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EQ2 Berserker Combat Abilities

Updated Mon, Feb 08, 2010 by Savanja

Berserker Combat Art List



Level

Ability

Description

1

Rupture

A melee attack that does some extra damage

1

Mock

Increases the target's hate towards the fighter

2

Berserk Rage

Builds rage within the berserker, granting a chance at becoming berserk while in combat.  While berserk melee combat damage is increased

3

Aggressive Defense

Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee

4

Unflinching Will

Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage

4

Abandoned Fury

 Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

5

Knee Break

A kick attack that deals crushing damage to the target

6 Intercept Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.

7

Bloodbath

A melee attack that strikes all nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits

8

Enrage

 Increases the hate of all enemies toward the berserker. This ability can be used while stifled or stunned

9

Bloodlust

Increases the strength of the berserker's group

9

Mock II

Interrupts the target and increases their hate towards the berserker

10 Raging Blow A melee attack that increase the target's hate towards the berserker if it hits.

10

Berserk Rage II

Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased

11

Maul

A melee attack that decreases target's offensive melee skills on a successful hit

12

Chaos

Increases the physical defense of the berserker's group against slashing, piercing and crushing attacks for a short duration. Defense versus crushing attacks is especially improved

13

Wall of Rage

Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee

13

Body Check

A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield

14

Mutilate

A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit

15

Aggressive Defense II

 Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee

15

Rupture II

 A melee attack that does some extra damage

16

Unflinching Will II

Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage

17

Head Crush

A melee attack that interrupts the target and decreases their focus skill on a successful hit

17

Mock III

Interrupts the target and increases their hate towards the warrior

18

Reckless Aide

Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check.  This also increases the berserker's agility

19

Destructive Rage

Increases the DPS of the berserker's group/raid

19

Knee Break II

A kick attack that deals crushing damage to the target

20

Berserk Rage III

Focuses damage taken into a rage that will sometimes cause a berserk state. When berserk, a berserker loses some defense, but gains increased damage and attack rate. In addition, the berserker may use certain combat arts that require the berserk state

20

Intercept II

Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take

21

Blood Rage

When the Berserker receives melee damage in combat they have a chance to he healed for a small amount

21

Bloodbath II

A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits

22

Abandoned Fury II

Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

22

Enrage II

Increases hate of all enemies in an encounter towards the berserker. This ability can be used while stifled and stunned

23

Bloodlust II

Increases the strength of the berserker's group

24 Raging Blow II A melee attack that increase the target's hate towards the berserker if it hits.

24

War Cry

Grants a chance for the berserker's group to berserk in combat for a short duration

25

Rescue

Greatly increases the target's hate towards the fighter

25

Maul II

Extra attack that lowers the offense of the enemy and deals an interrupt

26

Controlled Rage

Decreases attack rate and increases defense. Can only be activated while berserk

26

Chaos II

Increases the physical defense of the berserker's group against slashing, piercing and crushing attacks for a short duration. Defense versus crushing attacks is especially improved

27

Body Check II

A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield

27

Wall of Rage II

Increases the physical mitigation of the berserker in exchange for decreased movement and attack speed.  Also grants a chance to snare nearby opponents whenever the berserker strikes in melee

28

Berserker Onslaught

A powerful melee attack that strikes all enemies in an arc in front of the berserker

28

Mutilate II

A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit

29 Aggressive Defense III  Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee

29

Rupture III

 A melee attack that does some extra damage

30

Unflinching Will III

Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage

30

Weapon Counter

If the berserker is struck in melee combat, the berserker will return with a counterattack for up to three attacks

31

Mock IV

Interrupts the target and increases their hate towards the berserker

31

Head Crush II

A melee attack that interrupts the target and decreases their focus skill on a successful hit

32

Reckless Aide II

Grants the berserker a chance to shield an ally from melee attack by allowing the target a chance to use the berserker's avoidance check after their own avoidance check.  This also increases the berserkers agility

