Archive

BlizzCon 2008: The Art of World of Warcraft

Posted Thu, Oct 16, 2008 by Cody Bye

In an industry where art styles are key, the artists behind the World of Warcraft have made almost everyone else in the industry look like amateurs. With a theme that is almost ageless, it came as no surprise that the Art of World of Warcraft panel was one of the most popular at BlizzCon '08. Ten Ton Hammer's Garrett Fuller was in attendance, and his sheer enthusiasm at the presentation is clearly evident. Interested in learning more? Read the rest of his article!

First we heard from the Environment team and watched how they plot out the new zones for Wrath of the Lich King. The map is always the starting point which eventually grows into the zones we explore. Once they have a general feel for how the zone looks they begin adding in terrain features to give it some life. When the team has this map in place they hand it over to the concept artists.


WarlockWallpaper.jpg
Five classes that would be excellent additions to World of Warcraft.
Features
Fri, Jun 20, 2014
Mem
HotSAlphaLoad.jpg
Five things players should expect during the Alpha test of Warlords of Draenor.
Features
Fri, Jun 13, 2014
Mem
GG_25_02

I really don't understand racism in the real world. People are what people are, regardless of skin pigmentation or where their ancestors came from. There's really only one real-world race - the Human Race - and I loathe everyone equally.

Opinions
Mon, Jun 09, 2014
gunky
GarrisonTownHall.jpg
A basic guide to Garrisons in Warlords of Draenor.
Basics, Features, Guides
Fri, Jun 06, 2014
Mem

News from around the 'Net