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Runes of Magic Shows Mega Crafting Options

Updated Fri, Oct 02, 2009 by Medeor

Enough crafting to make your OCD go into overdrive.

Using a logical progression, Runes of Magic is doing something a little different for crafting. Instead of having all areas of crafting available at the start of the game, in RoM only the gathering skills are available and then the manufacturing skills become available later on in the game. The other kicker is that you can become a master in all professions, you don't become handcuffed liked so many other games. The latest news from RoM gives us more specifics:

Players can accept gathering professions already in the starting areas, to collect materials for the crafting of weapons, armor, potions or nourishing meals. Later on, the professions of carpenter, blacksmith, armor crafting, alchemist, tailor and even cook are available. Alchemists mix potions, cooks prepare strengthening food, carpenters and blacksmiths produce the best weapons in the country, while armor crafters and tailors are catering for the protection needs.

Having taken the first steps in their profession, players can hire out as apprentice. Just like in real life, they can learn more than one profession in the fantasy-world of Runes of Magic and specialize later, depending on their interest.

In case you have to be able to do it all, you will have that option in RoM. It's enough to make anyone with OCD race for therapy, but it does provide one of the most flexible systems out there. Be sure to stop by the website for more information about crafting in Runes of Magic.

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