style="color: rgb(255, 165, 0); font-size: 24pt; font-weight: bold;">Zealot
Masteries


style="color: rgb(218, 165, 32); font-size: 20pt; font-weight: bold;">


Action Points = AP
 

Note: All damage and
cost numbers scale with rank. The numbers noted here are for comparison
value only.


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style="color: rgb(255, 165, 0); font-size: 14pt; font-weight: bold;">Path
of Alchemy


style="border-color: rgb(204, 204, 204); width: 600px; text-align: left; margin-left: auto; margin-right: auto;"
border="3" cellpadding="5" cellspacing="3">
NAME
POINTS
COST
RANGE
CAST TIME
COOL-

DOWN
DESCRIPTION
Chaotic
Force



Career Tactic

3

0

style="color: rgb(255, 255, 0);">N/A
Passive
0
The Critical chance on Tzeentch's
Cry, Scourge and Flash of Chaos is raised by 15%.
Ritual
of Innervation




Ability

5
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
25 AP

style="color: rgb(255, 255, 0);">80 ft
2s

30s
A frenzied, 30 seconds long ritual
that affects all groupmembers within 65 feet, granting them a 20%
chance to regain 50 AP every attack.
Manipulation color="yellow">



Career Tactic

7
0
style="color: rgb(255, 255, 0);">N/A style="background-color: rgb(51, 51, 51); color: rgb(255, 255, 0); text-align: center;">
Passive
0
Any time you directly heal
someone, there is a 25% chance your offensive target will take damage
equal to 25% of the healed value.
Boon
of Tzeentch




Ability

9
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
30AP

style="color: rgb(255, 255, 0);">N/A
2s
5s
Drains 113 health from your bearer
of your Harbinger, funneling the amount drained into your defensive
target.

Changer's
Touch




Career Tactic

11
0
style="color: rgb(255, 255, 0);">N/A
Passive
0
Whenever you deal Corporeal damage
to the bearer of your Harbinger, your defensive target will be healed
for 25% of the damage.


Aethyric
Shock



class="inline center" style="">Ability

13
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
35 AP

style="color: rgb(255, 255, 0);">100 ft
Instant
20s

 Overwhelms your opponent with
power, inflicting 127 and stunning them for 3 seconds.

Tzeentch's
Shielding



style="font-weight: bold;"> class="inline center" style="">Morale
5
Rank 4 Morale
style="color: rgb(255, 255, 0);">N/A
Instant
60s
Your group is granted 250 AP, and
for 20 seconds, everyone will absorb up to 678 damage.




style="color: rgb(255, 165, 0); font-size: 14pt; font-weight: bold;">Path
of Witchcraft


style="border-color: rgb(204, 204, 204); width: 600px; text-align: left; margin-left: auto; margin-right: auto;"
border="3" cellpadding="5" cellspacing="3">
NAME
POINTS
COST
RANGE
CAST TIME
COOL-

DOWN
DESCRIPTION
Lashing
Waves




Career Tactic

3

0

style="color: rgb(255, 255, 0);">N/A
Passive
0
Tzeentch's Lash will now strike
all opponents within 20 feet of your initial target.

Ritual
of Superiority




Ability

5
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
25 AP

style="color: rgb(255, 255, 0);">N/A
2s
30s
A Ritual of dominance that lasts
for 30 seconds, granting group members in the radius a 20% chance when
taking damage to activate a shield that will absorb 47 damage for up to
10 seconds. Will not trigger more than once every 2 seconds.
Tzeentch's
Refreshment




Career Tactic

7
0
style="color: rgb(255, 255, 0);">N/A style="background-color: rgb(51, 51, 51); color: rgb(255, 255, 0); text-align: center;">
Passive
0
Direct heals have a 25% chance to
grant your target 50 AP, but will not restore AP to yourself.
Storm
of Ravens




Ability

9
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
20 AP per sec

style="color: rgb(255, 255, 0);">N/A
Instant
11s
You concentrate on the bearer of
your Harbinger and inflict 41 Corporeal damage every half second for 6
seconds.

Transference



Career Tactic

11
0
style="color: rgb(255, 255, 0);">N/A
Passive
0
Your harbinger will deal 50 damage
every 5 seconds and heal your defensive target for the damage done.

Mirror
of Madness




Ability

13
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
40 AP

style="color: rgb(255, 255, 0);">100 ft
2s
10s

Curses your target for 10 seconds so that
whenever they cast a heal, it inflicts 242 Corporeal damage to them.

Tzeentch's
Scream


class="inline center" style="">Morale

15
Rank 4 Morale
style="color: rgb(255, 255, 0);">100 ft
Instant
60s
Knocks back all targets within 30
feet of you, dealing 1064 damage.


style="color: rgb(255, 165, 0); font-size: 14pt; font-weight: bold;">

Path
of Dark Rites


style="border-color: rgb(204, 204, 204); width: 600px; text-align: left; margin-left: auto; margin-right: auto;"
border="3" cellpadding="5" cellspacing="3">
NAME
POINTS
COST
RANGE
CAST TIME
COOL-

DOWN
DESCRIPTION
Sweeping
Disgorgement




Career Tactic

3

0

style="color: rgb(255, 255, 0);">N/A
Passive
0
Demon Spittle grows ever more
corrosive and now also reduces Armor by 297 and Corporeal resistance by
113.
Ritual
of Lunacy




Ability

5
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
25 AP
style="color: rgb(255, 255, 0);">80 ft

2s
30s
A dark Ritual lasting 30 seconds
that infuses your group with the souls of the fallen, restoring 56
health every 3 seconds to those within 65 feet of the Ritual.
Swirling
Vortex




Career Tactic

7
0
style="color: rgb(255, 255, 0);">N/A style="background-color: rgb(51, 51, 51); color: rgb(255, 255, 0); text-align: center;">
Passive
0
Mark of the Vortex's granted
ability will now hit all enemies within 40 feet of the caster, and will
last for 15 seconds.
Chaotic
Agitation




Ability

9
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
13 AP
style="color: rgb(255, 255, 0);">80 ft
Instant
13s
You channel dark forces into the
holder of your Harbinger and all targets within 20 feet of them,
dealing 93 every second for up to 6 seconds.
Tzeentch's
Grip




Career Tactic

11
0
style="color: rgb(255, 255, 0);">N/A
Passive
0s
Any time the bearer of your
Harbinger is struck, there is a 25% chance that your allied attacker
will be healed for 40 over 3 seconds.
Wind
of Insanity




Ability

13
style="background-color: rgb(98, 98, 98); color: rgb(255, 255, 0); text-align: center;">
15 AP per sec

style="color: rgb(255, 255, 0);">N/A
Instant
16s

You call up ferocious winds for up to 6
seconds that inflict 42 damage every second to targets within 30 feet
of you. The fierce winds will knock back players a short distance and
knock down monsters for 2 seconds.

Windblock color="yellow">

class="inline center" style="">Morale

15
Rank 4 Morale
style="color: rgb(255, 255, 0);">100 ft

Instant
60s
Inflicts 678 damage to all targets
within 30 feet of you, making heals 50% less effective on them for 10
seconds.




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Last Updated: Mar 13, 2016

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