32

Stunning Roar

A shout that releases a berserker's anger in a stunning cry.  It damages and stuns the target and all nearby encounter members for a short duration

33

Destructive Rage II

Increases the DPS of the berserker's group/raid

33

Knee Break III

A kick attack that deals crushing damage to the target

34

Berserk Rage IV

Builds rage within the berserker, granting a chance at becoming berserk while in combat.  While berserk, attack speed and melee combat damage is increased

34

Intercept III

Allows a fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take

35 Blood Rage II When the Berserker receives melee damage in combat they have a chance to he healed for a small amount
35 Unyielding Will Allows a warrior to be healed and placed at Death's Door for a short time after death. When Death's Door wears off the warrior dies

35

Bloodbath III

A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits

36

Enrage III

Increases the hate of all enemies in an encounter towards the berserker.  This ability can be used while stifled or stunned 

36 Stance: Greater Fury Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

36

Abandoned Fury III

On a successful melee attack, this spell has a chance to cast Furious Assault on target of attack

37

Bloodlust III

Increases the strength of the berserker's group

38

Raging Blow III

A melee attack that increases the target's hate towards the berserker if it hits

38

War Cry II

A chant that increases the party's strength

39

Maul III

A melee attack that decreases target's offensive melee skills on a successful hit

40

Controlled Rage II

 Decrease attack rate and increase defense. It can only be activated while berserk

40

Demolish

A high damage medium duration stun attack

40

Chaos III

Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved

41 Wall of Rage III Increases the physical mitigation of the berserker in exchange for decreased movement and attack speed.  Also grants a chance to snare nearby opponents whenever the berserker strikes in melee

41

Body Check III

A shield attack that knocks the enemy down and stuns them for a short duration.  This attack requires a shield

42

Mutilate III

Deals high slashing damage over time and grants a chance to berserk on each hit

42

Berserker Onslaught II

A powerful melee attack that strikes all enemies in an arc in front of the berserker

43

Rupture IV

An extra attack that deals additional slashing damage over time

43

Aggressive Defense IV

Grants a chance to counter attack with increased hate towards any opponent that damages the berserkers in melee

44

Weapon Counter II

If the berserker is struck in melee combat, the berserker will return with a counterattack for up to three attacks

44

Unflinching Will IV

Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage

44

Frenzy

Attacks the target up to three times. If one of these attacks misses, the successive ones will miss automatically.

45

Mock V

Interrupts the target and increases their hate towards the berserker45

45

Head Crush III

A melee attack that interrupts the target and decreases their focus skill on a successful hit

46

Stunning Roar II

A shout that releases the berserker's anger in a stunning cry.  It damages and stuns the target and all nearby encounter members for a short duration

46

Reckless Aide III

Grants the berserker a chance to shield an ally from melee attacks by allowing the target a chance to use the berserker's avoidance check after their own avoidance check.  This also increases the berserker's agility

47

Destructive Rage III

Increases the DPS of the berserker's group/raid

47

Knee Break IV

A kick attack that deals crushing damage to the target

48

Berserk Rage V

Builds rage within the berserker, granting a chance at becoming berserk while in combat.  While berserk, attack speed and melee combat damage is increased

49 Bloodbath IV A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits

49

Blood Rage III

When the Berserker receives melee damage in combat they have a chance to he healed for a small amount

50

Abandoned Fury IV

Increases the berserkers offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

50

Enrage IV

Increases the hate of all enemies in an encounter towards the berserker.  This ability can be used while stifled or stunned

50 Stance: Unbridled Fury Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

50

Rampage

Allows the berserker to attack all nearby enemies whenever a successful attack is made.  This effect cant trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers

51

Bloodlust IV

Increases the strength of the berserker's group

52

War Cry III

Grants a chance for the berserker's group to berserk in combat for a short duration

52

Raging Blow IV

A melee attack that increases the target's hate towards the berserker if it hits

52

Insolence

Increases the hate of all enemies near the berserker.  Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter

