Posted November 6th, 2007 by Ethec
While there are plenty of exceptions, each race's shipbuilders tend to incorporate certain common characteristics into their designs.
Note: the prices listed are complete approximations and should serve only to give you a ballpark figure.
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Ship Type
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Description
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Loadout Size
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A Few Examples...
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Approximate Price
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Assault Ships |
Elite-class frigates that have superior firepower over their relatively-cheap cousins, as well as much more resilliant armor/shields. Their added defensive capabilities, however, slow them down quite a bit. |
Small |
Hawk (Caldari), Enyo (Gallente), Wolf (Minmatar) |
8 M - 14 M |
Battlecruisers |
Designed for fleet actions, battlecruisers pack a lot of punch but are primarily "Gang Assist Module" platforms which significantly boost a gang's offensive & defensive capabilities. |
Medium |
Prophecy (Amarr), Brutix (Gallente), Ferox (Caladari) |
~25 M |
Battleships |
The true juggernauts on the battlefield, these well-armored monsters can outgun anything in their path- that is, if they can lumber close enough to track their target within the considerable range of its massive armament. |
Large |
Apocalypse (Amarr), Raven (Caldari), Megathron (Gallente) |
~100 M |
Carriers |
These behemoths are capable of turning the tide of battle with their hoards of fighter-drones, each packing the power of a souped-up frigate. The larger versions of these ships, Motherships, are also fitted with clone-vats, allowing pilots who have died in battle to respawn at the mothership, grab new equipment, and go back into the fray. |
Capital |
Nyx (Gallente Mothership), Nidhoggur (Minmatar Carrier), Chimera (Caldari Carrier |
~80 M to OMGWTFBBQ! |
Covert Ops |
Specialized frigates that are designed to interface with the Covert Ops cloaking device, effectively allowing them to move unseen through enemy territory. |
Small |
Helios (Gallente), Cheetah (Minmatar), Anathema (Amaar) |
~8 M |
Command Ships |
The next step up from Heavy Assault Ships, these tanked-out Battlecruisers pack considerable punch on the battlefield with their array of weaponry and extremely resiliant armor. The Fleet version of this ship is capable of fitting 3 Warfare links simultaniously, giving a huge advantage to the entire gang. |
Medium |
Damnation (Ammar), Astarte (Gallente), Nighthawk (Caldari) |
~125 M |
Cruisers |
Cruisers are jacks-of-all-trades that can be employed as armed transports, electronic warfare platforms, and ferocious close-quarters fighting ships. |
Medium |
Osprey (Caldari), Maller (Amarr), |
~2-8 M |
Dreadnoughts |
In Star Wars terminology, these capital ships are one small step down from the Deathstar. Though they move at a turtle's pace, their massive weaponry allows dreadnoughts to decimate fortified targets at distances of more than 100km. |
Capital |
Phoenix (Caldari), Revelation (Amarr), Naglfar (Minmatar), Moros (Gallente) |
If you have to ask... |
Destroyers |
While you shouldn't mistake destroyers as line-of-battle ships, these fast, inexpensive gunboats can wreck a frigate gang's day with their rapid multi-targetting abilities. |
Small |
Catalyst (Gallente), Thrasher (Minmatar), Cormorant (Caldari) |
~1 M |
Exhumers |
These elite mining barges are 2-3 steps up from their weaker cousins, due to their much tougher armor and shields, as well as their ability to mine at a far faster pace. Ideally suited for low security mining ops. |
N/A (mining lasers only) |
Skiff, Mackinaw, Hulk |
100 - 500 M |
Frigates |
Small, nimble ships which act as the cornerstone of your EVE experience, frigates have the versatility you need especially as a young pilot. |
Small |
Rifter (Minmatar), Merlin (Caldari), Tristan (Gallente), Inquisitor (Amarr) |
<300 K |
Freighters |
Immense bulk transports whose top speed is around 60 m/s, freighters could easily haul more than a few packaged industrial ships around. |
