Posted June 16th, 2008 by Martuk
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WEAPON REQUIRED |
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44 |
121 |
30s |
N/A |
Bow |
A well placed arrow shaft that slows the target’s movement. |
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Salvo III |
48 |
480 |
15s |
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Bow |
The ranger pulls a number of arrows from their quiver and puts them all to their bowstring, firing them at the same time to produce a hail of arrows. |
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Piercing Shot III |
587 |
15s |
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The incredible force of this bolt drives the missile through the first target, striking any other targets in its path. |
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50 |
163 |
30s |
N/A |
One-Handed Sword |
Prevents the victim from moving for a short time, rooting them to the spot. |
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Bleeding Puncture III |
52 |
309 |
10s |
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Bow |
This arrow strike penetrates and passes through the enemy. The resulting puncture wound bleeds heavily causing damage for a short time. |
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Stealthy |
56 |
133 |
25s |
N/A |
Bow |
By striking when an enemy’s attention is directed elsewhere, this shot is less likely to attract their ire. Especially effective when the target is already distracted battling other foes. |
Armor Ripper III |
58 |
498 |
45s |
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Bow |
The head of this arrow is designed to tear apart any armor it strikes, from plate armor to monstrously tough hides. |
Crippling Snipe II |
60 |
488 |
45s |
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This craftily placed precise shot is intended to reduce a targets attacking capacity. For example it is aimed at a human’s sword arm or a great gorilla’s shoulder muscles to weaken its thundering blows. |