|
|
MANA COST |
CAST TIME |
EFFECT |
|
Flesh to Worms |
25
|
160
|
1s
|
Effect:
|
This horrific incantation causes the victims flesh to burst with writhing grave-worms. The worms feed upon the victim causing damage for a short time.
|
Gelid Bones
|
75
|
1s
|
Effect: |
The victim feels the freezing cold of the grave in their very bones, inflicting damage for a short period of time.
|
|
Blighted One Minion
|
25
|
200
|
3s |
N/A
|
The necromancer summons a mindless undead minion to do their bidding. This minions melee attacks have a chance of inflicting mana damage on the target.
|
Parasitic Soul Swarm (Rank 2) |
30 |
495
|
Every 2s for 10.5s
|
Effect: |
Channels a swarm of spectral parasitic souls, inflicting unholy damage to nearby enemies. Any enemy slain while infected by Parasitic Soul has a chance of returning from death to serve the necromancer for a short period of time.
|
Frost Blast (Rank 2) |
30 |
240
|
2s |
Effect: |
The necromancer frosts the area in front of them with sub-arctic winds, inflicting cold damage and freezing victims in place. The coldness of death is theirs to command.
|
Quell the Ether
|
175
|
3s
|
Effect: |
Black spirits attend the necromancer to absorb magical attacks. The resistance to fire damage of the necromancer and their accomplices improves.
|
|
Lifestrike
|
30
|
230
|
1s
|
Effect:
|
The necromancer afflicts the target with a horrible unholy decay. This costs the necromancer some stamina to perform.
|
Dread Archmage: Archmagus
|
680
|
6s
|
N/A |
This vile summoning requires and consumes a Shackled Heart but creates a powerful undead arch mage. Its spells are intended to strike large groups of enemies over an area. This is often the fate of necromancers who lose arcane duels, serving their betters in the grim afterlife.
|
|
Chill (Rank 2) |
35
|
50 |
1s |
Effect: |
This invocation creates a stream of cold that manifests into razor-sharp slivers of ice inflicting cold damage on the target. |
Deathly
Blizzard (Rank 1)
|
287 |
Every 2.5s for 10.5s
|
Channeling: |
The necromancer channels the frigid touch of death on an area, inflicting cold damage, increasing vulnerability to cold damage and reducing the physical damage inflicted by enemy attacks. |
|
Icestrike
|
35 |
115 |
2s
|
Effect: |
This invocation creates a stream of cold that manifests into razor-sharp slivers of ice inflicting cold damage on the target.
|
Pestitential Blast
|
35 |
100
|
2.5s
|
Effect: |
This invocation creates a stream of foul corruption summoned from the grave that inflicts unholy damage on the target.
|
Sets Ruin |
265
|
4s
|
Chance on Hit: |
The Stygian elder snake empowers the necromancers sorceries. Pestilential Blast and Blasphemous Ruin also reduce the victim caster level, making their spells and abilities less powerful. Enemies attacking the caster may also be affected. Cannot be used with Sets Blasphemy or Sets Cold Hatred.
|
|
Undead Minion: Necrotic Bomb
|
35 |
265
|
3s
|
N/A |
Creates a mindless undead minion to do the casters bidding. This minion can only perform basic melee attacks, but if damaged by a melee attack, it violently explodes in a burst of unholy energy, damaging nearby enemies.
|
Draw Forth the Heart |
40
|
55
|
2s
|
Effect:
|
This spell instantly slays an enemy minion and restores the necromancers mana and any in their company. The caster also gains a Shackled Heart, which increases their magic damage rating.
|
Flesh to Worms
|
220
|
1s
|
Effect: |
This horrific incantation causes the victims flesh to burst with writhing grave-worms. The worms feed upon the victim causing damage for a short time.
|
|
Gelid Bones
|
40
|
385
|
1s |
Effect:
|
The victim feels the freezing cold of the grave in their very bones, inflicting damage for a short period of time.
|
Runed Flesh (Rank 3)
|
395
|
2s |
Effect: |
This foul spell protects the necromancer and their cronies against damage, absorbing the first few points from each strike. There is a maximum amount of damage that can be absorbed before the spell fails.
|
|
Scythe Shield (Rank 1) |
40 |
330
|
3s
|
Effect: |
This long lasting sorcerers shield protects the necromancer from damage, while unleashing counterattacks upon any who strike them in combat.
|
A big thanks to our necromancer volunteer class rep Notleh for aiding in the collection of data for this guide.
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