Posted February 10th, 2009 by Medeor

In this section we'll look at the hits and misses taking place in the
game. This week is full of hits:
Thankfully our Australian WoWers can continue to Farm as Blizzard clarifies their legal standing.
Another Farm status can be placed on Blizzard's continued free realm transfers to help lighten the load. I'm hearing less squawking about queue times, so either the delays are dropping or people are just tired of screaming.
My casual raiding
guild
and merry band of jackholes was
full of Teh Suck against Grobbulus. Definitely a wipe times 6
or
so. If repairs are less than 100g then it's just a flesh wound.

When was the last time you went to Mauradon or Uldaman? You know why?
Because they are some of the most painful instances in the game.
Remember trying to get a group together "just to the Enchanting
trainer, please?!?!" Only to get there and get lost. What a
pain
in the backside.
Much more painful though was the original PvP ranking mechanic. When Battlegrounds (BGs) first launched the rank of a player was based strictly on honor gained. Honor gain was much more nebulous and we had to wait a week to find out how we did. The Alterac Valley AFK/AFCaver followed shortly thereafter. It was physically impossible to rank up without spending tens if not hundreds of hours in the BGs. And the best part was losing rank if your total Honor deteriorated. I'm sure many marriages, jobs and houses were lost due to the old honor system.
Even better was getting a Dishonorable Kill and watching the hard core Honor farmers jump out the window. You know who you are.

The information for upcoming patches 3.0.9 and 3.1.0 keeps rolling in so fast it makes my talent calculator hurt. Of course Paladin changes are near and dear to my heart so I'm keenly interested in how those are shaping up. Exorcism on all enemies and Blessing of Kings being trainable are all good news as far as I'm concerned. My only hope is for all other classes to get nerfed "To the ground, baby." Seriously, Paladins deserve all the love they can get due to years of being the eunuchs of damage.
Dual specs and swimming mounts are sure to be big hits when they finally arrive on the live servers, but I'm still not sure it will make life easier. Swimming faster will definitely be better but optimizing my characters for dual spec is going to require some serious theory crafting. I see myself making a real art out of picking the least crappy gear for my off-spec. Oh the joy of purple and green mixing and matching.
The biggest
question on most minds is whether or not
Blizzard can make up for past patching transgressions. Will the next
mid-version patch and subsequent content patch be running smooth on the
day of delivery or dead on arrival like 3.0.8? Let's hope that valuable
lessons were learned and that enough cuss words were issued in board
rooms to prevent future patches from re-living that nightmare.
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