style="color: rgb(204, 153, 51); font-size: 24pt; font-weight: bold;">Dark
Elf Sorceress
Guide



Overview:
A Sorceress is a
master of
Dhar, the Dark Magic that feeds her power. Her spells assault her
enemies with incredible force, as she forces the magic to do her
bidding. She is able to harvest the Dark Magic from her spell weavings,
storing it for massive blasts. The higher the level of Dark Magic, the
greater the damage she can do. However, she must be prepared for a
Backlash effect that may whip back and smack her down.



A Sorceress lightly covers herself in spectacular robes that leave
little to the imagination, and they suit her attitude well. She carries
a staff pulsing with energy to aid her spell weaving,  but
will
rather not use it to smack her foes.
style="color: rgb(255, 255, 255);"> A Sorceress is a ranged
DPS class
who fights more strongly from the rear where the enemy weapons do not
reach. Her light armor makes her vulnerable to projectiles and other
other spell casters, but only if they catch her first.
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style="font-weight: bold; color: rgb(204, 153, 51);">Strengths:

  • High spell
    damage
  • Very long
    range spells
  • Area
    of effect
    attacks

style="font-weight: bold; color: rgb(204, 153, 51);">Weaknesses:

  • Vulnerable to melee
  • Light armor
  • Spells can backlash


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style="font-weight: bold;">Sorceress Quick
Info
Faction:
Destruction

Race: Dark Elf

Role:
Ranged DPS

Armor: Light, Revealing Robes

Primary Weapon: Staff

Primary Stat: Intelligence
style="font-weight: bold; color: rgb(204, 153, 51);">Mythic's
Official Sorceress Description


class="quote">“A
Sorceress must walk the dark paths of
the
Realm of Chaos, the deep pits of the oceans and the bowls of the fiery
mountains in her quest for knowledge. The channeling of the raw Winds
of Chaos is what gives the Sorceress her power. The Creatures of the
Chaos Hells will bow to her will in the end. Such Power is vast but
dangerous and the aspirant to the Dark Convent of Sorceresses must be
courageous and strong.”




- From the sixth book of secrets by Kaladhtoir of Clar Karond




In times of
war the Witch
King calls upon his Convents of Sorceresses
to rain death and destruction down upon the target of his ire. Their
magical prowess will blight the warriors of the opposing army, scorch
their souls from their bodies and bring ruination and curses aplenty
upon their heads.




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style="font-weight: bold; color: rgb(204, 153, 51); font-size: 15pt;">PvE
Overview



A Sorceress
has the
beauty of the Dark Elves, and the confidence of a high damage dealer
wrapped into an incredible DPS class. While soloing, the Sorceress
takes the fight to her enemies long
before they see her. She must judge her enemy well, and take him down
before he can get in close for a hit with his weapons. The Sorceress
must rely on a party member to heal them, or keep potions on hand for
the more difficult fights. Against Champion and Hero enemies, with
higher health pools and armor, a Sorceress may struggle without a
groupmate to distract and deflect the incoming damage.

style="color: rgb(204, 153, 51); font-weight: bold; font-size: 15pt;">RvR
Overview



The chaos
and violence
of RvR combat draws the Sorceress, where her ranged attacks are very
effective. Letting the melee classes stay up front to meet any advance,
the Sorceress is free to pick her targets well, be they healers or
other ranged combatants from the enemy. While staying back from the
fight is safest, she should be ready to change positions often to make
it more difficult to be targeted.  A Sorceress' debuffs are in
high demand, as they will open up weaknesses in the enemy defenses,
which her comrades will then quickly exploit.


href="http://www.tentonhammer.com/node/47356" target="_blank">Sorceress
Abilities: Levels 1 to 20  style="color: rgb(255, 255, 255);">|   href="http://www.tentonhammer.com/node/47357" target="_blank">Sorceress
Abilities: Levels 21 to 40

target="_blank">Sorceress
Masteries




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style="font-weight: bold; color: rgb(204, 153, 51); font-size: 15pt;">Sorceress
Mastery Paths


style="font-weight: bold; color: rgb(204, 153, 51);">Path of
Agony: 
The
Path of
Agony is mainly concerned with slaughtering individual
enemies in the messiest and most direct ways possible. This path
contains a somewhat equal mix of volatile Dark Magic spells and more
stable magic.



style="color: rgb(204, 153, 51); font-weight: bold;">Path of
Calamity style="color: rgb(255, 255, 255); font-weight: normal;"> style="color: rgb(204, 153, 51);">: 
The Path of Calamity
is favored by the more subtle and insidious covens
of Sorceresses, and is primarily focused on longer-duration effects. A
Master of Calamity prefers to hinder and wound their enemies over time,
until the effects have built up enough that their foes are already
dead, and just don't realize it yet. This path has fewer Dark Magic
abilities, and relies more on a steady pace of destructive stable
magic.


style="font-weight: bold; color: rgb(204, 153, 51);">Path of
Destruction: 
The
Path of Destruction is for the Sorceress who believes that killing
one enemy is nothing but a waste of time that could be much better
spent killing ALL of their enemies. Spreading vast, sweeping swaths of
darkness and death across the battlefield, the Masters of Destruction
gamble the most heavily on numerous Dark Magic spells.





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Last Updated: Mar 13, 2016

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