Capital |
Providence (Amarr), Charon (Caldari), Obelisk (Gallente), Fenrir (Minmatar) |
500 M + |
Heavy Assault Ships |
Like Assault Ships are big brothers to Frigates, Heavy Assault ships are the elite form of cruisers. These ships are very expensive both in terms of ISK and time spent learning to use. |
Medium |
Sacrilege (Amarr), Deimos (Gallente) |
130 M |
Industrial Ships |
These heavy-footed, hulking mid-sized transports can haul well over 8,000 m3 and can work as a poor man's mining barge (with their solitary turret) in high-security space. |
Small |
Iteron (Gallente), Badger (Caldari), Bestower (Amarr) |
400 K - 1 M |
Interceptors |
Superior maneuverability, speed, and a slim signature radius means that interceptors bring a lot of hurt in a hurry, and can effectively evade high caliber turrets. Their defensive capabilities, or lack thereof, means that they cannot handle many hits without falling apart. |
Small |
Crusader (Amarr), Taranis (Gallente), Claw (Minmatar) |
6 M - 12 M |
Interdictors |
The elite version of Destroyers, these ships are designed with a very specialized role in mind: The deployment of interdiction bubbles, which are effectivly big, deployable spheres of warp jamming goodness. They also have more firepower than the standard destroyer, especially in the department of missile bays. |
Small |
Heretic (Ammar), Flycatcher (Caldari), Sabre (Minmatar) |
~20M |
Logistics |
The backbone of any decent fleet, this class of ship is designed to keep the front line fighters in good, working condition by use of remote armor repairs and shield transfer arrays. They are very resilient to attack as well, making them able to absorb some hits for the team. |
Medium |
Schimitar (Minmatar), Oneiros (Gallente), Basilisk (Caldari) |
~32 M |
Mining Barges |
ORE manufactures 3 size-variants of its high-quality mining platforms, which can equip strip miners for rapid ore extraction, and ice harvesters to mine high-quality minerals. The sizable drone bay allows for a full compliment of combat drones which may be employed defensively in medium security space. |
N/A (mining lasers only) |
Retriever, Procurer, and Covetor |
2 M, 8 M, 24 M |
Shuttles |
Fast, inexpensive transports that cannot be modified, require no skills to fly, and have very limited cargo space. Shuttles are sold at every station. |
N/A |
Just search for "Shuttle" :) |
10 K or slightly less |
Stealth Bombers |
Cousins of the Covert Ops frigates, these silent assasins are designed to fire ultra-heavy cruise missiles from a far out range to decimate unsuspecting pilots. |
Small |
Hound (Minmatar), Nemesis (Gallente), Purifier (Ammar) |
~ 4M |
Titans |
The biggest ships currently in existance, none are confirmed to have been created yet. Their ability to fit Doomsday devices, which are capable of destroying entire fleets in a single motion, are the stuff of legends. They also have the ability to create jump-bridges, allowing even smaller ships to move to different systems without the need for a stargate. |
Really, really big. |
Avatar (Ammar), Erebus (Gallente), Leviathan (Caldari) |
You have to ask? |
Transport Ships |
The souped-up versions of industrial ships, these haulers come in two flavors: Deep space transports, sacrificing speed for the ability to take a beating and still keep trucking; and Blockade runners, ultra-fast transport ships with extremely stable warp cores, allowing them to resist the effects of Warp scramblers to a high degree. |
N/A |
Occator (Gallente), Crane (Caldari), Impel (Amarr), Prowler (Minmatar) |
25 M - 85 M+ |
It's a major investment, so make sure you're getting the best price possible. Regions with lots of competition (like Verge Vendor in the Gallente federation) typically offer the best prices. Also, try to form a relationship with a shipbuilder; ideally you'll find a corporation whose shipbuilders will sell close to their cost of manufacture.
No matter what ship you buy, be sure to set some money aside for fitting it out. Depending on the type of ship, purchasing quality equipment can easily cost between 25%-50% of the cost of the ship.
Good luck working your way up through the ships and equipment in EVE Online!