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Race Guide: Human

Posted January 28th, 2006 by Ralsu

Human


by Ralsu

Humans are Eberron's most versatile pioneers. They are also the most diverse people in the world, displaying the most divergence from one individual to the next of all the races. A typical human is between 5 and 6 feet tall and weighs 125-250 pounds. Human hair color ranges from blonde to dark black, and their eyes can be brown, green, or blue. Humans rarely live to reach the century mark.

Humans pride themselves for individuality and their steadfast idealism. They'll sometimes defend causes just to be different, and they aren't afraid to fail in their endeavors. The shortest-lived race, humans eschew the patience of elves and dwarves in favor of creating immediate change in the world—good or bad.
human
Though dwarves and elves are an older race, humans reproduce more quickly, and their tenacity allows them to spread throughout the world quickly. Humans can be found anywhere in the world, and usually in greater number than any other race.

Adventures and combat
Human nature necessitates exploration. Humans see mountains as obstacles to climb, rivers as boundaries to traverse, and death for a good cause as the noblest expression of their being. When human expansion encroaches on dwarven lands or damages elven woodlands, conflict arises. And humans habitually exhibit stubbornness in the face of conflict.

Racial traits
Bonus Feat at Level 1: Humans are quick studies. This manifests in the form of an extra Feat at character creation.

Extra Skill Points: To represent the quickness with which humans learn, all humans get 4 extra Skill points at Level 1 and 1 extra Skill point each additional level.

Classes: Humans are capable of performing well as any class because of their balanced Abilities. The extra Feat or Skill points serve them well as the following:
Enhancements
A human has access to the following Enhancements:
Human Charisma I
adds +1 to Charisma score. It is nice for bards.
Human Constitution I adds +1 to Constitution score.
Human Dexterity I
adds +1 to Dexterity score. It is good for certain fighter builds or rogues.
Human Intelligence I adds +1 to Intelligence score. This is great for rogues
Human Strength I adds +1 to Strength score. It is a good choice for fighters.
Human Versatility I-IV grants a bonus of +1 to +4 to all skill checks. This is terrific for a rogue.
Human Wisdom I adds +1 to Wisdom score.
Improved Recovery I-II
makes healing spells 10-15% more effective.
Note: Other human Enhancements may become available depending on your choice of class. These will generally be fine choices for a character of that class.


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Dungeons and Dragons Online Details

    Windows
  • Developer: Turbine, Inc.
  • Genre: Fantasy
  • Status: Published
  • Official Website
  • Official Forums
  • Monthly Fee: P2P
  • Release Date: February 28, 2006
  • ESRB Rating: T (Teen)

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