Posted Mon, Oct 20, 2008 by Cody Bye
Ten Ton Hammer: Do you ever plan on introducing intricate animations to the virtual gaming table? It seems like it’d really make for an incredibly immersive experience if gamers could see their warriors and wizards move even the smallest amount.
Randy: Our goal is to replicate the tabletop gaming experience, not to create a video game. There’s a ton of video games out there (both good ones and bad ones) but none of them have ever captured the essence of what makes D&D great: the improvisation and the imagination. For example, once you start animating the miniatures then will folks start to limit their actions to those that have been animated? It’s a slippery slope that we have deliberately chosen to avoid.