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Age of Conan Conqueror Class Guide

Posted May 1st, 2008 by Machail



COMBOS

ABILITIES

Level 10 | Level 20 | Level 40 | Level 60
NAME
LEVEL
STAMINA COST
COOLDOWN
FOLLOW-UP ATTACKS
WEAPON REQUIRED
DESCRIPTION
Sweep
2
20
10s
3 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
This attack cuts a swath through enemies inflciting damage on multiple targets.
Slam
4
22
15s
n/a
Polearm
Spear
Staff
2-Handed
1-Handed
Such is the power of this attack it knocks the target backwards.
Enraging Strike I
5
24
8s
1 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
A combination of low blow and verbal goading inteded to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
Hail of Furious Strikes I
5
30
8s
3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Brutal Enraging Strike I
7
28
9s
3 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
The soldier taunts their enemy as they attack to lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
Feint Attack I
7
19
9s
2 (Mid)
2-handed
This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating.
Enraging Wound I
9
32
12s
2 (Mid)
Polearm
Spear
Staff
2-Handed
1-Handed
Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash at the opponents face intended to leave them with an ugly vicious scar, to remember their attacker by.
LEVEL 10
NAME LEVEL STAMINA
COST
COOLDOWN FOLLOW-UP
ATTACKS
WEAPON REQUIRED DESCRIPTION
Bloodbath I
10
65
15s
2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Enraging Strike II
11
38
10s
1 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
A combination of low blow and verbal goading inteded to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
Brutal Enraging Strike II
13
43
11s
3 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
A combination of low blow and verbal goading inteded to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
Breach I
13
29
15s
1 (UR)
Dualwield sword/blunt/axe
A double blow intended to batter aside their enemy's defense. It decreases their opponent's chance to block blows who also suffer more damage from attacks.
Brtual Enraging Wound
15
48
13s
2 (Mid)
Polearm
Spear
Staff
2-Handed
1-Handed
Another goading attack that inflames the enemy, it also opens up a wound that bleeds for a short time. Often this is a slash at the opponents face intended to leave them with an ugly vicious scar, to remember their attacker by.
Bloody Hack
15
65
10s
3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Hail of Furious Strikes II
15
65
10s
1 (UR)3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Enraging Strike III
17
53
13s
3 (UR)1 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
A combination of low blow and verbal goading inteded to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
Batter Aside I
17
105
40s
n/a
2-handed
By throwing their full weight behind this two handed blow the conqueror gains incredible leverage and flings back their opponent.
Brutal Enraging Strike III
19
57
14s
1 (UR)3 (UR)
Polearm
Spear
Staff
2-Handed
1-Handed
A combination of low blow and verbal goading inteded to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily.
LEVEL 20
NAME LEVEL STAMINA
COST
COOLDOWN FOLLOW-UP
ATTACKS
WEAPON REQUIRED DESCRIPTION
Bloodbath II
20
155
18s
3 (UR)2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Rally I
20
73
25s
2 (Mid)
Dualwield sword/blunt/axe
The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows.
Feint Attack II
20
57
10s
2 (Mid)
2-handed
This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating.
Guard of Dancing Steel I
20
73
20s
2 (Mid)
2-handed
Not only does this flashing lattice of swordplay give the conqueror an increased chance of dodging enemy blows, their enemy risks deadly fast counter-attacks from the conqueror.
Breach II
24
58
18s
2 (Mid)1 (UR)
Dualwield sword/blunt/axe
A double blow intended to batter aside their enemy's defense. It decreases their opponent's chance to block blows who also suffer more damage from attacks.
Hail of Furious Strikes III
24
116
14s
2 (Mid)3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Bloodbath III
28
200
22s
1 (UR)2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Feint Attack III
28
73
15s
1 (UR)2 (Mid)
2-handed
This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating.
Rally II
32
105
30s
1 (UR)2 (Mid)
Dualwield sword/blunt/axe
The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows.
Batter Aside II
32
225
50s
n/a
2-handed
