Updated Wed, Feb 10, 2010 by Savanja
If you find any errors or changes that need to be made in this list, please
e-mail me! Savanja@TenTonHammer.com.
Back to Spell Lists Index
Level |
Ability |
Description |
|
1 |
Painbringer |
An extra attack that deals additional damage over time |
|
1 |
Insidious Whisper |
Increases the target's hate towards the shadowknight, with additional hate over time |
|
2 |
Malice |
Inflicts instant disease damage to the target |
|
3 |
Innoruuk's Caress |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight |
|
4 |
Dark Blade |
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance |
|
4 |
Lucan's Pact |
Greatly increases defense, aggression, agility, stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance |
|
5 |
Soulrend |
A kick attack that deals piercing damage and knocks the target down |
|
6 |
Intercept |
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take |
|
7 |
Death Cloud |
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage over time to them |
|
8 |
Blasphemy |
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance |
|
9 |
Insidious Whisper II |
Increases the target's hate towards the shadowknight, with additional hate over time |
|
9 |
Unholy Hunger |
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit |
|
10 |
Grim Harbringer |
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit |
|
11 |
Siphon Strike |
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit |
|
12 |
Unholy Blessing |
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times |
|
12 |
Innoruuk's Caress II |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight |
|
13 |
Malice II |
Inflicts instant disease damage to the target |
|
13 |
Hateful Slam |
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield |
|
14 |
Unending Agony |
Deals disease damage over time to nearby enemies surrounding the shadowknight |
|
15 |
Cleave Flesh |
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration |
|
15 |
Painbringer II |
An extra attack that deals additional damage over time |
|
16 |
Lucan's Pact II |
Greatly increases defense, aggression, agility, stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance |
|
17 |
Insidious Whisper III |
Increases the target's hate towards the shadowknight, with additional hate over time |
|
17 |
Pledge of Armament |
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself |
|
18 |
Devious Evasion |
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill |
|
19 |
Soulrend II |
A kick attack that deals piercing damage and knocks the target down |
|
19 |
Unholy Strength |
Increases the spell damage and stamina of the crusader's group |
|
20 |
Harm Touch |
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer |
|
20 |
Unholy Steed |
Summons an unholy steed. (level 20 fun spell) |
|
20 |
Intercept II |
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take |
|
21 |
Mortal Embrace |
Causes an ally to temporarily die, often causing enemies to ignore that ally |
|
21 |
Death Cloud II |
Multi-enemy instant disease attack |
|
22 |
Dark Blade II |
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance |
|
22 |
Blasphemy II |
Increases hate and decreases target's disease resistance |
|
22 |
Shadow Coil |
Inflicts disease damage over time to the target |
|
23 |
Unholy Hunger II |
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit |
|
24 |
Grim Harbinger II |
Curses shadowknight's weapon causing it to sometimes deal disease damage |
|
24 |
Innoruuk's Caress |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. A tainted essence is sometimes summoned to the shadowknight on each melee attack |
|
25 |
Siphon Strike II |
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit |
|
25 |
Rescue |
Greatly increases target's hate towards the fighter |
|
26 |
Grave Sacrament |
Increase the hatred of the shadowknight to targets in the area of effect |
|
26 |
Unholy Blessing II |
Places an augmentation on a group member that drains health from any opponent that attacks them. This effect can trigger 5 times |
|
27 |
Hateful Slam II |
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield |
|
27 |
Malice III |
Inflicts disease damage to target |
|
28 |
Devour Vitae |
Drains life from the target, and returns a portion as health replenishment to the shadowknight |
|
28 |
Unending Agony II |
Does disease damage over time to nearby enemies surrounding the shadowknight |
|
29 |
Painbringer III |
Extra melee attack that deals additional damage over time |
|
29 |
Cleave Flesh II |
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration |
|
30 |
Siphon Strength |
Steals strength from your target and grants you some of that strength |
|
30 |
Lucan's Pact III |
Greatly increases defense, aggression, agility, stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance |
|
31 |
Insidious Whisper IV |
Increases target's hate towards the shadowknight, with additional hate over time |
|
31 |
Pledge of Armament II |
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell cannot be cast upon yourself |
|
32 |
Devious Evasion II |
