300+ Stand and Fight in Hollywood

Top Executives from EA, Disney, YouTube, Microsoft, Sony, G4, Spike TV, MTV, Nokia, Endemol, Qualcomm, Paramount, Vivendi Games, NBC Universal, I-play, DirecTV, Turbine, Playboy, RealNetworks, GSN, Playfirst and Glu Mobile to Converge for Annual "Insiders" Event

Los Angeles, CA (May 13, 2008) - Digital Media Wire today announced its agenda and list of confirmed speakers for LA Games Conference (http://www.lagamesconference.com/) to be held in Los Angeles on Wednesday & Thursday, May 21-22, 2008, at Hollywood’s Roosevelt Hotel.

This 2-day event brings together the leading game publishers, developers, carriers, portals, technology companies, advertising execs, venture capitalists, lawyers and analysts, to discuss the future of games and social media. Considered the “top event” for industry insiders, senior executives attend valuable sessions on online, mobile and casual games, covering consumer, investment, and advertising trends & other hot topics, network and do deals.

“Since last year's highly successful event with over 400 participants, we've had an ongoing dialogue with our amazing group of advisory board members about how to build on our success and make the event even bigger and better this year,” said Ned Sherman, the Event Chair and CEO/Publisher of Digital Media Wire. “This year's event will focus on "The Future of Connected Games & Entertainment" — a theme that reflects much of the innovation and mindset in the industry and provides a great platform to involve companies and participants from a broad range of areas — from game publishers and developers to technology innovators to online and mobile entertainment platforms such as communities, social networks, user-generated content platforms and virtual worlds.” Plenty of new ideas are sure to come of this "must attend" two-day event that brings together the industry's best of the best for two eventful days of high level discussions, networking and fun focused around the future of connected entertainment.

The conference covers the rapidly evolving landscape of online, casual and mobile games, the future of the consoles and the digital home and the growing relationship between the game industry, Hollywood, social networks and advertisers. Panels and roundtable discussions include:

• Battle for the Digital Home
Is the Console the Entertainment Hub of the Future or Fighting to Stay Alive?
• How to Win the Social Game
Harnessing the Power of Online Communities & Social Networks
• Casual Games
What’s Next Now that Everyone’s Involved?
• Killer Games
What Does it Take to Make a Successful Game?
• Connected!
Innovations Driving the Future of Connected Games & Entertainment
• Mobile Games
Challenges & Opportunities to Create a Mass Market Phenomenon
• Advertising & Games
The Challenges & Opportunities for Brands & Games
• Hollywood & Games

For more, please visit LAGC.

Last Updated: Mar 13, 2016

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