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Leipzig Games Convention 2008

Exclusive Earthrise PvP Interview from Leipzig GC '08

Posted August 27th, 2008 by Garrett Fuller

By Garrett Fuller, Industry Relations

Earthrise is a game that has definitely appeared on the radar of many MMOG players. The apocalyptic, futuristic theme pits players against one another with no factions standing in the way. Remember how hardcore Ultima Online was? Well Earthrise hopes to bring back the player killers, criminals, and powerful guilds that came from that type of game play. This past year at GDC, we spoke to the team and got the chance to find out about the game’s hardcore approach to a sandbox environment. The team at Masthead Studios met with us at Leipzig this summer to explain a little more about what is going on with Earthrise and why players should be paying attention.

Earthrise will be a hardcore PvP game from the very start.

Right now the game remains in pre-alpha development and the team is working hard to implement many game features. Developers can currently run around environments with an avatar to test out combat and explore certain areas in the world. The team continues to work on combat abilities, crafting, and AI, all of which they see as critical points to Earthrise’s experience.

In regards to crafting, the best loot in the game will be crafted by players. They want players to actively seek out resources to make their own power armor and weapons.  Working on an in depth crafting system, they do not simply want players grinding for loot. They want the payers to be making their equipment themselves. The team mentioned that there will be plenty of PvE in the game with heavy boss battles as well, but remain true to their vision of crafting and the role it will have for players.

We got the chance to hear about a new zone in the game called “The Nest.” This game zone is set up for the criminals and rebels as a hide out from the authorities. If you decide you want to be a player killer from the start, you will immediately be marked as a criminal. Safe zones will be tough to enter and you’ll soon be outcast. This can be hard on the players who make this choice in game. The Masthead team is putting in The Nest as a place for the criminals. It may be tough to enter and survive in, but with many sandbox games eventually player will police each other. The Nest offers the rebel players a home, even if it is a dangerous one.

Crafting will play a very vital role in the equipment progression of players.

The Masthead team truly hopes that players will establish their own areas of control on the Island. Half of the game space will be set up for players to battle it out over territories. Though it seems like a rough environment, think of the space battles that go on in EVE Online. If these zones begin an open warfare environment, you will see player groups rise to the top and fight it out for control.

Overall, Earthrise is still in early development, but the game design ideas are exciting to players who like a more hardcore open world. I asked the team if they considered nerfing any of the game features or hardcore experience that the game promises. They said, “Never.” They want players to enjoy the sandbox and fight it out with each other. That is what they are aiming for. Be on the lookout for more from Earthrise as they expect to be feature complete by early 2009. The team was also nice enough to provide screenshots to give you a look at some of the zones you’ll be fighting over. Thanks again to the Masthead team for taking time to speak with us at Leipzig.
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Earthrise Details

    Windows
  • Developer: Masthead Studios
  • Genre: Science Fiction
  • Status: In Development
  • Official Website
  • Official Forums
  • Monthly Fee: P2P
  • Release Date: TBA 2009
  • ESRB Rating: Not Rated

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