During last summer’s conference season, the Ten Ton Hammer
team had the
opportunity to view Aion:
The Tower of Eternity at a number of shows,
target="_blank">including E3 and the
target="_blank" href="http://www.tentonhammer.com/node/11354">Leipzig
target="_blank">Games Convention. Visually, it
blew our
socks off. Literally. However, it’s been nearly a year since
those
initial offerings, and we’ve been lusting for more info to be
divulged
from NCsoft. With the hiring of their latest Community Relations
Manager, Chares ‘kieron’ Dane, NCsoft has finally
broken their silence
and are eager to chat with the general media about the future of Aion.
Ten Ton Hammer’s Cody “Micajah” Bye
recently sat down with Charles and
had a nice conversation about Aion, its features, and what to expect
from the title when it’s released!
Ton Hammer: Advancement is another key portion of massively multiplayer
games. How will players progress in Aion? With the PvPvE system, will
players be able to earn experience through PvP battles with the other
races?
style="font-style: italic;">
Charles: style="font-style: italic;">Character advancement is not
limited to killing
massive amounts of monsters in the wild; Aion is far from being a grind
game. Completing missions and quests help advance a
character’s level
while providing immersion in the rich game lore as does defeating any
NPCs that join in a Player versus Player (PvP) battle as a result of
the Player versus Player versus Environment (PvPvE) feature. While PvP
itself does not provide experience points for leveling, it does grant
access to better gear as well as titles that give game play bonuses.
To read the latest guides, news, and features you can visit our Aion Game Page.