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target to use the shadowknights avoidance check after their own avoidance check. This also increases the shadowknights parry |
|
32 |
Dark Blade II |
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance |
|
33 |
Unholy Strength II |
Increases the spell damage and stamina of the crusaders group |
|
33 |
Soulrend III |
A kick attack that deals piercing damage and knocks the target down |
|
34 |
Intercept III |
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take |
|
34 |
Harm Touch II |
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time |
| 35 | Doom Judgement | Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
35 |
Mortal Embrace II |
Causes an ally to temporarily die, often causing enemies to ignore that ally |
|
35 |
Death Cloud III |
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time |
|
36 |
Shadow Coil II |
Inflicts disease damage over time to a target |
|
36 |
Blasphemy III |
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance |
|
37 |
Unholy Hunger III |
Curses the weapons of the shadowknight's group, granting them a chance to drain health with each hit |
|
38 |
Innoruuk's Caress IV |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. A tainted essence is sometimes summoned to the shadowknight on each melee attack |
|
38 |
Grim Harbinger III |
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit |
|
39 |
Siphon Strike III |
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit |
|
40 |
Grave Sacrament II |
Increase the hatred of the shadowknight to targets in the area of effect |
|
40 |
Dreadful Wrath |
Inflicts massive disease damage to the target and slows their movement |
|
40 |
Unholy Blessing III |
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times |
|
40 |
Summon Squire |
Summons a willing squire to the shadowknight's side. Level 40 fun spell. |
|
41 |
Hateful Slam III |
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield |
|
41 |
Malice IV |
Inflicts instant disease damage to the target |
|
42 |
Devour Vitae II |
Drains life from the target, and returns a portion as health replenishment to the shadowknight |
|
42 |
Unending Agony III |
Does disease damage over time to nearby enemies surrounding the shadowknight |
|
43 |
Cleave Flesh III |
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration |
|
43 |
Painbringer IV |
An extra attack that deals additional damage over time |
|
44 |
Shadowy Elusion |
Teleports the shadowknight and all nearby group members to the nearest designated safe spot in the current adventuring area |
|
44 |
Siphon Strength II |
Draws strength from the target and grants it to the shadowknight |
|
44 |
Lucan's Pact |
Greatly increases defense, aggression, agility, stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance |
|
45 |
Pledge of Armament III |
Increases group member's melee mitigation at the cost of melee mitigation from the crusader. This spell cannot be cast upon yourself |
|
45 |
Insidious Whisper V |
Increases target's hate towards the shadowknight, with additional hate over time |
|
46 |
Devious Evasion III |
Grants a shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill |
|
46 |
Dark Blade IV |
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance |
|
47 |
Unholy Strength III |
Increases the strength and stamina of the crusader's group |
|
47 |
Soulrend IV |
A kick attack that deals piercing damage and knocks the target down |
|
48 |
Harm Touch III |
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer |
|
49 |
Mortal Embrace III |
Causes an ally to temporarily die, often causing enemies to ignore that ally |
|
49 |
Death Cloud IV |
A melee attack that strikes nearby enemies surrounding the shadowknight, that slowly deals disease damage over time |
|
50 |
Devouring Mist |
Decreases armor class on the target and surrounding encounter members within the area of effect |
|
50 |
Blasphemy IV |
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance |
|
50 |
Hand of Lucan |
Covers the shadowknight's hand with an unholy light. Level 50 fun spell |
|
50 |
Shadow Coil III |
Inflicts disease damage over time to the target |
|
51 |
Unholy Hunger IV |
Curses the weapon of the shadowknight's group, granting them a chance to drain health in combat with each hit |
|
52 |
Grim Harbinger IV |
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit |
|
52 |
Innoruuk's Caress V |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. A tainted essence is sometimes summoned to the shadowknight on each melee attack |
|
52 |
Mana Sieve |
Drains the health of the shadowknight's target and converts it into mana for the shadowknight. |
| 53 | Doom Judgement II | Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
53 |
Siphon Smite IV |
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit |
|
54 |
Dreadful Wrath II |
Inflicts massive disease damage to the target and slows down their movement |
|
54 |
Unholy Blessing IV |
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times |
|
54 |
Grave Sacrament III |
