SOE and Jim Lee are both seasoned veterans at what they do; SOE in producing games and Lee in creating amazing art. So what happens when they come together? DC Universe Online of course!
Gamasutra recently had a chance to talk with Jim Lee in details regarding his work with SOE and the ins and outs of turning 2D art into 3D game creations.
When you're doing tweaks and models, are you making suggestions, or are you actually getting into [the changes]?
JL: I go into a Photoshop file, and I use liquefy and paint over it on layers. Then I write up a description of the changes I made so that they can see some of the subtleties, and then I shoot that back.
Sometimes, it's not a thing where I'm just saying to them, Do this. A lot of times, they send stuff back and say, We did this; it looks funny. What do you think about this? So, it's a very organic back-and-forth process, creating the final looks, the final models for the game.
This is a very in depth and informative interview that dives into a realm of game design that we don't often get to hear about from one of the most talented artists of our time. Head on over to Gamasutra to read more of this interview with Jim Lee!