High Elf Public Quest Chapter 1
The massive Black Ark cast a long, dark shadow over the northern cliffs of the Blighted Isle. Legions of Dark Elf warriors poured from the great maw of the Black Ark, accompanied by fell beasts of war. Manticores, Cold Ones, and Hydras were led by black-visaged Beastmasters, while rank upon rank of grim-faced Dark Elf warriors stormed the ancient High Elf village of Calumel.
Udaen Mournfire stood bravely against the invaders, just as the Mournfire lineage had for millennia, but the weight of this tide was too great to turn back. The Dark Elves invaded in numbers the likes of which had not been seen since the Day of Blood. The sound of a hundred cries echoed between the surrounding spires as Mournfire, the beloved prince of Calumel, fell before the Dark Elf Matriarch, Lady Arkaneth.
Calumel lay in ruins. The few remaining survivors fled to Moonrise Forest. The cruel Lady Arkaneth dispatched scouts to pursue the refugees while she led the brunt of her House's army further south, into the heart of the Blighted Isle. All hope seemed lost until the clarion call of a silver High Elf trumpet carried on the wind.
High Elf warriors, clad in livery of Asuryan, emerged from an Undersea cave. They were the Shining Guard. Led by Prince Eldrion, this regiment quickly fortified their position and surveyed what was left of Calumel.
"Prince!" cried Eldrion's most trusted advisor, Captain Talorith. "Witch Elves close in on us from the east!"
The Prince turned to see several of the Dark Elf witches racing toward his formation. They had approached stealthily, sneaking between foliage and rock using the chaos of Calumel's ruins as a diversion.
"Take up arms and prepare for attack!" Prince Eldrion barked.
The Witch Elves were swift, closing the distance to the Undersea cave with great speed. Their eyes were ablaze with eagerness to spill the blood of their kin.
Prince Eldrion drew his sword. "Do not succumb to fear or hatred," he warned his men. "Calm your minds, and remember your training."
The Witch Elves were everywhere now. They had closed in on the Shining Guard from all angles.
"Attack!" cried the Prince, and the High Elves charged toward the enemy.
The ensuing battle was brief, but savage. The Witch Elves' eagerness for blood proved their undoing, and none survived. "You fought with honor and courage, but do not think all battles will be so easily won," the Prince addressed his regiment as he cleaned the gore from his blade.
At that moment, the Shadow Warrior Sariel Keenbow rode into the village center, dismounting gracefully. She bowed before the Prince and delivered her report. "Prince Eldrion," she began, "the Black Ark has landed on the eastern side of Calumel. They have fortified their position. The dark army marches southward."
Eldrion knew that he had not the numbers to face the brunt of this force directly. He quickly made up his mind and ordered Sariel and a regiment of Shadow Warriors to form up. "Venture into Azurewood," he told them. "Use the magic of the forest to conceal your positions. Make calculated strikes, then wait. When their nobles are drunk with celebration, and their confidence grows to betray them, we will cut their proud legs out from under them. It is then that we will attack the Black Ark."
CHAPTER 1: House Arkaneth
Location: East of the Starting Area through the southern trails
Rally Master: Captain Talorith
-Basic: Health, Action Points, Heal over Time or Damage Absorbing Potions
-Advanced: Boots or Belt
-Elite: Green Weapon
Stage I: Kill 30 Guards and Shades. These are single target mobs who can be found just about anywhere inside the complex. With a large number of participants, they die quickly and considering you have at least two quests which take you here anyway, it makes sense to stop and help. You can find a large concentration (6-8) over near the east side with the siege equipment.
Stage II: Protect Shining Guard Crewmen - 6 Minutes. High Elf reinforcements are trying to set up siege equipment but your groups will need to protect them from Dark Elves who rush from the northern building. They come in 3 waves about 6-10 single target creatures which are around level 4. It's best to have everyone stand at the end of the bridge and wait for them. Once you've dropped them all, it's time for the final battle.
Stage III: Kill Beastmaster Lorkoth and Scornlash - 10 Minutes. The last encounter comes across the same bridge as Stage II and consists of Beastmaster Lorkoth and Scornlash. Lorkoth is a fairly unassuming level 5 Dark Elf who can be killed fairly easily. Scornlash however is quite a different story and will be the centerpiece of the entire fight. This five headed dragonlike montrosity will take up most of your screen if you are a melee but doesn't appear to exhibit any unusual traits. He is a "heroic" class meaning you'll need at least one group of people to take him down. Killing him first is usually what most groups do, but a few have Lorkoth tanked at the same time. Once both are defeated the lootbox will drop at the foot of the bridge.
Loot Drops: Special items are dependent on the type of loot bag that is won, and your class. Every loot bag contains the tradeskill items and coins.
- White Loot Bag - White Rank 3 Gloves
- Thick Glass Vial: Apothecary
- Caked Blood: Cultivation
- Stained Watering Can: Cultivation
- Dry Soil: Cultivation