Posted Mon, Jan 26, 2009 by Cody Bye
With MMOG developers all over the world shaking off their winter doldrums, we're now seeing a whole variety of patch notes and bug fixes coming out of the industry. The latest is from EVE Online, which just announced the deployment for patch 1.0.5 and the introduction of the Redeeming System. Here's the official time and date.
EVE Online: Quantum Rise 1.0.5 will be deployed this Tuesday, 27th January, 2009. Downtime is schduled to start at 11.00 GMT and is expected to to be extended until 12.15 GMT.
And here are the notes:
* The redeeming system allows players to take advantage of special offers made available by CCP and affiliated companies. In this release, the redeeming system will allow for game time credit to be purchased via the Secure EVE Online website in the form of 30 Day Pilot License Extensions (PLEX). More information about the use of PLEX can be found here
* Fixed an error in the model preload system. This was causing some slight performance degradation on premium clients being run in classic mode.
* Removed an outdated DirectX check from the client.
* Updated the clients patching mechanism to handle very large files and patches correctly.
It's not much, but hopefully you'll have something that you'll need to redeem sooner or later.