Ten Ton Hammer's "First Glimpse" Review of Hero Online

Ten Ton Hammer's "First Glimpse" Review Gives Hero Online 3 Out Of 5 Ten Ton Hammer reviews the latest MMORPG to arrive on the scene. Hero Online, released on Monday (7/31/2006) is free to download and free to play, and who doesn't like free? Developer NetGame has a very novel approach to making money in the increasingly jaded fantasy MMORPG market, unfortunately there's little else innovative about the Hero Online grind. We played the first fifth of Hero Online's 100 levels, and our "first glimpse" review gives the game 3 out of 5 hammers "In a slight bow to newbie-friendliness, Ngame added tips for beginners that appear at intervals in your chat window. Unfortunately, this consists of mostly keybinding information. Aside from that and what you can discern from the zone-wide chatter, there's literally no handholding. Quests are few and far between; I received a grand total of five quests in the first ten levels. Mostly mundane single-step quests are, however, doled out at intervals; a message scrolls your HUD that "[NPC] might have work for you" when you level up." Read the rest of the review and see what else Ethec had to say. Think he's on the mark? Missed the mark totally? Let us know in the forums right here at Ten Ton Hammer.

Ten Ton Hammer's "First Glimpse" Review Gives Hero Online 3 Out Of 5

Ten Ton Hammer reviews the latest MMORPG to arrive on the scene. Hero Online, released on Monday (7/31/2006) is free to download and free to play, and who doesn't like free? Developer NetGame has a very novel approach to making money in the increasingly jaded fantasy MMORPG market, unfortunately there's little else innovative about the Hero Online grind. We played the first fifth of Hero Online's 100 levels, and our "first glimpse" review gives the game 3 out of 5 hammers

"In a slight bow to newbie-friendliness, Ngame added tips for beginners that appear at intervals in your chat window. Unfortunately, this consists of mostly keybinding information. Aside from that and what you can discern from the zone-wide chatter, there's literally no handholding. Quests are few and far between; I received a grand total of five quests in the first ten levels. Mostly mundane single-step quests are, however, doled out at intervals; a message scrolls your HUD that "[NPC] might have work for you" when you level up."

Read the rest of the review and see what else Ethec had to say. Think he's on the mark? Missed the mark totally? Let us know in the forums right here at Ten Ton Hammer.

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