Increase the hatred of the shadowknight to targets in the area of effect |
|
55 |
Malice V |
Inflicts instant disease damage to the target |
|
55 |
Tap Veins |
Siphons health from all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight |
|
55 |
Hateful Slam IV |
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield |
|
56 |
Devour Vitae II |
Drains life from the target, and returns a portion as health replenishment for the shadowknight |
|
56 |
Unending Agony IV |
Does disease damage over time to nearby enemies surrounding the shadowknight |
|
57 |
Cleave Flesh IV |
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration |
|
57 |
Painbringer V |
An extra attack that deals additional damage over time |
|
58 |
Death March |
While Death March is active, every time a group member slays an enemy, the shadowknight's group gains increased intelligence, combat attack damage, and immunity to control spells for a short duration |
|
58 |
Lucan's Pact V |
Greatly increases defense, aggression, agility, stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance |
|
58 |
Siphon Strength III |
Draws strength from the target and grants it to the shadowknight |
|
59 |
Insidious Whisper VI |
Increases the target's hate towards the shadowknight with additional hate over time |
|
59 |
Pledge of Armament IV |
Increases group member's melee mitigation at the cost of melee mitigation from the crusader. This spell cannot be cast upon yourself |
|
60 |
Devious Evasion IV |
Grants a shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill |
|
60 |
Dark Blade V |
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance |
|
61 |
Soulrend V |
A kick attack that deals piercing damage and knocks the target down |
|
61 |
Unholy Strength IV |
Increases the strength and stamina of the shadowknight's group |
|
62 |
Harm Touch IV |
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer |
|
63 |
Death Cloud V |
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time |
|
63 |
Mortal Embrace IV |
Causes an ally to temporarily die, often causing enemies to ignore that ally |
|
64 |
Shadow Coil IV |
Inflicts disease damage over time to the target |
|
64 |
Blasphemy V |
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance |
|
65 |
Unholy Hunger V |
Curses the weapon of the shadowknight's group, granting them a chance to drain health in combat with each hit |
|
65 |
Pestilence |
Pestilence diseases all enemies over time in a large area around the shadowknight. The damage increases on the quantity of nearby corpses in the area |
|
66 |
Innoruuk's Caress VI |
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. A tainted essence is sometimes summoned to the shadowknight on each melee attack |
|
66 |
Grim Harbinger V |
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit |
|
67 |
Siphon Strike V |
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit |
|
68 |
Unholy Blessing V |
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times |
|
68 |
Dreadful Wrath III |
Inflicts massive disease damage to the target and slows down their movement |
|
68 |
Grave Sacrament IV |
Increase the hatred of the shadowknight to targets in the area of effect |
|
69 |
Malice VI |
Inflicts instant disease damage to the target |
|
69 |
Hateful SlamV |
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield |
|
70 |
Devouring Mist II |
Decreases armor class on the target and surrounding encounter members within the area of effect |
|
70 |
Devour Vitae IV |
Drains life from the target, and returns a portion as health replenishment for the shadowknight |
|
70 |
Unending Agony V |
Does disease damage over time to nearby enemies
surrounding the shadowknight |
|
71 |
Cleave Flesh V |
A powerful attack that strikes for disease damage and
decreases the target's wisdom for a short duration. |
|
71 |
Doom Judgement III |
Inflicts damage to enemies near the crusader. Any
enemies struck will lose any of their beneficial arcane and noxious
based spell effects. |
|
71 |
Painbringer VI |
An extra attack that deals additional damage over
time. |
|
72 |
Siphon Strength IV |
Draws strength and intelligence from the target and grants it to the
shadowknight. |
|
72 |
Insidious Whisper VII |
Increases the target's hate towards the shadowknight,
with additional hate over time. |
|
72 |
Mana Sieve II |
Drains the health of the shadowknight's target and
converts it into mana for the shadowknight. |
|
72 |
Lucan's Pact VI |
Greatly increases defense, aggression, agility,
stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack
damage. This is the shadowknight's primary defensive stance |
|
73 |
Unholy Strength V |
Increases the stamina and spell damage of all
the Shadowknight's allies. |
|
73 |
Pledge of Armament V |
Increases an ally's melee mitigation at the
cost of melee mitigation from the crusader. This spell can't be cast
upon yourself. |
|
73 |
Dark Blade VI |
Increases the shadowknight's offensive
melee skills, disruption and intelligence, at the cost of decreased
defense skill. This is the shadowknight's primary offensive stance.
