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Top Ten Free to Play Games - Distributive Properties

Posted December 5th, 2008 by Ralsu

Danny "Ralsu" Gourley loves to find good games at a great price. That's why he tells Ten Ton Hammer readers about the best free-to-play games he's tried each week. In his latest musings, Ralsu claims developers have to find a way to distribute their products that competes with the box sales of subscription-based games if they are ever going to compete with them in breadth and depth of content, too:

Because of the short time in which a F2P games must make a good first impression, digital download (almost exclusively the way developers distribute F2P games) limits the options of developers. Think of it as a glass ceiling for designing games.

Read "Distributive Properties" to hear Ralsu's solution.
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