Xbox Reveal Event Coverage

Lunch of the Rings

Updated Mon, Jan 05, 2009 by Darkgolem

Whatever it was that I expected from Providence, Rhode Island, it sure wasn't one hundred degrees of heat! That was what we got though, so you can imagine how delighted I was, after a long day of walking the steamy streets of Providence, to see the little message icon on my phone and hear the voice of Methost telling me that the crew had arrived from New York and the hospitality room was open. After a warm welcome and a cool beer, I set about associating names with faces and listening to the tales of their adventures so far. Too soon however, I had to take my leave to catch the last bus back to my hotel in Warwick - but not before a friendly shuttle bus driver claiming to be Bilbo had driven us all over to Hemenway's for some fabulous seafood and then come to pick us up when we were finished.
Saturday, the day of the Lunch, dawned clear and hot, promising to be even hotter than Friday was. We had agreed to meet at the hospitality room at 1100 and then make our way over to Dave and Buster's. We actually met in the lobby instead so that Loth could enjoy her cup of something almost, but not quite entirely unlike coffee, and Briand could gaze with rapt amazement at the wonders of American television. We had a hard time preventing him from phoning in a $40 pledge so that he
could receive the stunning gift of a license plate holder with different colored neon lights around the edge. Fortunately, he was distracted by a troop of musical Mounties singing about 'always getting their man' and we were able to lead him away from the television set to the lunch.
At Dave and Buster's, the first thing that struck me was the number of Turbine shirts in attendance, and the piles of LOTRO swag on the registration table... oh, that's two things... well then, the first two things that struck me were... ah, let's not get into that. We'll have the Knights that say "Ni" later, so we don't need the Spanish Inquisition now. Yes, the dev team from Turbine were there in force and were quickly surrounded by many sets of eager ears. Under the watchful eye of Patience they were careful with their secrets, but were happy to talk on general subjects, and perceptive interviewers could sometimes glean a little more information than perhaps they had intended to give. For
the other attendee's accounts of what they learned, see the various threads on the official forums.
Before too much conversation could happen, though, we got the call to the Lunch of the Rings. Tables filled, a few brief words were spoken by our hosts, and we were treated to some video greetings from friends that were unable to attend. Then, our attention was directed to the menu scrolls bound in ribbon at each of our places. A bowl of Rosie Cotton's soup, a big plate of Midgewater Swamp Mudbug Pasta, and a slice of Lonely Mountain Silk Pie filled corners I didn't even know I had. The food was delicious, and the company made it that much better. Hardly had we tucked away the last crumbs when NobOrBob took to the stage to answer a few selected questions as well as he was allowed to. In one of my favorite quotes, he stated that the goal of the team was
"to create a sense of Middle-earth." There was little detail on anything, but he did touch on a number of items that have been of great concern to many people. Most notably, he assured us that there would be non-combat related content, and that crafters would be very happy.
Once NobOrBob had had his say, Methost and Light of Arnor took to the floor. In the corner of the room was a table covered in loot, and the time had come to start the draw. Many books, discs, toys, and t-shirts were won including... a Knight that says "Ni", complete with herring! But better was to come. After the table cleared came Patience bearing gifts. Five beta seats were drawn for and won, and then came a carefully wrapped package. The winning ticket was drawn, and forward came Meredoc to claim his prize. The wrapping was removed revealing a beautifully framed print of the ringwraith screenshot, signed by the entire Lotro development team!
As Dave and Buster's efficient staff swooped in to clear away the debris of the lunch, conversational groups formed once again and I joined in Zoue's chat with Nick and Hakai about particle effects. Hakai explained how there was a fine line between too much and not enough, and it was that fine line that they were trying to achieve. They have moved away from the AC experiment of putting status indicators for everything onto the avatar since this resulted in far too much glitter and flashing lights. Moving on, I joined a discussion with the Asheron's Call QA Lead on some of the difficulties with volunteer testing. I hadn't realized, but in beta testing with volunteers, they are not permitted, due to the legalities around volunteers, to give any instructions about what to test since instructions can only be given to employees and volunteers are not employees. That has to make it more difficult to organize effective testing!
At last, our time at the lunch was up and we made our way back to the hospitality room where the discussion turned to weighty topics like nancing elves, balrogs falling from the sky, the exact conversion factor for litres to ounces, and where exactly was the Trinity dungeon. The Turbine folks left to make their ways home, as did those others of us who had places they needed to be. I was sorry to leave the good friends that I had met such a short time ago, and I look forward to another year of interaction with them on the forums and fansites, and to seeing them again next year. My thanks go to the LotroSource crew for their organizational efforts, to ogaming for providing the hospitality room (sorry you weren't there, TucksMa,
and hope you can come next time!), and to Turbine for the great support. We at TenTonHammer are proud to have been part of this event.
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