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Chronicles of Spellborn Adds PvP and Changes to Fame

Posted Fri, Sep 12, 2008 by Medeor

PvP servers make a comeback at Chronicles of Spellborn

Previously unannounced, Chronicles of Spellborn is in fact going to include PvP servers to "make Player-versus-Player combat an integral part of the game." While there will still be areas that are not PvP enabled (like starting areas) all regions will be PvP enabled. The PvP aspect of the game is taking on more importance as killing hostile humanoids will significantly increase the amount of fame (traditionally known as experience) rewarded. Animal NPCs have also had their fame reward increased substantially according to the press release. What was once trivial fame for killing mobs, is now significant and can be enhanced when grouped up with a friend.

For more information about the changes, stop by The Chronicles of Spellborn and check out the recently updated FAQ.

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Windows
Developer: Spellborn NV
Genre: Fantasy
Status: Cancelled
Release Date: December 5, 2008 (EU)
Fee: F2P
ESRB Rating: NR

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