So far, you've managed to make a name for yourself in the cut throat world of the Druchii. You've gained a favor through trickery, been involved in an assassination attempt, lost your honor, been ridiculed, regained your honor, been praised, it's been a busy few levels for you. Well, it's not over yet. You'll need to advance your understanding of Dark Elven culture and continue on your pursuit of what's really important in life... power. You'll press on from Chapter 4 into the Shadowlands to do learn these things and your first stop here will be...


Chapter 5 - Ruins of Anlec

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Must've been some party, the place is destroyed!

Zuol Fearbringer is not too happy, and not just because he's a Dark Elf. His men are being taken out by the Shadow Warriors of Nagarythe as they continue south on their conquest of Ulthuan. He needs you to find their camp and, in the words of Emperor Palpatine, "Wipe them out... all of them!"  Zuol actually has taken a cue from the Emperor in a few ways. His next task for you is to head over to the Shining Guards camp and "nurture their fear" with a magic orb. After that "when their terror has all but consumed them, strike them down!" He'll probably ask you to keep one of them alive just so he can tell them "Oh, I'm afraid that the shields will be fully operational when your friends arrive

Hartha has a pretty good working knowledge of the history of the Dark elves and the Sundering. After a brief lesson in Druchii history, she sends you out to kill some of the Nagarythe Descendents who betrayed Malekith! That ought to show them! If, y'know, they remember an event that happened over a thousand years ago. Her next task for you is to find out what the Dreadblight sorceresses are up to. They made for the ruins pretty quick so they must know something interesting.

 Well, apparently everyone’s a history teacher here. Tekrus Blackstorm gives you a geography lesson and then waxes philosophical with a tirade about killing the Shadow Warriors. Man, your cousins aren’t winning any popularity contests here. Tekrus then takes up the role of shop teacher as he describes the superior craftsmanship of the Druchii. To better learn this lesson, you’re not going to the local library, but out to the beaches to kill the Shorestriders who are unloading their ships! You have to admit, Dark Elf School is never boring.

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Wow... no wonder everyone's interested in you guys!

The Witch Elf Sorrida Maradar has a very important ritual that she’d like to complete that you’re going to help her with.  In order to get the shindig underway, Sorrida needs some Shadow Thorn, a plant toxic to the High Elves… wait a second, aren’t you a High Elf in a “kissing cousins” kind of way? IF you return, this is only the beginning. Seriously, you didn’t think it was going to be that easy did you?

Lord Yldrian, the Rally Master is looking to gut himself a couple of House Arkaneth soldiers later, but for now, he’s just content to kill some guess what? Yup, Shadow Warriors! Head down to the Apocalypse Basin and remember, you love the smell of napalm in the morning. Why? It smells… like victory.
They may hate the Shadow Warriors, but that’s not all they hate around these parts. Beastmaster Zakira would really like to wipe the land of those pesky Salamanders. This is where you come in. You kill ‘em, you bring ‘em, she pays for ‘em. Not a bad set up actually.

Chap.6 - Sundered Strand

Mordast Argrond is your standard Dark Elven Knight. He was unhappy with his commander and did what any Druchii would do in this situation. Tried to kill him with a subtle plot. Makes Donald Trump's "You're Fired!" in front of millions of viewers seem tame by comparison, doesn't it? However, since he was gone before it took place, Mordast isn’t totally sure his Commander was killed, so you’re going to need to check it out for him.

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Hey, it's the leaning tower of Druch-izza!

Hargainn the Alchemist has just found a way to deal with those pesky forest spirits. The Witch elves have a poison to turn them to evil but it lacks one thing, High Elven Blood. As you may have already guessed, you are going to retrieve this secret ingredient for him! Since you’ve proven yourself useful, now it’s your turn to teach a lesson or two. The Lothern Sea Guard thinks they can take the Dark Elves by surprise but they lack one thing to succeed, a vicious nature. Better go show them what it takes to be the best! Finally, the Dreadblight Convent is the theme of your last task, and getting them relics is your job! Hargainn gives you a potion that will help you get what you need, so get out there and get excavating, Indi-Naggaroth Jones.

Seems you’ve made quite the impression as of late. Garderon Serodath, however, thinks that while you may be all that, you are most certainly lacking the bag of chips. He’s going to see if you’re really that good or if you’re just faking it. He challenges you to go out and kill Master Shadesong and the Lorekeepers! No, they're not an indi High Elf band. If you succeed, plan to run a few more trials for the Garderon as he has a "Oh yeah? Prove it!" type of mentality.

Uldhorn Lashscar has invaded Ulthuan before and he's pretty familiar with this tune, but he plans to change the tempo up a bit. The High Elves aerial messengers were the key to their victory previous, so you’re going to take care of that little issue for him. Remember, to catch a bird, you have to think like a bird... minus the pooping on my freshly washed car.
While you're at it, Maefyr Fellwhip the Kill Collector has an interesting tale to tell about the Stonegaze Cockatrice, and will pay handsomely for this predator, so it'll give you something to do while you wait for the bird. If you get bored being inland too long, then talk to Harodir, the Rally Master. He finds it amusing that he’s now stuck on land while his cousins stage an assault from the sea and wants you to show them how funny he thinks it is.



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Last Updated: Mar 13, 2016

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