Posted September 3rd, 2008 by Brokain
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Strengths:
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Weaknesses:
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Chaos Zealot Quick
Info
Faction:
Destruction
Race: Chaos (Humans) Role: Healer Armor: Cloth Primary Weapons: Dagger Primary Stats: Willpower, Intelligence |
Mythic's
Official Chaos Zealot Description
"He is Tzeentch! The Changer of Ways! The
Raven God! The Lord of Mutation! He is the master of all that changes,
and the changer of all that remains! His will is Chaos, and all the
creatures of Chaos are but fleeting thoughts in his vast mind!"
The Ruinous Powers have many gifts to offer their mortal followers and enemies alike - some of them quite terrible, but some of them powerful indeed. Zealots are among the most devout of the followers of the gods of Chaos, and as such it is they who are called upon to convey the will of the powers to their minions. It is Zealots who mark the followers of their patron deity, and who are charged with spreading their faith to the vulnerable and needy masses. They are not the subtle cultist, but the zealous preachers, and they offer open obedience to their dark masters. |
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PvE
Overview
The Chaos Zealot can be an unstoppable force in PvE play. The ability to hit from long distances and powerful heals that can be used during combat give the Zealot the space and time he needs to whittle foes down with his offensive spells. Their powerful healing spells can even help them outlast multiple attackers and even take down Champion class foes a few levels lower than they are. In a group, the Zealot has got what you need baby and he's happy to give you your healing/buff fix. The first taste is free, but after that you have to protect him from harm of else he'll cut you off, cold turkey. Mainly because they'll probably be dead. |
RvR
Overview
If you manage to get in combat, you're not totally without a way to defend yourself. You can do pretty well in one on one by spamming the heals interlaced with a few specific debuffs and your insta-cast damage and DoT spells. If you are up against multiple people though, you're in trouble, so don't stick around and wait for the "Order Friends" to show up. |
| Path of
Alchemy:
This
path is all about the healing. You hook players up with the candy that
makes life worth living and now, it's much more potent. While they'll
not be an offensive juggernaut, the player who specializes in the path
of Alchemy will become the healer extraordinaire and be known as "Dr.
Feelgood". Path of Witchcraft: Not simply happy to keep others healthy, the follower of this path wants to cause pain and suffering in mass quantities. The Path of Witchcraft bolsters the offensive capability of the Zealot and can make him a stronger caster than healer. Path of Ritual: The Path of Ritual is about boosting your allies and tearing down your enemies. Enhancing your buffs and Debuffs, this path gives you sway over the tide of battle and how quickly it will turn in your favor. All hail Tzeentch! |