Posted May 1st, 2008 by JoBildo

Levels
1-19,
20-39, 40-59,
60-80
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Combo This attack cuts a swathe through enemies inflicting damage on multiple targets. |
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Combo This attack inflicts increased damage and flings back the target. Knockback effect ceases after level 6. |
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(Rank I)
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128 |
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Combo A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
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5 |
175 |
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One-handed blunt |
Combo Combo This savage attack also triggers a lifetap effect. For a short time, a portion of the damage inflicted by the dark templar will be converted to healing. |
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(Rank I)
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One-handed blunt |
Combo Combo |
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(Rank I)
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7
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Combo The soldier taunts their enemy as they attack to lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
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(Rank I)
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Combo Effect Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash to the opponent's face intended to leave them with an ugly vicious scar, to remember their attacker by. |
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(Rank II)
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Combo A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. |
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(Rank II)
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Combo The soldier taunts their enemy as they attack to lock them into combat with the soldier. |
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(Rank I)
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One-handed blunt |
Combo
Combo |
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(Rank I)
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15 |
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Combo Effect |
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(Rank III)
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ComboFinisher: A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. |
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(Rank I)
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17 |
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One-handed
Sword |
Combo Combo |
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(Rank III)
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Combo A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. |
Levels 20 - 39
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Blood For Aide |
20 |
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4s |
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One-handed Blunt |
Combo Combo The dark templar dedicates the blood spilled by this strike to the dark powers of the underworld. |
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A Soul for our Feast |
20 |
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60s |
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One-handed Blunt |
Combo Combo |
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(Rank II) |
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One-handed Blunt |
Combo Combo |
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(Rank II) |
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One-handed Blunt |
Combo Combo |
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(Rank I) |
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One-handed Blunt |
Combo Invulnerability: Combo |
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(Rank III) |
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One-handed Blunt |
Combo Combo |
Levels
40-59
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(Rank III) |
40 |
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One-handed Blunt |
Combo Combo |
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(Rank III) |
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One-handed Blunt |
Combo Combo |
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(Rank II) |
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One-handed Blunt |
Combo Invulnerability: Combo |
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(Rank III) |
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One-handed Blunt |
Combo Combo |
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(Rank IV) |
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One-handed Blunt |
Combo Combo |
Levels
60 - 80
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(Rank IV) |
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One-handed Blunt |
Combo Combo |
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(Rank V) |
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One-handed Blunt |
Combo Combo |
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(Rank IV) |
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One-handed Blunt |
Combo Combo |
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(Rank III) |
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One-handed Blunt |
Combo Invulnerability: Combo |
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(Rank V) |
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One-handed Blunt |
Combo Combo |
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(Rank VI) |
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One-handed Blunt |
Combo Combo |
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A Soul for our Feast (Rank IV)
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One-handed Blunt |
Combo Combo |
SPELLS
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(Rank I)
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(Rank I)
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Effect: This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
(Rank I)
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Effect: This is a foul promise to spread misery and disease. Attacks against the templar have a chance of triggering a burst of poison damage on enemies nearby. The templar's movement is mildly restricted as they suffer wracking coughs. Only one Soul Covenant spell may be active at any time. |
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(Rank I) |
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(Rank I) |
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Effect: Effect The dark templar sacrifices a fountain of their own blood, infusing both themselves and their brethren with unnatural regeneration for a breif time. |
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(Rank II)
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Effect: This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
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(Rank II)
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(Rank II) |
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(Rank II) |
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Effect: Effect |
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(Rank II)
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Effect: This is a foul promise to spread misery and disease. Attacks against the templar have a chance of triggering a burst of poison damage on enemies nearby. The templar's movement is mildly restricted as they suffer wracking coughs. Only one Soul Covenant spell may be active at any time. |
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(Rank III)
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Effect: This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
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(Rank I) |
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(Rank III)
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(Rank III) |
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(Rank I) |
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(Rank III) |
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Effect: Effect |
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(Rank III)
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Effect: This is a foul promise to spread misery and disease. Attacks against the templar have a chance of triggering a burst of poison damage on enemies nearby. The templar's movement is mildly restricted as they suffer wracking coughs. Only one Soul Covenant spell may be active at any time. |
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(Rank IV)
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Effect: This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
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(Rank I) |
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Effect: Effect The dark templar offers their blood for the power to feed from pain of others. For a brief time all the damage the caster inflicts is converted to instant healing. This pact constantly drains the caster's own life. This incantation requires time to replenish. |
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(Rank II) |
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(Rank IV) |
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Effect: Effect |
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(Rank IV) |
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(Rank II) |
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(Rank IV)
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(Rank IV)
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(Rank V)
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Effect: This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
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(Rank III) |
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(Rank V) |
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(Rank II) |
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Effect: Effect |
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(Rank III) |
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(Rank V) |
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Effect: Effect |