Posted May 9th, 2008 by Cody Bye
At this point, Kaplan stopped and really focused his attention on the press attendees. “We’re making a fairly major change to our raiding game that I’m really excited to talk about,” Kaplan began. “We’re going to have a lot of raid instances in Wrath of the Lich King, but rather than have some of them 10 person and some 25 person, all of the raid instances will use our heroic dungeon technology to be 10 AND 25 person instances.”
Posted Friday, May 9, 2008 by Xerin
Posted Friday, May 9, 2008 by Miralyn
I agree - I like how you can do things on either basis. Some guilds will just never be big enough to field a 25-man team so having the 10-man version available is a cool concept.
Karazhan being 10-man was tough on a lot of guilds, including mine, but what also became difficult was the "ramp up" back to a 25-man team and many people who were content running Karazhan and especially after a weekly run netted you 22.
It will be interesting to see how this plays out but I do like the concep...
Posted Friday, May 9, 2008 by heerobya
I called it!
I called it!
Check out the link in my signature to my blog over at MMORPG.com, but I called it!
I suggested this idea to split 10 and 25 person raids like the Normal and Heroic dungeon system, and now Blizzard is doing it!
I called it!
Can I have a cookie?
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Posted Friday, May 9, 2008 by Cody Bye
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I'm totally stoked for 10 man AND 25 man raids in the upcoming expansion. It looks to be an awesome new progression system.