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If life were more like...WAR

Updated Fri, Aug 29, 2008 by lumio

'If life were more like...WAR'
3.57143
Your rating: None Average: 3.6 (7 votes)

You are right to think of Paul Barnett, if you have. Well you must have by now if you read this! He was responsible for this gambling loot roll.

Let's chop Mr. Barnett into three pieces!! >:[

Considering that Warhammer combat and healing is built upon random numbers within a range anyway, "top" performer status can vary widely depending on how lucky a person was throughout the event. I see no problem having another element of luck to help spread things around a little. This also helps protect against those with the best gear from hoarding all of the event rewards, creating a cycle of gear -> loot -> more gear -> more loot.

I'm glad Warhammer has mechanisms in place that prevent gear from always being the deciding factor in players' success.

Personally I love the system, this comic was just to poke at A: anything is possible B. people who join at even the last sec can receive the top reward.

Overall I think its the best system in any MMO thus far. (though I would also like the "pass" function)

But that's not even how the medal system works... I understand what they're getting at but... *scratches head*

Medals are earned based on your performance during a PQ. Whether you get a loot bag is your medal rating + your random roll.

PS:

Order Needs YOU!
http://forums.tentonhammer.com/showthread.php?t=33369

wow really? lol

I hate explaining jokes but some people need it I guess....

The medal system just judges your performance. so in this case Mr. Phelps gave a Gold performance so he gets a +400 to his roll to see if he wins "the gold (bag)" the actual reward. Notice the gold , silver, and bronze bags.

Hope that helps

You would get to retry again in five minutes.

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