Berserker Combat Art List
Level
|
Ability
|
Description |
1 |
Rupture |
A melee attack that does some extra damage |
1 |
Mock |
Increases the target's hate towards the fighter |
2 |
Berserk Rage |
Builds rage within the berserker, granting a chance at |
3 |
Aggressive Defense |
Grants a chance to counter attack with increased hate |
4 |
Unflinching Will |
Greatly increases defense, parry, physical and cold |
4 |
Abandoned Fury |
Increases the berserker's offensive melee skills and |
5 |
Knee Break |
A kick attack that deals crushing damage to the target |
6 | Intercept |
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits. |
7 |
Bloodbath |
A melee attack that strikes all nearby enemies |
8 |
Enrage |
Increases the hate of all enemies toward the berserker. |
9 |
Bloodlust |
Increases the strength of the berserker's group |
9 |
Mock II |
Interrupts the target and increases their hate towards |
10 | Raging Blow |
A melee attack that increase the target's hate towards the berserker if it hits. |
10 |
Berserk Rage II |
Builds rage within the berserker, granting a chance at |
11 |
Maul |
A melee attack that decreases target's offensive melee |
12 |
Chaos |
Increases the physical defense of the berserker's group |
13 |
Wall of Rage |
Increases the physical mitigation of the berserker in |
13 |
Body Check |
A shield attack that knocks the enemy down and stuns |
14 |
Mutilate |
A melee attack that deals additional slashing damage |
15 |
Aggressive Defense II |
Grants a chance to counter attack with increased hate |
15 |
Rupture II |
A melee attack that does some extra damage |
16 |
Unflinching Will II |
Greatly increases defense, parry, physical and cold |
17 |
Head Crush |
A melee attack that interrupts the target and decreases |
17 |
Mock III |
Interrupts the target and increases their hate towards |
18 |
Reckless Aide |
Grants the berserker a chance to shield an ally from |
19 |
Destructive Rage |
Increases the DPS of the berserker's group/raid |
19 |
Knee Break II |
A kick attack that deals crushing damage to the target |
20 |
Berserk Rage III |
Focuses damage taken into a rage that will sometimes |
20 |
Intercept II |
Allows the fighter to protect an ally from taking |
21 |
Blood Rage |
When the Berserker receives melee damage in combat they |
21 |
Bloodbath II |
A melee attack that strikes nearby enemies surrounding |
22 |
Abandoned Fury II |
Increases the berserker's offensive melee skills and |
22 |
Enrage II |
Increases hate of all enemies in an encounter towards |
23 |
Bloodlust II |
Increases the strength of the berserker's group |
24 | Raging Blow II |
A melee attack that increase the target's hate towards the berserker if it hits. |
24 |
War Cry |
Grants a chance for the berserker's group to berserk in |
25 |
Rescue |
Greatly increases the target's hate towards the fighter |
25 |
Maul II |
Extra attack that lowers the offense of the enemy and |
26 |
Controlled Rage |
Decreases attack rate and increases defense. Can only be |
26 |
Chaos II |
Increases the physical defense of the berserker's group |
27 |
Body Check II |
A shield attack that knocks the enemy down and stuns |
27 |
Wall of Rage II |
Increases the physical mitigation of the berserker in |
28 |
Berserker Onslaught |
A powerful melee attack that strikes all enemies in an |
28 |
Mutilate II |
A melee attack that deals additional slashing damage |
29 | Aggressive Defense III |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee |
29 |
Rupture III |
A melee attack that does some extra damage |
30 |
Unflinching Will III |
Greatly increases defense, parry, physical and cold |
30 |
Weapon Counter |
If the berserker is struck in melee combat, the |
31 |
Mock IV |
Interrupts the target and increases their hate towards |
31 |
Head Crush II |
A melee attack that interrupts the target and decreases |
32 |
Reckless Aide II |
Grants the berserker a chance to shield an ally from |
32 |
Stunning Roar |
A shout that releases a berserker's anger in a stunning |
33 |
Destructive Rage II |
Increases the DPS of the berserker's group/raid |
33 |
Knee Break III |
A kick attack that deals crushing damage to the target |
34 |
Berserk Rage IV |
Builds rage within the berserker, granting a chance at |
34 |
Intercept III |
Allows a fighter to protect an ally from taking damage, |
35 | Blood Rage II |
When the Berserker receives melee damage in combat they have a chance to he healed for a small amount |
35 | Unyielding Will |
Allows a warrior to be healed and placed at Death's Door for a short time after death. When Death's Door wears off the warrior dies |
35 |
Bloodbath III |
A melee attack that strikes nearby enemies surrounding |
36 |
Enrage III |