By throwing their full weight behind this two handed blow the conqueror gains incredible leverage and flings back their opponent.
Bloody Hack II
36
165
15s
2 (Mid)3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Guard of Dancing Steel II
36
116
20s
3 (UR)2 (Mid)
2-handed
Not only does this flashing lattice of swordplay give the conqueror an increased chance of dodging enemy blows, their enemy risks deadly fast counter-attacks from the conqueror.
LEVEL 40
NAME LEVEL STAMINA COST COOLDOWN FOLLOW-UP ATTACKS WEAPON REQUIRED DESCRIPTION
Bloody Hack III
40
184
18s
Q (LL)3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Hail of Furious Strikes IV
40
184
18s
Q (LL)2 (Mid)3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Bloodbath IV
44
296
30s
Q (LL)1 (UR)2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Feint Attack IV
44
109
20s
Q (LL)2 (Mid)
2-handed
This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating.
Rally III
48
149
35s
Q (LL)3 (UR)2 (Mid)
Dualwield sword/blunt/axe
The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows.
Batter Aside III
48
319
60s
n/a
2-handed
By throwing their full weight behind this two handed blow the conqueror gains incredible leverage and flings back their opponent.
Breach III
52
115
25s
3 (UR)2 (Mid)1 (UR)
Dualwield sword/blunt/axe
A double blow intended to batter aside their enemy's defense. It decreases their opponent's chance to block blows who also suffer more damage from attacks.
Guard of Dancing Steel III
52
161
20s
Q (LL)3 (UR)2 (Mid)
2-handed
Not only does this flashing lattice of swordplay give the conqueror an increased chance of dodging enemy blows, their enemy risks deadly fast counter-attacks from the conqueror.
Bloody Hack IV
56
246
20s
Q (LL)1 (UR)3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Feint Attack V
56
136
23s
Q (LL)E (LR)2 (Mid)
2-handed
This maneuver draws the enemy's defense, keeps them off balance and opens their guard lowering the victims defense rating.
LEVEL 60
NAME LEVEL STAMINA COST COOLDOWN FOLLOW-UP ATTACKS WEAPON REQUIRED DESCRIPTION
Bloody Hack V
60
276
20s
2 (Mid)Q (LL)3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Hail of Furious Strikes V
60
276
22s
1 (UR)Q (LL)3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Rally IV
64
202
40s
Q (LL)E (LR)1 (UR)2 (Mid)
Dualwield sword/blunt/axe
The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows.
Improved Feint Attack I
64
159
25s
E (LR)Q (LL)2 (Mid)
2-handed
The conqueror lures their enemy into even more disadvantageous positions with this strike, further lowering their melee defense.
Bloody Hack VI
68
311
30s
2 (Mid)Q (LL)1 (UR)3 (UR)
Dualwield sword/blunt/axe
The conqueror's whirling slashing attack inflicts a bleeding wound.
Batter Aside IV
68
466
60s
n/a
2-handed
By throwing their full weight behind this two handed blow the conqueror gains incredible leverage and flings back their opponent.
Bloodbath V
72
498
35s
E (LR)Q (LL)2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Guard of Dancing Steel IV
72
232
20s
E (LR)1 (UR)3 (UR)2 (Mid)
2-handed
Not only does this flashing lattice of swordplay give the conqueror an increased chance of dodging enemy blows, their enemy risks deadly fast counter-attacks from the conqueror.
Breach IV
76
176
35s
Q (LL)3 (UR)2 (Mid)1 (UR)
Dualwield sword/blunt/axe
A double blow intended to batter aside their enemy's defense. It decreases their opponent's chance to block blows who also suffer more damage from attacks.
Improved Feint Attack II
76
194
30s
E (LR)Q (LL)3 (UR)2 (Mid)
2-handed
The conqueror lures their enemy into even more disadvantageous positions with this strike, further lowering their melee defense.
Bloodbath VI
80
563
40s
Q (LL)1 (UR)E (LR)2 (Mid)
Dualwield sword/blunt/axe
With sweeping slashing attacks the conqueror inflicts bleeding wounds on the enemies standing before them.
Rally V
80
263
45s
1 (UR)E (LR)Q (LL)2 (Mid)
Dualwield sword/blunt/axe
The conqueror exalts his companions to great deeds, increasing their resistance to enemy blows.
Hail of Furious Strikes VI
80
375
26s
1 (UR)2 (Mid)Q (LL)3 (UR)
2-handed
Brute strength and rage replaces subtle sword-work as the conqueror rapidly hammers blows down upon their opponent.
Improved Feint Attack III
80
206
30s
Q (LL)E (LR)1 (UR)2 (Mid)
2-handed
The conqueror lures their enemy into even more disadvantageous positions with this strike, further lowering their melee defense.

Level 10 | Level 20 | Level 40 | Level 60

ABILITIES