EVE Online Interview with Nathan Richardsson

Nathan Richardsson Spills All... FiringSquad.com posted an interview with CCP senior producer Nathan Richardsson about their plans for EVE Online, including an upcoming DirectX10 version of the game. CCP is the Iceland based developer of EVE Online. FiringSquad: First, EVE Online continue to grow in its subscription rate even though the game itself is sold and download almost completely online now. Did CCP anticipate having this many customers at this time when the game launched? Nathan Richardsson: Well, that depends on who you ask and when you asked them :) The first ambitions were quite high, but along the development time the expectations became more realistic. After we acquired the publication rights back and started online distribution of the client, our numbers started growing again. We’ve so far exceeded our expectations year after year and hope it we’ll continue to be pleasantly surprised. Want to know more? Head over to FiringSquad to read the rest of the interview.

Nathan Richardsson Spills All...

FiringSquad.com posted an interview with CCP senior producer Nathan Richardsson about their plans for EVE Online, including an upcoming DirectX10 version of the game. CCP is the Iceland based developer of EVE Online.

FiringSquad: First, EVE Online continue to grow in its subscription rate even though the game itself is sold and download almost completely online now. Did CCP anticipate having this many customers at this time when the game launched?

Nathan Richardsson: Well, that depends on who you ask and when you asked them :)

The first ambitions were quite high, but along the development time the expectations became more realistic. After we acquired the publication rights back and started online distribution of the client, our numbers started growing again. We’ve so far exceeded our expectations year after year and hope it we’ll continue to be pleasantly surprised.

Want to know more? Head over to FiringSquad to read the rest of the interview.

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