Instant travel anywhere is too easy. Trudging for hours to get somewhere is too hard. Can developers find a solution that’s just right?
Wed, Oct 16, 2013
Can a compromise be met between engaging dungeons and collections of random rooms?
Tue, Oct 08, 2013
Director of Global Community Relations Linda “Brasse” Carlson discusses customer service and how SOE deals with online trolls and bullies.
Thu, Sep 19, 2013
The Vanguard team reveals their plans for future development, starting with a big performance update.
News, Official Announcements
Sat, Sep 07, 2013