53

Maul IV

A melee attack the decreases target's offensive melee skills on a successful hit

54

Demolish II

A high damage attack that stuns the target for a short duration

54

Controlled Rage III

Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration

54

Chaos IV

Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration.  Defense versus crashing attacks is especially improved

55

Vision of Madness

Grants the berserker a chance to avert death, by quickly replenishing the berserker's health when they would have taken fatal damage.  This effect is more powerful if the berserker is already in a state of berserk

55

Wall of Rage IV

Increases the physical mitigation of the berserker in exchange for decreases movement and attack speeds.  Also grants a chance to snare nearby opponents whenever the berserker strikes in melee

55

Body Check IV

A shield attack that knocks the enemy down and stuns them for a short duration.  This attack requires a shield

56

Mutilate IV

A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit

56

Berserker Onslaught III

A powerful melee attack that strikes all enemies in an arc in front of the berserker

57

Rupture V

A melee attack that does some extra damage

57

Aggressive Defense V

Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee

58

Unflinching Will V

Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage

58

Open Wounds

The berserker will attack all enemies in an area surrounding the berserker with every normal combat attack for up to 4 enemies.  The berserker attack speed is also increased

58

Frenzy II

Attacks the target up to 3 times.  If one of these attacks misses, the successive ones will miss automatically

58

Weapon Counter III

If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks

59

Head Crush IV

A melee attack that interrupts the target and decreases their focus skill on a successful hit

59

Mock VI

Interrupts the target and increases their hate towards the berserker

60

Stunning Roar III

A shout that releases the berserker's anger in a stunning cry.  It damages and stuns and all nearby encounter members for a short duration

60

Reckless Aide IV

Grants the berserker a chance to shield an ally from melee attacks, by allowing the target to use the berserker's avoidance check after their own avoidance check.  This also increases the berserker's agility

61

Destructive Rage IV

Increases in-combat health regeneration of the berserker's group

61

Knee Break V

A kick attack that deals crushing damage to the target

62

Berserk Rage VI

Builds rage within the berserker, granting a chance at becoming berserk while in combat.  While berserk, attack speed and melee combat damage is increased

63

Blood Rage IV

Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat

63

Bloodbath V

A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits

64

Enrage V

Increases the hate of all enemies in an encounter towards the berserker.  This ability can be used while stifled or stunned

64

Abandoned Fury V

Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill

65

Juggernaut

The berserker's attacks have at chance at critical damage, and of the berserker's combat arts gain a damage bonus that matches their critical bonus percentage granted by Juggernaut.  While in effect, the berserker's defenses and resistances are greatly reduced, and it costs health to maintain.  This ability can only be used while berserk

65

Bloodlust V

Increases the strength of the berserker's group

66

War Cry IV

Grants a chance for the berserker's group to berserk while in combat for a short duration

66

Raging Blow V

A melee attack that increases the target's hate towards the berserker if it hits

67

Maul V

A melee attack that decreases target's offensive melee skills on a successful hit

68

Demolish III

A high damage attack that stuns the target for a short duration

68

Chaos V

Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration.  Defense versus crushing attacks is especially improved

68

Controlled Rage IV

Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration

69

Body Check V

A shield attack knocks the enemy down and stuns them for a short duration.  This attack requires a shield

69

Wall of Rage V

Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds.  Also grants a chance to snare nearby opponents whenever the berserker strikes in melee

