Three's a Crowd Anyway



Coming off of his
debate
with Cody "Micajah" Bye about the success of Warhammer
Online
,
Premium Content Manager Danny "Ralsu" Gourley has more to say about WAR.
This time, he's out to convince readers that cutting to two factions at
launch was the right move for EA Mythic:


Balancing for PvP sounds simple in whiny forum posts, but
it's
actually quite difficult. Even if they only focus on PvP, developers
have to ensure that each faction's archetypes stack up fairly with
their counterparts from each other faction.


To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.

Last Updated: Mar 29, 2016

Comments