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Stargate Worlds is Unreal!

Posted Tue, Aug 29, 2006 by Awenyddion

Looks like Big World isn't so big after all. In this press release that we got today, Cheyenne Mountain, the developers of our highly anticipated Stargate Worlds, announced that they are indeed going with Epic's Unreal 3 engine. Here's the scoop.

Cheyenne Mountain Entertainment Licenses
Epic’s Unreal® Engine 3 Technology for Stargate Worlds Games

MESA, Ariz., August 28th , 2006 — Game developer Cheyenne Mountain Entertainment (CME), and Epic Games today announced a license agreement in which CME will use Epic’s Unreal® Engine 3 technology for the development of the upcoming, highly anticipated Stargate Worlds and future multi-platform games.
Based on the popular science fiction television series “Stargate: SG-1” and “Stargate Atlantis,” Stargate Worlds is a Massive Multiplayer Online Role-Playing Game (MMORPG) which is scheduled to launch in late 2007.
“The combination of a robust graphics environment with extensible development tools allows us to deliver ground-breaking game content for Stargate Worlds commensurate with the quality of the #1 rated sci-fi franchise and future multi-platform games,” said Joe Ybarra, vice president of product development for Cheyenne Mountain Entertainment. “Our development team is very excited about using the Unreal Engine 3.”
“MGM is committed to finding ways to extend the Stargate franchise and this is a logical step,” said Travis Rutherford, executive vice president, MGM Consumer Products and Location Based Entertainment. “Stargate Worlds will be the premier Massive Multiplayer Online Role-Playing Game (MMORPG) developed by CME. Combining Unreal Engine 3 technology with Big World’s™ client server technology ensures an exceptional MMO experience for Stargate fans and gamers on a global basis. Furthermore, these partnerships will maximize CME’s resources and efforts, allowing the developer to create the most fantastic worlds, the best characters and the most compelling game play possible.”
“Combining these technologies (Unreal® Engine 3 and Big World™) provides Cheyenne Mountain Entertainment the strategic advantage to deliver highly anticipated, top quality games where the focus is on making great gameplay and immersive worlds,” added Tim Jenson, chief executive officer of Cheyenne Mountain Entertainment.
“We have a lot of Stargate fans around our company, so we’re thrilled to see that Cheyenne Mountain Entertainment is creating a massive multi-player game based on Stargate,” said Mark Rein, vice president, Epic Games Inc. “To have that MMO created using Unreal® Engine 3 extends the excitement even further for us.”
“BigWorld looks forward to working with Epic and Cheyenne Mountain Entertainment to enable the exciting goals of Stargate Worlds. Our highly available secure server architecture is the perfect companion to the Unreal 3 client engine.” said Gavin Longhurst, director of business development for BigWorld.
Officially licensed by MGM Interactive, Stargate Worlds is being developed by Cheyenne Mountain Entertainment.

C'mon, you know you want to do the cabbage patch right now. You KNOW you want to.

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