70

Mutilate V

A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit

70 Rampage II Allows the berserker to attack all nearby enemies whenever a successful attack is made.  This effect cant trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers
70
Berserker Onslaught IV
A powerful melee attack that strikes all enemies in an arc in front of the berserker
71
Aggressive Defense VI
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee
71
Frenzy III
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically
71
Rupture VI
A melee attack that does some extra damage
72
Insolence II
Increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter
72
Mock VII
Interrupts the target and increases their hate towards the berserker
72
Unflinching Will VI
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance
72
Weapon Counter IV
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks
73
Head Crush V
A melee attack that interrupts the target and decreases their focus skill on a successful hit
73
Destructive Rage V
Increases the DPS of all the Berserker's allies
73
Stunning Roar IV
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration
74
Berserk Rage VII
Builds rage within the berserker, granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased
74
Knee Break VI
A kick attack that deals crushing damage to the target
75
Blood Rage V
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat
75
Bloodbath VI
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits
76
Enrage VI
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled of stunned
76
Bloodlust VI
Increases the strength of the berserker's group
76
Abandoned Fury VI
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance
77
Maul VI
A melee attack that decreases target's offensive melee skills on a successful attack
77
War Cry V
Grants a chance for the berserker's group to berserk in combat for a short duration
77
Raging Blow VI
A melee attack that increases the target's hate towards the berserker if it hits
78
Controlled Rage V
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration
78
Demolish IV
A high damage attack that stifles the target for a short duration
79
Chaos VI
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved
79
Body Check VI
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield
79
Wall of Rage VI
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee
80
Adrenaline
Adrenaline numbs you to pain, causing all damage received to be cut in half. Adrenaline can only be used while berserk, and when it ends, your power is reduced and you are unable to go berserk for a short while
80
Mutilate VI
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit
80
Berserker Onslaught V
A powerful melee attack that strikes all enemies in an arc in front of the berserker
80
Rampage III
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers
81
Aggressive Defense VI I
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee
81
Frenzy IV
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically
81
Rupture VII
A melee attack that does some extra damage
82
Insolence III
Increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter
82
Mock VIII
Interrupts the target and increases their hate towards the berserker
82
Unflinching Will VII
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance
82
Weapon Counter V
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks
83
Head Crush VI
A melee attack that interrupts the target and decreases their focus skill on a successful hit
83
Destructive Rage VI
Increases the DPS of all the Berserker's allies
83
Stunning Roar V
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration
84
Berserk Rage VIII
Builds rage within the berserker, granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased
84
Knee Break VII
A kick attack that deals crushing damage to the target
85
Blood Rage VI
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat
85
Bloodbath VII
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits
86
Enrage VII
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled of stunned
86
Bloodlust VII
Increases the strength of the berserker's group
86
Abandoned Fury VII
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance
87
Maul VII
A melee attack that decreases target's offensive melee skills on a successful attack
87
War Cry VI
Grants a chance for the berserker's group to berserk in combat for a short duration
87
Raging Blow VII
A melee attack that increases the target's hate towards the berserker if it hits
88
Controlled Rage VI
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration
88
Demolish V
A high damage attack that stifles the target for a short duration
89
Chaos VII
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved
89
Body Check VII
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield
89
Wall of Rage VII
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee
90
Mutilate VII
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit
90
Berserker Onslaught VI
A powerful melee attack that strikes all enemies in an arc in front of the berserker
90
Rampage IV
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers

Training Spells

Level 14

  • Enrage
  • Raging Blow
  • Body Check
  • Mutilate

Level 24

  • Berserk Rage III
  • Enrage II
  • Bloodlust II
  • Raging Blow II

Level 34

  • Reckless Aide II
  • Weapon Counter
  • Mock IV
  • Destructive Rage II

Level 44

  • Berserker Onslaught II
  • Aggressive Defense IV
  • Frenzy
  • Weapon Counter II

Level 54

  • Berserk Rage V
  • Blood Rage III
  • Enrage IV
  • Demolish II

Level 64

  • Destructive Rage IV
  • Berserk Rage VI
  • Bloodbath V
  • Enrage V

Level 75

  • Frenzy III
  • Mock VII
  • Berserk Rage VII
  • Bloodbath VI

Level 85

  • Blood Rage VI
  • Bloodbath VII
  • Berserk Rage  VIII
  • Mock VIII

 

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Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: November 8, 2004
Fee: F2P with P2P Option
ESRB Rating: T

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