Marauder Class Guide
style="color: rgb(204, 153, 51); font-size: 30pt; font-weight: bold;">Marauder
Nothing strikes fear into the hearts
of the weak-bodied souls of the Order more than the grotesque vision of
the Chaos Marauder charging towards them. Thought to be
blessed by their Gods, these ferocious creatures fight in the name of
faith and do so mercilessly. Their strength lends them the
ability to cleave through enemies thoughtlessly and their corrupted
mutations give power that go beyond mortal capability.
This melee DPS class is not only a
blast to play, but also extremely capable in RvR and PvE
combat. You'll find the mutations add, not only a distinct
splash of flavor, but also an aspect of gameplay that can become a
valuable asset when mastered. If you are looking for a hands on damage
focused Destruction class, the Marauder is a perfect option.
- Hands on DPS makes for great close contact battle
- Mutations allow for amazing damage and variety of
- Fast and harsh damage plows through enemies at a high
- Medium armor means weaker defenses
- High damage makes this class a primary target on the
- Mutations take some knowledge of class to be properly
Marauder Quick Info
Primary Weapon: One-handed
Primary Stats: Strength, wounds
Official Marauder Description
"Say what you will of us. Call
us heathens because we deny your weak pretender-God. Call us savages
because we strike at you. But know this – it is we who are
closest to the Ruinous Powers. We most favored of the Gods shall raid
your lands, revel in your suffering and destroy you. Despair! For all
that remains for you is the taste of Northern steel and the end of your
world. Such is the will of the Gods."
- Hallbjörn, Norscan Marauder
In the frozen roof of the world - Norsca - live the many
and various northern tribes collectively known as the Norse. Born in
that frigid, hostile place, Norsemen are universally powerful
– gifted with ferocity and strength at arms. Believing
themselves to be closest to the gods, they flock to the banners of the
great Chaos Champions in the hopes of proving themselves worthy of
favor. These brutal Norse warriors are the Marauders – a
fanatical throng whose only interest is destruction. Bred for war,
dedicated to the gods, endlessly violent. This is all a Marauder knows
or cares to be.
The Marauder plays well in the PvP environment whether you go at it
solo or hang with a group. Regardless of how you play, the
very first order of business is getting to know your
mutations. These "buffs" are key in your success as a player
and having the right mutation for the right circumstance can be
This class has the great benefit of being a powerful melee DPS class
and still being able to take a hit, just don't be the target for long
because it won't last!
Prepare for a fight because this class will always be right in the fray
of battle! Being a solid DPS class, the Marauder has the
unfortunate trouble of being a focus of Order attacks. They
want you gone and they want you gone now. The benefit of this
class though is the various mutation allow for somewhat of a change up
in technique that will keep the opposition on their toes.
Use your tank as your distraction then go in with the
mind of playing aggressively and unpredictably. Your best
line of defense will always be to kill them before they even know you
style="color: rgb(204, 153, 51); font-weight: 700; font-size: 15pt;">
of Brutality: The Path of
Brutality is focused around the Marauder's ability to warp his arm into
a sharpened spike of bone. This blade-like appendage can deal
horrifying injuries to an enemy, and a player specialized deeply in
Brutality will likely be dealing the most damage possible against a
single enemy, especially if the foe is distracted by others.
Path of Savagery:
The Path of Savagery leads to a Marauder changing their arm into a
monstrous claw, capable of tearing at enemies to cripple and hinder
them while they quickly bleed to death. While perhaps not dealing as
much immediately obvious damage as his other mutations, a master of
Savagery kills his enemies in a more insidious way, weakening the
target steadily so that they never realize just how much danger they're
in until it's already too late.
Monstrosity: The Path of
Monstrosity focuses on the Marauder mutating their arm into a hideous
club-like bludgeon of flesh and gore. The master of Monstrosity can use
the massive bulk of their warped arm to defend themselves somewhat, and
can sweep their limb around in broad, arcing swings, capable of
damaging several enemies with each single smash.
To read the latest guides, news, and features you can visit our Warhammer 40,000: Storm of Vengeance Warhammer Online: Age of Reckoning Game Page.