Increases the hate of all enemies in an encounter |
36 | Stance: Greater Fury |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
36 |
Abandoned Fury III |
On a successful melee attack, this spell has a chance to |
37 |
Bloodlust III |
Increases the strength of the berserker's group |
38 |
Raging Blow III |
A melee attack that increases the target's hate towards |
38 |
War Cry II |
A chant that increases the party's strength |
39 |
Maul III |
A melee attack that decreases target's offensive melee |
40 |
Controlled Rage II |
Decrease attack rate and increase defense. It can only |
40 |
Demolish |
A high damage medium duration stun attack |
40 |
Chaos III |
Increases the physical defense of the berserker's group |
41 | Wall of Rage III |
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
41 |
Body Check III |
A shield attack that knocks the enemy down and stuns |
42 |
Mutilate III |
Deals high slashing damage over time and grants a chance |
42 |
Berserker Onslaught II |
A powerful melee attack that strikes all enemies in an |
43 |
Rupture IV |
An extra attack that deals additional slashing damage |
43 |
Aggressive Defense IV |
Grants a chance to counter attack with increased hate |
44 |
Weapon Counter II |
If the berserker is struck in melee combat, the |
44 |
Unflinching Will IV |
Greatly increases defense, parry, physical and cold |
44 |
Frenzy |
Attacks the target up to three times. If one of these |
45 |
Mock V |
Interrupts the target and increases their hate towards |
45 |
Head Crush III |
A melee attack that interrupts the target and decreases |
46 |
Stunning Roar II |
A shout that releases the berserker's anger in a |
46 |
Reckless Aide III |
Grants the berserker a chance to shield an ally from |
47 |
Destructive Rage III |
Increases the DPS of the berserker's group/raid |
47 |
Knee Break IV |
A kick attack that deals crushing damage to the target |
48 |
Berserk Rage V |
Builds rage within the berserker, granting a chance at |
49 | Bloodbath IV |
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
49 |
Blood Rage III |
When the Berserker receives melee damage in combat they |
50 |
Abandoned Fury IV |
Increases the berserkers offensive melee skills and |
50 |
Enrage IV |
Increases the hate of all enemies in an encounter |
50 | Stance: Unbridled Fury |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
50 |
Rampage |
Allows the berserker to attack all nearby enemies |
51 |
Bloodlust IV |
Increases the strength of the berserker's group |
52 |
War Cry III |
Grants a chance for the berserker's group to berserk in |
52 |
Raging Blow IV |
A melee attack that increases the target's hate towards |
52 |
Insolence |
Increases the hate of all enemies near the berserker. |
53 |
Maul IV |
A melee attack the decreases target's offensive melee |
54 |
Demolish II |
A high damage attack that stuns the target for a short |
54 |
Controlled Rage III |
Decreases the berserker's attack rate and combat damage |
54 |
Chaos IV |
Increases the physical defense of the berserker's group |
55 |
Vision of Madness |
Grants the berserker a chance to avert death, by quickly |
55 |
Wall of Rage IV |
Increases the physical mitigation of the berserker in |
55 |
Body Check IV |
A shield attack that knocks the enemy down and stuns |
56 |
Mutilate IV |
A melee attack that deals additional slashing damage |
56 |
Berserker Onslaught III |
A powerful melee attack that strikes all enemies in an |
57 |
Rupture V |
A melee attack that does some extra damage |
57 |
Aggressive Defense V |
Grants a chance to counter attack with increased hate |
58 |
Unflinching Will V |
Greatly increases defense, parry, physical and cold |
58 |
Open Wounds |
The berserker will attack all enemies in an area |
58 |
Frenzy II |
Attacks the target up to 3 times. If one of these |
58 |
Weapon Counter III |
If the berserker is struck in melee combat, the |
59 |
Head Crush IV |
A melee attack that interrupts the target and decreases |
59 |
Mock VI |
Interrupts the target and increases their hate towards |
60 |
Stunning Roar III |
A shout that releases the berserker's anger in a |
60 |
Reckless Aide IV |
Grants the berserker a chance to shield an ally from |
61 |
Destructive Rage IV |
Increases in-combat health regeneration of the |
61 |
Knee Break V |
A kick attack that deals crushing damage to the target |
62 |
Berserk Rage VI |
Builds rage within the berserker, granting a chance at |
63 |
Blood Rage IV |
Every time the berserker receives damage in melee |
63 |
Bloodbath V |
A melee attack that strikes nearby enemies surrounding |
64 |
Enrage V |
Increases the hate of all enemies in an encounter |
64 |
Abandoned Fury V |
Increases the berserker's offensive melee skills and |
