter the Scenario, you’ll be presented with the option to forge straight ahead or veer left/right out of the spawn area. Going straight will lead you quickly to the center capture location. Going left will lead you past your “last stand” capture point. Heading right will lead you down a long path that’s usually free of enemy players until you get towards the middle of the map. You’ll emerge in prime flanking position of anyone guarding the center capture area.

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The Battle for Praag offers a mix of close urban combat and large open battlegrounds. Realms will need to carefully coordinate their offensive thrusts and defensive maneuvers in order to move the battle beyond the middle three capture locations. Players on the offense need to move quickly from flag to flag, but be response to enemy movements. Defenders need to decide whether the best course of action is to cede control of a falling location and get in position to quickly take the next flag, or rally troops and fight off the invading attackers. Either way, be ready for a true tug of WAR in the Battle for Praag!

Maw of Madness

Maw of Madness is a 12 vs. 12 Scenario in Tier 4 Chaos vs. Empire. Anyone between levels 23 and 40 can jump into this Scenario and duke it out. This is one of our murderball Scenarios featuring an object of power that needs to be snagged and held for as long as possible. Simply put, this is WAR’s version of “YOU’RE IT!”

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Hold the murderball and you’ll earn points over time for your side, as well as extra points for killing other players. If you’re killed while holding the ball, the other team gets double the normal kill value for your hide …and of course you drop the Murder Ball!

Both Realms start above the main play area which runs east to west, with the murderball located in the center of the map. Maw of Madness has large spikes and ruins scattered throughout the play area which players may climb or use for cover. Ranged players may find the center of the Scenario a bit tricky with line of sight being easily broken, but the outskirts offer nothing but clear lines and open terrain to nuke away. Melee characters will want to stay in the middle of the map using the terrain to their advantage in order to hang on to the murderball as long as possible!


Want to talk about the benefits of adding Murderball as an Amercian Gladiator challenge? Head over to the Ten Ton Hammer WAR Forums

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To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

Last Updated: Mar 29, 2016

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