| NAME |
LEVEL |
STAMINA COST |
COOLDOWN |
FOLLOW-UP ATTACKS |
WEAPON REQUIRED |
DESCRIPTION |
Sweep
 |
2 |
20 |
10s |
Upper-Right |
Oar |
This attack cuts a swathe through enemies inflicting damage on multiple targets. |
Slam
 |
4 |
22 |
15s |
Middle |
Such is the power of this attack that it knocks the target backwards. |
Enraging Strike I
 |
5 |
24 |
8s |
Upper - Left |
One-handed Sword, One-handed Blunt |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
Leech Life I
 |
32 |
15s |
Middle |
Increases the amount of life-forcer the dark templar receives from wounding the enemy. |
Blood for Aid I
 |
7 |
20 |
12s |
Upper-Right |
The dark templar dedicates the blood spilled by this strike to the dark powers of the underworld. The victim is more susceptible to crushing and slashing attacks, and all melee attacks against them have an increased chance to hit. |
Brutal Enraging Strike I
 |
28 |
9s |
UR |
The soldier taunts their enemy as they attack to lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
Enraging Wound I
 |
9 |
32 |
12s |
Mid |
Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash to the opponent's face intended to leave them with an ugly vicious scar, to remember their attacker by. |
Enraging Strike II
 |
11 |
38 |
10s |
UL |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
Brutal Enraging Strike II
 |
13 |
43 |
11s |
UR |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
A Soul for Our Feast I
 |
15 |
105 |
25s |
UL |
The dark templar drains life essence from their target. As an added blasphemy, the essence is also bestowed upon the dark templar's teammates. Foul incantations accompany this blow. |
Brutal Enraging Wound
 |
48 |
13s |
Mid |
Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash to the opponent's face intended to leave them with an ugly vicious scar, to remember their attacker by. |
Enraging Strike III
 |
17 |
53 |
13s |
UR - UL |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
Mystical Bane I
 |
65 |
20s |
Mid |
After striking with a mystical bane combo, for a brief time the dark templar's attacks have a chance of triggering a mana restoration effect on themselves. |
Brutal Enraging Strike III
 |
19 |
57 |
14s |
UL - UR |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
Blood for Aid II
 |
20 |
54 |
12s |
UR |
The dark templar dedicates the blood spilled by this strike to the dark powers of the underworld. The victim is more susceptible to crushing and slashing attacks, and all melee attacks against them have an increased chance to hit. |
A Soul for Our Feast II
 |
163 |
35s |
UR - UL |
The dark templar drains life essence from their target. As an added blasphemy, the essence is also bestowed upon the dark templar's teammates. Foul incantations accompany this blow. |