CoH: Interview with Jack Emmert

Jack Emmert Community Q&A #2 MMORPG.com has the second part of their Q&A with Jack Emmert, head of Cryptic Studios, posted today. MMORPG.com (Techleo): What are your impressions of Issue 8? Would you like to see more variety in Mission goal-types than saving hostages, blasting a baddy, or searching for stuff? Jack Emmert: Like to? Sure! New mission types take time to design, code, then implement. We’re always working on new twists and turns. I7 brought villain players the joy of Mayhem missions while I8 provided heroes with the challenge of Safeguard missions. Each brought some new stuff into play. So rest assured, we’ll keep delivering fresh, innovative content. Get clicking to read more.

Jack Emmert Community Q&A #2

MMORPG.com has the second part of their Q&A with Jack Emmert, head of Cryptic Studios, posted today.

MMORPG.com (Techleo): What are your impressions of Issue 8? Would you like to see more variety in Mission goal-types than saving hostages, blasting a baddy, or searching for stuff?

Jack Emmert: Like to? Sure! New mission types take time to design, code, then implement. WeÂ’re always working on new twists and turns. I7 brought villain players the joy of Mayhem missions while I8 provided heroes with the challenge of Safeguard missions. Each brought some new stuff into play. So rest assured, weÂ’ll keep delivering fresh, innovative content.

Get clicking to read more.

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