Do Fans Even Know What They Want?

In last week's Friday Editorial (FriEd) at DDO - TenTonHammer, Shayalyn talked about how Turbine, developers of Dungeons & Dragons Online, might have failed to listen to the voices of their most devoted fans. This week she poses the question: do fans really know what makes a game compelling in the first place?

The reason it appears most gamers don’t have a clue what they want is because, as I said last week, there are two types of fans who express themselves when it comes to games in development; I'll call them the Vocal Majority, and the Thoughtful Minority. Unfortunately, the Vocal (and largely clueless) Majority, by their nature, manages to complain the loudest.

Read Whaddaya Want? - Fan Involvement in Game Development, Take 2 at DDO - TenTonHammer and see if you agree.


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Last Updated: Mar 29, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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