65 |
Juggernaut |
The berserker's attacks have at chance at critical |
65 |
Bloodlust V |
Increases the strength of the berserker's group |
66 |
War Cry IV |
Grants a chance for the berserker's group to berserk |
66 |
Raging Blow V |
A melee attack that increases the target's hate towards |
67 |
Maul V |
A melee attack that decreases target's offensive melee |
68 |
Demolish III |
A high damage attack that stuns the target for a short |
68 |
Chaos V |
Increases the physical defense of the berserker's group |
68 |
Controlled Rage IV |
Decreases the berserker's attack rate and combat damage |
69 |
Body Check V |
A shield attack knocks the enemy down and stuns them for |
69 |
Wall of Rage V |
Increases the physical mitigation of the berserker in |
70 |
Mutilate V |
A melee attack that deals additional slashing damage |
70 | Rampage II | Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect cant trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers |
70
|
Berserker Onslaught IV
|
A powerful melee attack that
strikes all enemies in an arc in front of the berserker |
71
|
Aggressive Defense VI
|
Grants a chance to counter attack
with increased hate towards any opponent that damages the berserker in melee |
71
|
Frenzy III
|
Attacks the target up to 3 times.
If one of these attacks misses, the successive ones will miss automatically |
71
|
Rupture VI
|
A melee attack that does some
extra damage |
72
|
Insolence II
|
Increases the hate of all enemies
near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter |
72
|
Mock VII
|
Interrupts the target and
increases their hate towards the berserker |
72
|
Unflinching Will VI
|
Greatly increases defense, parry,
aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance |
72
|
Weapon Counter IV
|
If the berserker is struck in
melee combat, the berserker will return with a counterattack for up to 3 attacks |
73
|
Head Crush V
|
A melee attack that interrupts the
target and decreases their focus skill on a successful hit |
73
|
Destructive Rage V
|
Increases the DPS of all the Berserker's allies
|
73
|
Stunning Roar IV
|
A shout that releases the
berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration |
74
|
Berserk Rage VII
|
Builds rage within the berserker,
granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased |
74
|
Knee Break VI
|
A kick attack that deals crushing
damage to the target |
75
|
Blood Rage V
|
Every time the berserker receives
damage in melee combat, the berserker begins regenerating health slowly while in combat |
75
|
Bloodbath VI
|
A melee attack that strikes nearby
enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
76
|
Enrage VI
|
Increases the hate of all enemies
in an encounter towards the berserker. This ability can be used while stifled of stunned |
76
|
Bloodlust VI
|
Increases the strength of the
berserker's group |
76
|
Abandoned Fury VI
|
Increases the berserker's
offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance |
77
|
Maul VI
|
A melee attack that decreases
target's offensive melee skills on a successful attack |
77
|
War Cry V
|
Grants a chance for the
berserker's group to berserk in combat for a short duration |
77
|
Raging Blow VI
|
A melee attack that increases the
target's hate towards the berserker if it hits |
78
|
Controlled Rage V
|
Decreases the berserker's attack
rate and combat damage in exchange for increased defense for a short duration |
78
|
Demolish IV
|
A high damage attack that stifles
the target for a short duration |
79
|
Chaos VI
|
Increases the physical defense of
the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
79
|
Body Check VI
|
A shield attack that knocks the
enemy down and stuns them for a short duration. This attack requires a shield |
79
|
Wall of Rage VI
|
Increases the physical mitigation
of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
80
|
Adrenaline
|
Adrenaline numbs you to pain,
causing all damage received to be cut in half. Adrenaline can only be used while berserk, and when it ends, your power is reduced and you are unable to go berserk for a short while |
80
|
Mutilate VI
|
A melee attack that deals
additional slashing damage over time and reduces the target's attack speed on a successful hit |
80
|
Berserker Onslaught V
|
A powerful melee attack that
strikes all enemies in an arc in front of the berserker |
80
|
Rampage III
|
Allows the berserker to attack all
nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers |
81
|
Aggressive Defense VI I
|
Grants a chance to counter attack
with increased hate towards any opponent that damages the berserker in melee |
81
|
Frenzy IV
|
Attacks the target up to 3 times.
