SOE Products Join the Steam Family
In a smart marketing move, SOE has decided to join dozens of other publishers and become part of the Steam family. Now players can add EverQuest, EverQuest II, Vanguard, and Pirates of the Burning Sea to their collections and know whether it's an EQ or Left4Dead night. While no official announcement fromm SOE has been made they are clearly visible on Steam. Valve had plenty to say:
Jan. 16, 2009 -- Valve Corporation and Sony Online Entertainment LLC (SOE) today announce the availability of some of SOE's extensive library of Massively Multiplayer Online (MMO) titles on Steam, a leading platform for the delivery and management of PC games and digital content with over 15 million accounts around the world.
The SOE developed and/or published titles now available include the complete EverQuest® (EQ) and EverQuest® II (EQII) collections, as well as Vanguard: Saga of Heroes® and Pirates of the Burning Sea. To kick off this monumental event, Pirates of the Burning Sea, Vanguard: Saga of Heroes, EQ Secrets of Faydwer and EQII Rise of Kunark are being offered by Valve at a special introductory price for the first 10 days the games are available for purchase on Steam. New SOE game accounts for the game purchased will also receive 30 days of gameplay included with purchase (this offer excludes existing game and Station Access accounts).
In addition, the recently released expansions EverQuest® Seeds of Destruction and EverQuest® II The Shadow Odyssey are available for purchase.
"Sony Online Entertainment propelled the MMO genre and PC gaming into new era with the launch of EverQuest," said Jason Holtman, director of business development at Valve. "SOE continues to evolve the genre and PC gaming with new universes such as Vanguard and Pirates of the Burning Sea, while continuously expanding the EverQuest and EverQuest II worlds with over 20 total expansions delivered electronically since the first EQ was released in March 1999."
"We are always looking for additional ways to introduce our great catalog of games to new audiences. It's hard to think of a larger group of PC gamers interested in multiplayer games than those connecting to Steam," said John Smedley, president of SOE. "We've long been a leader in MMOs and this agreement will help bring our exciting content to millions of additional online gamers around the world."
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