Thousands of anxious players are awaiting the release of style="font-style: italic;">Warhammer
Online: Age of Reckoning, but will they really receive the
game that
they truly desire? Will the WAR rise up to be the shining new king of
the MMOG mountain, or will it fail as so many other MMOGs have done in
recent years? This is the argument that Cody "Micajah" Bye and Danny
"Ralsu" Gourley took on with their Pro vs. Con editorial, and it's up
to you to use your own judgment and decide which one has the correct
line of thought on WAR. Read the article, then post your own opinion in
our forums!


style="font-style: italic;">Just like World of Warcraft did
back in 2004, Warhammer Online is not
trying to reinvent the wheel when it comes to gameplay. On the
contrary, the developers at Warhammer Online seem to be expressly
trying to improve the gameplay elements that they began in Dark Age of
Camelot and have seen progress throughout the life of that game and
modified in other MMOGs like WoW, EQ2, LOTRO, and AoC. In fact,
Warhammer Online even bears a fairly striking resemblance to World of
Warcraft, at least in the fact that the graphics are a bit more
stylized than what players have seen in many other MMOGs (and this is
also the general style of the Warhammer unverse). All of these elements
should keep more players around WAR than in the previous games.


  • target="_blank">Click here for the Pro side and href="http://www.tentonhammer.com/node/40916" target="_blank">here
    for the Con argument!



To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

Last Updated: Mar 29, 2016

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