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LOTRO: Oh, a-Raiding We Will Go

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Developer Diary: Jared Hall-Dugas

The official site for Lord of the Rings Online has been updated today with another developer diary. Today Jared Hall-Dugas gives us a tour of the raid system for this upcoming game.

We've done it! We've discovered the formula for fun: [(x * 2.342) + (y * 2) + z4] / 24 = FUN!

Um, what? (See? You should have paid more attention in algebra class&I'll come back to this in a moment.)

Raids...

Yes, we mean raids. The same raids that weren't originally planned for our game (see "Friends Don't Let Friends Tank Balrogs"). This isn't so much a philosophical change in our game, but rather an additional gameplay dynamic we have decided to include. For some members of our community, this means much rejoicing, but for others, there's a bit more concern, even fear. I'm here to give you a little more information about our raid plans to help alleviate some of those fears.

Read the full article for yourself and when you're done be sure to visit the forums at LOTRO Ten Ton Hammer to let us know what you think of how raids will shape up.

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