Posted November 12th, 2008 by Ethec
Many MMO game developers are afraid to talk about the game beyond the next update or expansion, but EVE Online's veterans play such a big role in the development of the game that CCP seems to trust them with a little blue sky thinking. Starting with a gag video about the short-lived boot.ini problems associated with the Trinity expansion last December, watch as Senior Producer Nathan Richardson discusses ways CCP will develop the EVE IP including a mysterious mention of the X360 and PS3 consoles and and EVE FPS, plus more features nearer to present-day EVE like ship module targetting, Kosmos, the EVElopedia, and "winsauceables".
Check out the latest on EVE Online in our EVE FanFest 2008 portal.