|
|
74 |
Harm Touch V |
Deals a great amount of disease damage to the target
that is difficult for the target to resist against. This ability does
not have a casting time, nor does it cost power, but it has a
significant reuse timer. |
|
74 |
Tap Veins II |
Siphons the health of all nearby enemies, returning
a portion of all health siphoned as health replenishment for the
shadowknight. |
|
74 |
Soulrend VI |
A kick attack that deals piercing damage and knocks
the target down. |
|
75 |
Death Cloud VI |
A melee attack that strikes nearby enemies
surrounding the shadowknight, and slowly deals disease damage to them
over time. |
|
76 |
Shadow Coil V |
Inflicts disease damage over time to the target.
|
|
76 |
Blasphemy VI |
Increases the hate of all enemies in an encounter
towards the shadowknight and decreases their disease resistance. |
|
76 |
Unholy Hunger VI |
Curses the weapons of the shadowknight's group,
granting them a chance to drain health in combat with each hit. |
|
77 |
Innoruuk's Caress VII |
Places a negative energy shield around the
shadowknight, damaging and increasing hate with anyone that strikes the
shadowknight. |
|
77 |
Siphon Strike VI |
A melee attack that strikes with additional disease
damage and drains a portion of that damage as health replenishment for
the shadowknight on a successful hit. |
|
77 |
Grim Harbinger VI |
Curses the shadowknight's weapon, granting a chance
to drain health in combat with each hit. |
|
78 |
Pestilence II |
Pestilence deals disease damage over-time to a target.
When that target dies, if pestilence was still active, it spreads to 2
nearby enemies. Pestilence continues as long as there are nearby
enemies and they are killed before its duration expires. |
|
78 |
Grave Sacrament V |
Increase the hatred of the shadowknight to targets
in the area of effect |
|
78 |
Dreadful Wrath IV |
Inflicts massive disease damage to the target and
slows their movement. |
|
79 |
Unholy Blessing VI |
Places an augmentation on a group member that drains
health from any opponents that attack them. This effect can trigger 5
times. |
|
79 |
Malice VII |
Inflicts instant damage to the target. |
|
79 |
Hateful Slam VI |
A shield attack that knocks the enemy down, stuns
them from a short duration, and increases their hate over time towards
the shadowknight. This attack requires a shield. |
|
80 |
Bloodletter |
Bloodletter allows a Shadowknight to prevent death by
sacrificing some health across all your allies to restore you to full
health. Allies can remove this effect if they don't want to
participate. However, you must have more than one ally for the skill
to successfully work. |
|
80 |
Devouring Mist III |
Siphons armor mitigation on the target and
surrounding encounter members within the area of effect. For each
affected target, the shadowknight's armor mitigation is increased.