If one of these attacks misses, the successive ones will miss automatically |
81
|
Rupture VII
|
A melee attack that does some
extra damage |
82
|
Insolence III
|
Increases the hate of all enemies
near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter |
82
|
Mock VIII
|
Interrupts the target and
increases their hate towards the berserker |
82
|
Unflinching Will VII
|
Greatly increases defense, parry,
aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance |
82
|
Weapon Counter V
|
If the berserker is struck in
melee combat, the berserker will return with a counterattack for up to 3 attacks |
83
|
Head Crush VI
|
A melee attack that interrupts the
target and decreases their focus skill on a successful hit |
83
|
Destructive Rage VI
|
Increases the DPS of all the Berserker's allies
|
83
|
Stunning Roar V
|
A shout that releases the
berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration |
84
|
Berserk Rage VIII
|
Builds rage within the berserker,
granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased |
84
|
Knee Break VII
|
A kick attack that deals crushing
damage to the target |
85
|
Blood Rage VI
|
Every time the berserker receives
damage in melee combat, the berserker begins regenerating health slowly while in combat |
85
|
Bloodbath VII
|
A melee attack that strikes nearby
enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
86
|
Enrage VII
|
Increases the hate of all enemies
in an encounter towards the berserker. This ability can be used while stifled of stunned |
86
|
Bloodlust VII
|
Increases the strength of the
berserker's group |
86
|
Abandoned Fury VII
|
Increases the berserker's
offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance |
87
|
Maul VII
|
A melee attack that decreases
target's offensive melee skills on a successful attack |
87
|
War Cry VI
|
Grants a chance for the
berserker's group to berserk in combat for a short duration |
87
|
Raging Blow VII
|
A melee attack that increases the
target's hate towards the berserker if it hits |
88
|
Controlled Rage VI
|
Decreases the berserker's attack
rate and combat damage in exchange for increased defense for a short duration |
88
|
Demolish V
|
A high damage attack that stifles
the target for a short duration |
89
|
Chaos VII
|
Increases the physical defense of
the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
89
|
Body Check VII
|
A shield attack that knocks the
enemy down and stuns them for a short duration. This attack requires a shield |
89
|
Wall of Rage VII
|
Increases the physical mitigation
of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
90
|
Mutilate VII
|
A melee attack that deals
additional slashing damage over time and reduces the target's attack speed on a successful hit |
90
|
Berserker Onslaught VI
|
A powerful melee attack that
strikes all enemies in an arc in front of the berserker |
90
|
Rampage IV
|
Allows the berserker to attack all
nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers |
Training Spells
Level 14
- Enrage
- Raging Blow
- Body Check
- Mutilate
Level 24
- Berserk Rage III
- Enrage II
- Bloodlust II
- Raging Blow II
Level 34
- Reckless Aide II
- Weapon Counter
- Mock IV
- Destructive Rage II
Level 44
- Berserker Onslaught II
- Aggressive Defense IV
- Frenzy
- Weapon Counter II
Level 54
- Berserk Rage V
- Blood Rage III
- Enrage IV
- Demolish II
Level 64
- Destructive Rage IV
- Berserk Rage VI
- Bloodbath V
- Enrage V
Level 75
- Frenzy III
- Mock VII
- Berserk Rage VII
- Bloodbath VI
Level 85
- Blood Rage VI
- Bloodbath VII
- Berserk Rage VIII
- Mock VIII
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