The Total Templar

Updated Wed, Apr 29, 2009 by Ethec

The Total Templar

Ten Ton Hammer Guide to the Templar

Chapter 1 - Credits & The Basics
Chapter 2 - Quests
Chapter 3 - NPC Locations
Chapter 4 - Spell Upgrades: Comparing and Finding
Chapter 5 - Weapons
Chapter 6 - Armor
Chapter 7 - Spells
Chapter 8 - Methods and Techniques
Chapter 9 - 1H+Shld vs. 1H+Symbol vs. 2H Debate
Chapter 10 - Where To Hunt

Do you feel the call to be a holy healer?  Qeynos and Kelethin stand as the last lights of good in a Norrath plagued by evil from within and ruin from above, sends out its brave warriors, mages, and scouts in defense of order and justice, and YOU are all that stands between the bold and dead.

Designed and updated to smooth the Path of the Templar, this guide is a living compendium of knowledge gleaned from a variety of sources, most notably contributors to the EQ2players forums. Share what you know for everyone to enjoy! I'll make sure you get the credit.

Note: I’ve written this guide for pure beginners, defining common game terms as I go along. My experience on the Oggok server is that EQ2 has attracted many new gamers to the genre, and a hearty welcome to you! I hope more advanced players will be patient with these infrequent explanations. Good hunting and healing! All the Chapters to this guide are hyperlinked at the top of all Chapter pages, and the bottom of the lengthy ones, as well.  Click through on the Chapter link you need to find out more about the Templar class.

If you have any questions or comments regarding Templars or this guide, please feel free to e-mail us.

Latest Updates (05.07.08):

  • Revamped for up to date information.



This announcement is so full of win we could hardly wait to tell you about it. Today EQHammer announced its User-generated Content System. In the spirit of EverQuest Next Landmark, where players are the superstars creating cool things, we’ve decided to give you - the players, the dreamers of dreams and the makers of guides - a platform.

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