|
|
80 |
Unending Agony VI |
Does disease damage over time to nearby enemies
surrounding the shadowknight. |
|
80 |
Devour Vitae V |
Drains life from the target, and returns a portion
as health replenishment to the shadowknight. |
|
81 |
Cleave Flesh VI |
A powerful attack that strikes for disease damage and
decreases the target's wisdom for a short duration. |
|
81 |
Doom Judgement IV |
Inflicts damage to enemies near the crusader. Any
enemies struck will lose any of their beneficial arcane and noxious
based spell effects. |
|
81 |
Painbringer VII |
An extra attack that deals additional damage over
time. |
|
82 |
Siphon Strength V |
Draws strength and intelligence from the target and grants it to the
shadowknight. |
|
82 |
Insidious Whisper VIII |
Increases the target's hate towards the shadowknight,
with additional hate over time. |
|
82 |
Mana Sieve III |
Drains the health of the shadowknight's target and
converts it into mana for the shadowknight. |
|
82 |
Lucan's Pact VII |
Greatly increases defense, aggression, agility,
stamina, physical and noxious damage mitigation at the cost of offensive melee skills and combat attack
damage. This is the shadowknight's primary defensive stance |
|
83 |
Pledge of Armament VI |
Increases an ally's melee mitigation at the
cost of melee mitigation from the crusader. This spell can't be cast
upon yourself. |
|
83 |
Dark Blade VII |
Increases the shadowknight's offensive
melee skills, disruption and intelligence, at the cost of decreased
defense skill. This is the shadowknight's primary offensive stance.
|
|
84 |
Harm Touch VI |
Deals a great amount of disease damage to the target
that is difficult for the target to resist against. This ability does
not have a casting time, nor does it cost power, but it has a
significant reuse timer. |
|
84 |
Tap Veins III |
Siphons the health of all nearby enemies, returning
a portion of all health siphoned as health replenishment for the
shadowknight. |
| 84 | Unholy Strength VI | Increases the stamina and spell damage of all the Shadowknight's allies. |
|
84 |
Soulrend VII |
A kick attack that deals piercing damage and knocks
the target down. |
|
85 |
Death Cloud VII |
A melee attack that strikes nearby enemies
surrounding the shadowknight, and slowly deals disease damage to them
over time. |
|
86 |
Shadow Coil VI |
Inflicts disease damage over time to the target.
|
|
86 |
Blasphemy VII |
Increases the hate of all enemies in an encounter
towards the shadowknight and decreases their disease resistance. |
|
86 |
Unholy Hunger VII |
Curses the weapons of the shadowknight's group,
granting them a chance to drain health in combat with each hit. |
|
87 |
Innoruuk's Caress VIII |
Places a negative energy shield around the
shadowknight, damaging and increasing hate with anyone that strikes the
shadowknight. |
|
87 |
Siphon Strike VII |
A melee attack that strikes with additional disease
damage and drains a portion of that damage as health replenishment for
the shadowknight on a successful hit. |
|
87 |
Grim Harbinger VII |
Curses the shadowknight's weapon, granting a chance
to drain health in combat with each hit. |
|
88 |
Pestilence III |
Pestilence deals disease damage over-time to a target.
When that target dies, if pestilence was still active, it spreads to 2
nearby enemies. Pestilence continues as long as there are nearby
enemies and they are killed before its duration expires. |
|
88 |
Grave Sacrament VI |
Increase the hatred of the shadowknight to targets
in the area of effect |
|
88 |
Dreadful Wrath V |
Inflicts massive disease damage to the target and
slows their movement. |
|
89 |
Unholy Blessing VII |
Places an augmentation on a group member that drains
health from any opponents that attack them. This effect can trigger 5
times. |
|
89 |
Malice VIII |
Inflicts instant damage to the target. |
|
89 |
Hateful Slam VII |
A shield attack that knocks the enemy down, stuns
them from a short duration, and increases their hate over time towards
the shadowknight. This attack requires a shield. |
|
90 |
Devouring Mist IV |
Siphons armor mitigation on the target and
surrounding encounter members within the area of effect. For each
affected target, the shadowknight's armor mitigation is increased.
|
|
90 |
Unending Agony VII |
Does disease damage over time to nearby enemies
surrounding the shadowknight. |
|
90 |
Devour Vitae VI |
Drains life from the target, and returns a portion
as health replenishment to the shadowknight. |
Shadowknight Training Spells
Grandmaster Options
Level 14
Level 24
Level 34
Level 44
Level 54
Level 64
Level 75
Level 85
