For the past week, the developers at Sony Online Entertainment have
been hard at work displaying and describing their upcoming MMOGs. As
his final blog, SOE Seattle's Matt Wilson hands the reins of the daily
prose to Kevin O'Hara, a world designer for their team. With Kevin in
control, we get a look into a few other games that were looking solid
at E3 and have a quick chat about the life at E3. If you think this is
the bee's knees, href="http://www.tentonhammer.com/events/e308/e3pionage"
target="_blank">check out the rest of the E3 blogs
as well! Enjoy!


style="font-style: italic;">Another busy day packed with
interviews (more than I was expecting,
thanks Matt *smiles* ). The third day does allow for you to spend a bit
more time with people you’ve talked to before and have
returned with
more questions. Personally I’ve very pleased with the
enthusiasm the
press had for our game. Although we couldn’t give them more
information
about our release date, they were very understanding and appreciative
that SOE is fully committed to paying more attention to quality over
set release schedules.


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Last Updated: Mar 29, 2016

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