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AoC: Player versus Player Exploiting - The Nature of Winning

Posted Tue, Nov 18, 2008 by Savanja

For as long as there has been player versus player combat, there has been ganking, griefing, and exploiting. Age of Conan isn't immune to cheaters anymore or less than any other game, but are there ways we as players can reduce this plague? After all, if we are going to get pwned in the face, shouldn't it at least be done fairly?

Savanja talks about what exploiting is, why it happens, and how we can help stop it in this look at Player versus Player Exploiting.


The AoC community recently got a major case of smack-downitis when Funcom responded to some in game exploiting on the PvP servers. Those who couldn't get an edge any other way took advantage of questionable mechanics so that they could flex their pixels and declare themselves "Better Than You". Funcom dealt with the exploiters swiftly and issued this statement..

AoC-Monthly-Update.jpg

The first Age of Conan: Unchained Monthly Development Update of 2012 reflects on 2011 and outlines the road ahead.

Features, News, Official Announcements
Mon, Jan 30, 2012
Martuk
AoC-House-of-Crom.jpg

Funcom unleashes two new dungeons for Age of Conan: Unchained in Update 3.2: House of Crom.

News, Official Announcements
Wed, Jan 11, 2012
Martuk
AoC-House-of-Crom-Combat.jpg

Age of Conan begins a month of bloody holiday events and lays out the path ahead in a new Monthly Development Update.

Release Date, News, Official Announcements
Tue, Dec 13, 2011
Martuk
AoC-Monthly-Update.jpg

Age of Conan’s latest Monthly Development Update lays out the long-term content plans through 2012.

News, Official Announcements
Wed, Nov 30, 2011
Martuk
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